rubidium [Thu, 29 May 2008 21:35:49 +0000] rev 10785
(svn r13335) -Fix: remove rogue (debugging) printf.
rubidium [Thu, 29 May 2008 20:21:28 +0000] rev 10784
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
rubidium [Thu, 29 May 2008 19:58:17 +0000] rev 10783
(svn r13333) -Fix: compilance without networking enabled.
rubidium [Thu, 29 May 2008 19:06:54 +0000] rev 10782
(svn r13332) -Fix (r13325): network games got somewhat broken.
peter1138 [Thu, 29 May 2008 17:54:02 +0000] rev 10781
(svn r13331) -Fix (r12924): Wrong include type for (sdt::)map
smatz [Thu, 29 May 2008 17:01:42 +0000] rev 10780
(svn r13330) -Fix: 'Player name' dialog was broken in two ways
glx [Thu, 29 May 2008 16:58:15 +0000] rev 10779
(svn r13329) [NoAI] -Update: regression.cfg now uses the 'new' format
skidd13 [Thu, 29 May 2008 16:47:22 +0000] rev 10778
(svn r13328) -Fix (r13327): Don't access an item when there isn't any
skidd13 [Thu, 29 May 2008 16:37:26 +0000] rev 10777
(svn r13327) -Codechange: NetworkGameWindow uses GUILists Sort() now
glx [Thu, 29 May 2008 15:56:32 +0000] rev 10776
(svn r13326) [NoAI] -Sync with trunk r13264:13325
[NoAI] -Change [API CHANGE]: removed AISign.GetSignCount()