hackykid [Tue, 14 Jun 2005 10:59:05 +0000] rev 1932
(svn r2438) - Feature: New display option, 'transparent station signs', makes station signs transparent instead of using a solid bar to draw text on (peter1138)
miham [Fri, 10 Jun 2005 07:41:26 +0000] rev 1931
(svn r2437) [Translations] Updated to 2005-06-10 (28 strs / 5 lang)
Darkvater [Thu, 09 Jun 2005 13:54:08 +0000] rev 1930
(svn r2436) - Fix: Deleting canals under bridges removes bridges first in certain configurations (peter1138)
miham [Wed, 08 Jun 2005 15:13:50 +0000] rev 1929
(svn r2435) [Translations] Updated to 2005-06-08 (11 strs / 1 lang)
tron [Wed, 08 Jun 2005 09:03:29 +0000] rev 1928
(svn r2434) Fix some defects in r2433
Darkvater [Tue, 07 Jun 2005 21:37:00 +0000] rev 1927
(svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCrossing() function (peter1138)
tron [Tue, 07 Jun 2005 18:13:49 +0000] rev 1926
(svn r2432) Use GetEngine() instead of DEREF_ENGINE() or even _engines[]
hackykid [Tue, 07 Jun 2005 16:44:54 +0000] rev 1925
(svn r2431) - Fix: [newgrf] clamp() instead of assert() on the result of the vehicle length calculation, as it can depend on external input. (thanks tron)
miham [Tue, 07 Jun 2005 16:11:19 +0000] rev 1924
(svn r2430) [Translations] Updated to 2005-06-07 (118 strs / 8 langs)
hackykid [Tue, 07 Jun 2005 01:21:56 +0000] rev 1923
(svn r2429) - Fix: Oops, forgot to increase the size of the autoreplace window to fit the extra info from powered wagons.
hackykid [Mon, 06 Jun 2005 22:44:11 +0000] rev 1922
(svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), and the callback that goes with it.
- Codechange: Remove some magic numbers (PALETTE_CRASH)
hackykid [Mon, 06 Jun 2005 21:32:04 +0000] rev 1921
(svn r2427) - Fix: CmdMoveRailVehice; Prevent possible assertion failure when moving vehicles within one chain.
miham [Mon, 06 Jun 2005 19:18:40 +0000] rev 1920
(svn r2426) [Translations] Updated to 2005-06-06 #2. (133 strs / 12 langs)
Darkvater [Mon, 06 Jun 2005 17:30:52 +0000] rev 1919
(svn r2425) - Fix (regression): wrong sprite for level-land cursor (thx Tron)
- CodeChange: change MapSizeX() - 1 to MapMaxX() in the smallmap drawing code
Darkvater [Mon, 06 Jun 2005 15:58:58 +0000] rev 1918
(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.
hackykid [Mon, 06 Jun 2005 14:26:15 +0000] rev 1917
(svn r2423) - CodeChange: Include first_engine in the train cache, instead of calculating it all over the place.
- Fix: Also recalculate the train cache values for 'wagon chains' (in the depot without an engine), to avoid possible desyncs later.
- Fix: Make CmdMoveRailVehicle update the caches of the correct trains in all cases.
Darkvater [Mon, 06 Jun 2005 14:11:15 +0000] rev 1916
(svn r2422) - Codechange: magic number fix in network window (anonymous)
Darkvater [Mon, 06 Jun 2005 14:07:50 +0000] rev 1915
(svn r2421) - how come you didn't get committed you evil file? Be gone!
Darkvater [Mon, 06 Jun 2005 13:47:06 +0000] rev 1914
(svn r2420) - Codechange: magic number elminitation of cursorsprites.
Darkvater [Mon, 06 Jun 2005 13:11:35 +0000] rev 1913
(svn r2419) - Fix: saving no longer changes your cursor if it is in a non-mouse state.
- Fix: autosaving/loading; it no longer returns a fail code when saving is already in progress. In the case of a load, the game pauses to wait for the save to finish. (glx)
- Fix (regression): fix a bug in the 'buggy load' code where a wrong offset was used for the LZO format.
Darkvater [Mon, 06 Jun 2005 12:27:47 +0000] rev 1912
(svn r2418) - Fix: typo
Darkvater [Mon, 06 Jun 2005 12:11:44 +0000] rev 1911
(svn r2417) - Fix: threads on morphos are apparently unexistent, so implement stubs for them (tokai)
miham [Mon, 06 Jun 2005 05:29:06 +0000] rev 1910
(svn r2416) [Translations] Updated to 2005-06-06 (lots of strings has changed in english, therefore further changes ahead..)
hackykid [Mon, 06 Jun 2005 01:31:36 +0000] rev 1909
(svn r2415) - Fix: [newgrf] Powered Wagons - Don't assume an undefined callback will fail.
hackykid [Mon, 06 Jun 2005 00:19:24 +0000] rev 1908
(svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback that goes with it.
hackykid [Sun, 05 Jun 2005 23:01:10 +0000] rev 1907
(svn r2413) - Codechange: Rewrite the displaying of purchase details a bit, make it easyer to add lines later.
- Add: In the purchase details for trains display "(refittable)" after the capacity if the vehicle is refittable.
hackykid [Sun, 05 Jun 2005 20:45:04 +0000] rev 1906
(svn r2412) - Fix: [ 1214948 ] building vehicles without depot crashes game. (Chris Huebsch)
hackykid [Sun, 05 Jun 2005 15:37:00 +0000] rev 1905
(svn r2411) - Codechange: Have trains cache stuff like consist power/weight/max speed instead of recalculating it each time.
- Fix: Station ratings now depends on the max speed of a consist, without being affected by other speed limits from realistic acceleration.
hackykid [Sun, 05 Jun 2005 05:35:12 +0000] rev 1904
(svn r2410) - Fix: [newgrf] When resolving callbacks, dont ignore wagon overrides.
tron [Sat, 04 Jun 2005 12:14:51 +0000] rev 1903
(svn r2409) Missed one _map_owner -> IsTileOwner()
tron [Sat, 04 Jun 2005 12:13:24 +0000] rev 1902
(svn r2408) Introduce SetTileOwner() and use it
tron [Sat, 04 Jun 2005 11:56:32 +0000] rev 1901
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
miham [Sat, 04 Jun 2005 07:36:28 +0000] rev 1900
(svn r2406) [Translations] Updated to 2005-06-04 (42 strs / 11 langs)
tron [Sat, 04 Jun 2005 07:35:12 +0000] rev 1899
(svn r2405) Simplify a few '? true : false' and '? false : true', especially the latter is confusing
tron [Fri, 03 Jun 2005 22:43:59 +0000] rev 1898
(svn r2404) assert that GetTileOwner() isn't called for tiles, which don't store owner information
tron [Fri, 03 Jun 2005 22:25:06 +0000] rev 1897
(svn r2403) if cascade -> switch
miham [Fri, 03 Jun 2005 12:09:55 +0000] rev 1896
(svn r2402) [Translations] Updated to 2005-06-03 (10 strs / 5 langs)
hackykid [Fri, 03 Jun 2005 10:39:30 +0000] rev 1895
(svn r2401) - Fix: [newgrf] Finish up callback mechanism, implement 'refit capacity' callback slightly more correct.
hackykid [Thu, 02 Jun 2005 21:38:50 +0000] rev 1894
(svn r2400) - Fix: [newgrf] Load power for dual-headed engines correctly
orudge [Thu, 02 Jun 2005 19:55:37 +0000] rev 1893
(svn r2399) - Fix: Update OS/2 project file with filename changes
- Fix: Make clipboard code a bit nicer (thanks Tron)
Darkvater [Thu, 02 Jun 2005 19:39:29 +0000] rev 1892
(svn r2398) - CodeChange: forgot to update unix and os2 specific files as well.
Darkvater [Thu, 02 Jun 2005 19:30:21 +0000] rev 1891
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
orudge [Thu, 02 Jun 2005 17:17:24 +0000] rev 1890
(svn r2396) - Fix: Put strcasecmp back into os2.c, sorry Tron!
Darkvater [Thu, 02 Jun 2005 15:48:28 +0000] rev 1889
(svn r2395) - Fix: oops, forgot a break in a console switch.
orudge [Thu, 02 Jun 2005 10:39:46 +0000] rev 1888
(svn r2394) - Completed clipboard functions for OS/2 port
orudge [Thu, 02 Jun 2005 09:51:01 +0000] rev 1887
(svn r2393) - Implemented threaded saving for OS/2
- Fixed discrepancy with SlArray declaration
Darkvater [Wed, 01 Jun 2005 23:12:29 +0000] rev 1886
(svn r2392) - Fix some typos (Tron)
Darkvater [Wed, 01 Jun 2005 23:08:33 +0000] rev 1885
(svn r2391) - Feature: saving games happen in a seperate thread so you no longer will have to wait such a long time (especially handy on bigger maps and multiplayer games). The mouse also changes into the 'ZZZ' state :P. The thread on windows is currently given a little-bit-less-than-normal priority so it should not interfere that much with the gameplay; it will take a bit longer though. Upon the exit of the game any pending saves are waited upon.
- Fix: fixed GetSavegameFormat() so that it takes the best compressor (highest), or a forced one added with the parameter
- Open issues:
1. Don't attempt to load a game while saving is in progress, it will kick you back to the intro-screen with only the vast ocean to look at.
2. The server is disabled from threaded-saving, but might be enabled in the future.
3. Current implementation only allows 1 additional running thread.
4. Stupid global variables.....grrr
Big thanks for TrueLight and the amazing memorypool :D
hackykid [Wed, 01 Jun 2005 11:52:44 +0000] rev 1884
(svn r2390) - Codechange: Fix some warnings on GCC 4.0.0
hackykid [Wed, 01 Jun 2005 11:34:37 +0000] rev 1883
(svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks.
- Feature: [newgrf] Implement the 'refit capacity' callback.
hackykid [Wed, 01 Jun 2005 10:30:45 +0000] rev 1882
(svn r2388) - Fix: [realistic accel] Very slow trains no longer get an increase in maximum speed when part of them is in a depot.
Darkvater [Mon, 30 May 2005 22:16:05 +0000] rev 1881
(svn r2387) - CodeChange: made the saveload code more readable and also removed the 'byte' saveload arrays which means you can save an array of more than 255 elements, or bigger structs than 255 bytes. This doesn't yet solve the problem that a chunk can be a maximum of 16384 big.
- Fix: also fix an unnoticed error in SlSaveLoadConv() due to wrong types.
matthijs [Mon, 30 May 2005 21:46:10 +0000] rev 1880
(svn r2386) * Blaat
Darkvater [Mon, 30 May 2005 16:03:21 +0000] rev 1879
(svn r2385) - Feature: shortcut CTRL + U that clears the commandline of the current input-box. As requested by Tron.
Darkvater [Mon, 30 May 2005 15:50:20 +0000] rev 1878
(svn r2384) - Fix: Check selling land and setting player colour. Also an extra map-bounds check for terraforming; inspired by the monkey (and Tron :) )
Darkvater [Mon, 30 May 2005 14:45:36 +0000] rev 1877
(svn r2383) - Fix: Monkey-testing turned up some command crashes.
Darkvater [Mon, 30 May 2005 13:35:39 +0000] rev 1876
(svn r2382) - Fix: Check the airport type when building an airport
Darkvater [Mon, 30 May 2005 13:06:15 +0000] rev 1875
(svn r2381) - Fix: [ 1210610 ] Endgame window on easy difficulty results in infinite loop. Oops. Seperated the window classes of endgame and highscreen.
orudge [Mon, 30 May 2005 10:18:18 +0000] rev 1874
(svn r2380) - Fix: Build year for mail compartment of planes was not set correctly, affected station ratings (Asterix_)
orudge [Sun, 29 May 2005 20:42:01 +0000] rev 1873
(svn r2379) - Fix: [newgrf] Note to self, check thoroughly before committing!
orudge [Sun, 29 May 2005 20:36:11 +0000] rev 1872
(svn r2378) - Fix: [newgrf] Further property stubs, help prevents subsequent incorrect reading of newgrf data
orudge [Sun, 29 May 2005 20:05:04 +0000] rev 1871
(svn r2377) - Fix: [newgrf] Ignore action 0 prop 0x20 (air drag)
miham [Sun, 29 May 2005 16:06:21 +0000] rev 1870
(svn r2376) [Translations] Updated to 2005-04-29 (28 strs / 3 langs)
Darkvater [Sat, 28 May 2005 19:05:24 +0000] rev 1869
(svn r2375) - CodeChange: add the newly added 'all' of server_ip to it's helptext.
Darkvater [Sat, 28 May 2005 18:47:05 +0000] rev 1868
(svn r2374) - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces
Darkvater [Sat, 28 May 2005 17:01:26 +0000] rev 1867
(svn r2373) - CodeChange: don't redraw the window upon a user-based dirty request if the requested widget is invisible or otherwise not visible (type WWT_EMPTY)
Darkvater [Sat, 28 May 2005 16:59:51 +0000] rev 1866
(svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality
- Fix (console): any line starting with a '#' is a comment so ignore it
- Fix (console): The special variables whose value can only be set by a custom process should, also print out their newly set value there, instead of relying on the default printout which is slightly confusing. Eg after you change the value it still printed out 'current value for...' instead of 'XXX changed to...'
matthijs [Sat, 28 May 2005 10:32:09 +0000] rev 1865
(svn r2371) - Fix: [ 1144510 ] make install tries to install scenarios in the (non-existing) personal dir when USE_HOMEDIR is specified.
This fix solves the issue for now by installing scenarios in the system-wide data dir.
- Add: 32x32 xpm format icon, used for debian packaging.
- Some minor updates to the os/debian directory.
tron [Sat, 28 May 2005 09:29:36 +0000] rev 1864
(svn r2370) Replace some magic numbers with symbolic names
tron [Fri, 27 May 2005 15:05:54 +0000] rev 1863
(svn r2369) Remove _thd_ptr: It always holds the address of _thd
Darkvater [Fri, 27 May 2005 13:41:03 +0000] rev 1862
(svn r2368) - Fix: Add 'multihead' TTDPatch option to OpenTTD newgrf flags-emulation (DBSETXLW doesn't complain about it anymore)
tron [Thu, 26 May 2005 19:43:56 +0000] rev 1861
(svn r2367) Remove some unused functions, probably was some debug stuff
tron [Thu, 26 May 2005 19:41:58 +0000] rev 1860
(svn r2366) Use SetRedErrorSquare() instead of home brewed version
hackykid [Thu, 26 May 2005 16:31:32 +0000] rev 1859
(svn r2365) - Change: [refitting] Make refitting capacities for trains newgrf compatible. Train vehicles can now carry twice as much mail/goods as other cargo, and four times as much passengers.
- Fix: [refitting] The refit window now shows the correct refit options for the entire consist. Only if at least one of the vehicles in the train can be refitted to a certain cargo, it is shown in the list.
- Fix: [refitting] When refitting to a cargo which is already carried by some vehicles in the consist, the capacities of those vehicles are taken into account when calculating the new capacity of the train in the refit window.
Darkvater [Tue, 24 May 2005 16:13:37 +0000] rev 1858
(svn r2364) - Fix (regression): [ 1206850 ] Cannot change difficulty in main menu, always the value it was before you changed it. A too rigid check forgot to check the parameter value -1 which set the difficulty level itself.
matthijs [Mon, 23 May 2005 19:00:16 +0000] rev 1857
(svn r2363) - Codechange: [NPF] Removed caching the endnode check. The code for this was buggy, fundamentally flawed and barely useful. (Hackykid)
miham [Mon, 23 May 2005 16:41:51 +0000] rev 1856
(svn r2362) [Translations] Updated to 2005-04-23 (207 strs / 6 langs)
hackykid [Sun, 22 May 2005 14:10:20 +0000] rev 1855
(svn r2361) - Feature: [newgrf] Implement varaction2 property 0x41 and 0xDA. These are the position in and length of chain of consecutive vehicles with the same type, and index of the next wagon in the chain (INVALID_VEHICLE if last), resp. Improves displaying of some engines in the dbsetxl.
tron [Sun, 22 May 2005 08:09:40 +0000] rev 1854
(svn r2360) Use GB and SB in [GS]etMapExtraBits
tron [Sun, 22 May 2005 07:43:18 +0000] rev 1853
(svn r2359) Use strecpy instead of str_cat (which was rather a cpy than a cat, btw), remove the latter and simplify some constructs
tron [Sun, 22 May 2005 07:12:09 +0000] rev 1852
(svn r2358) Add macros for getting (GB) and setting (SB) a range of bits
Use them exemplarily to prettify (Get|Set)Tile(Type|Height)
orudge [Sat, 21 May 2005 21:30:13 +0000] rev 1851
(svn r2357) Small OS/2 update
tron [Sat, 21 May 2005 19:42:34 +0000] rev 1850
(svn r2356) Make check if statvfs() is availible a bit more sensible
orudge [Sat, 21 May 2005 19:41:35 +0000] rev 1849
(svn r2354) Update OpenTTD for 0.4.0.1 release
Darkvater [Sat, 21 May 2005 15:18:20 +0000] rev 1848
(svn r2353) - Prepare windows installer for 0.4.0.1
Darkvater [Fri, 20 May 2005 17:59:24 +0000] rev 1847
(svn r2352) - Feature: add the possibility to print out the current debug-level
tron [Thu, 19 May 2005 17:40:26 +0000] rev 1846
(svn r2351) -Fix: It was possible to open more than one tree window
miham [Thu, 19 May 2005 16:25:35 +0000] rev 1845
(svn r2350) [Translations] Updated to 2005-04-18 (156 strs / 3 langs)
Darkvater [Wed, 18 May 2005 12:53:37 +0000] rev 1844
(svn r2349) - Fix: remove warning from release build when assertions are no longer active
Darkvater [Tue, 17 May 2005 23:25:18 +0000] rev 1843
(svn r2348) - Fix: Do not scroll the game with the arrow keys when the chatbox is open
Darkvater [Tue, 17 May 2005 23:08:21 +0000] rev 1842
(svn r2347) - Fix (regression): depot window did not get redrawn when a non-train-engine was sold.
Darkvater [Tue, 17 May 2005 20:59:29 +0000] rev 1841
(svn r2346) - Fix: Have the windows installer also delete any spritecache.xx files on uninstall
Darkvater [Tue, 17 May 2005 20:58:58 +0000] rev 1840
(svn r2345) - Fix: Don't allow stuff to be renamed to nothing if we don't support it. Only valid ones are signs (delete) and waypoints (rename to default).
Darkvater [Tue, 17 May 2005 20:54:05 +0000] rev 1839
(svn r2344) - Fix (regression): [ 1197216 ] Error: !invalid string id 0 in GetString. Dedicated server also had the endgame window shown and because now it is properly no-player anymore it crashed.
Darkvater [Tue, 17 May 2005 20:52:52 +0000] rev 1838
(svn r2343) - Fix (regression): dedicated server caused desyncs with its commands, because the player sent over the network is OWNER_SPECTATOR as well, which on clients cannot execute anything. So *hack*hack* it into temporarily player 0.
Darkvater [Tue, 17 May 2005 19:36:36 +0000] rev 1837
(svn r2342) - Fix (Regression): _cmd_text is always valid, so test the first character for '\0'. Also for some reason I forgot to validate the p1 param so that might lead to crashes with invalid signes. Fixed as well.
miham [Tue, 17 May 2005 19:08:27 +0000] rev 1836
(svn r2341) [Translations] Updated to 2005-04-17 (74 strs / 6 langs)
Darkvater [Tue, 17 May 2005 18:50:07 +0000] rev 1835
(svn r2340) - Fix (Regression): [ 1203731 ] Signs don't work in multiplayer, unwanted remains of the _decode_parameters to _cmd_text move.
Darkvater [Tue, 17 May 2005 18:22:59 +0000] rev 1834
(svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected.
Darkvater [Tue, 17 May 2005 16:07:48 +0000] rev 1833
(svn r2338) - CodeChange: only call the variable hooks when you set their value not when you query them
- Fix: typo in pool.c "Cleaing up" --> "Cleaning up"
truelight [Tue, 17 May 2005 16:01:19 +0000] rev 1832
(svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;))
Darkvater [Tue, 17 May 2005 11:22:43 +0000] rev 1831
(svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow
miham [Mon, 16 May 2005 18:19:04 +0000] rev 1830
(svn r2335) [Translations] Updated to 2005-05-16 (36 strs / 17 langs, removed unused strings)
Darkvater [Mon, 16 May 2005 16:19:32 +0000] rev 1829
(svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile.
Darkvater [Mon, 16 May 2005 15:05:49 +0000] rev 1828
(svn r2333) - CodeChange: also don't execute command if user has typed all spaces (eg nothing worthwhile). Suggested and implemented by Tron.
Darkvater [Mon, 16 May 2005 13:46:26 +0000] rev 1827
(svn r2332) - Feature: Add 'clear' command and CTRL+L to empty the console window
- Fix: do not execute emtpy commands anymore
Darkvater [Mon, 16 May 2005 12:15:53 +0000] rev 1826
(svn r2331) - Fix (regression): fix text overflows in about box.
Darkvater [Mon, 16 May 2005 12:15:34 +0000] rev 1825
(svn r2330) - Fix: link error when compiling as dedicated. Add sdl.c to always compile in makefile as it is always protected by WITH_SDL and add a stub for ToggleFullScreen()
tron [Mon, 16 May 2005 08:41:42 +0000] rev 1824
(svn r2329) CMD_CHANGE_PRESIDENT_NAME and CMD_CHANGE_COMPANY_NAME don't use p1, so don't send any meaningful value for it when invoking these commands
tron [Mon, 16 May 2005 08:30:32 +0000] rev 1823
(svn r2328) There's no need for extra magic to detect libpng on FreeBSD
bjarni [Mon, 16 May 2005 00:04:01 +0000] rev 1822
(svn r2327) -fix [MacOSX] default path for midi player on mac is now correct again
Darkvater [Sun, 15 May 2005 21:50:26 +0000] rev 1821
(svn r2325) - Update OpenTTD for 0.4.0 release
tron [Sun, 15 May 2005 18:50:55 +0000] rev 1820
(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
tron [Sun, 15 May 2005 18:43:36 +0000] rev 1819
(svn r2323) Remove unused dereferencing
Darkvater [Sun, 15 May 2005 16:30:02 +0000] rev 1818
(svn r2322) - CodeChange: doxygen commented the tunnel-crash fix. Also if (bla) {return;} else {return;} is not proper code. It's if (bla) {return;} return; ;)
matthijs [Sun, 15 May 2005 14:01:35 +0000] rev 1817
(svn r2321) - Fix: [ 1202286 ] On OS/2 you get a double backslash in your filename after browsing to the root dir of a drive and "." and ".." are incorrectly displayed. (orudge)
matthijs [Sun, 15 May 2005 13:48:23 +0000] rev 1816
(svn r2320) - Fix: [ 1185176 ] Train in tunnel is not properly detected by signal code (Hackykid)
Darkvater [Sun, 15 May 2005 11:20:38 +0000] rev 1815
(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.
Darkvater [Sun, 15 May 2005 10:40:53 +0000] rev 1814
(svn r2318) - Feature: added console command 'part' to leave a currently running game and 'join' which is an alias to 'connect' to join a multiplayer server.
Darkvater [Sun, 15 May 2005 10:23:42 +0000] rev 1813
(svn r2317) - Fix: [ 1193048 ] Pre-signal stays red when there is only a single exit signal (dinno)