Thu, 24 Apr 2008 12:15:24 +0000 |
rubidium |
(svn r12867) [0.6] -Backport from trunk r12706, r12642, r12622, r12572, r12542:
0.6
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Mon, 21 Apr 2008 21:15:50 +0000 |
glx |
(svn r12826) [NoAI] -Sync: with trunk r12780:12824
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Mon, 21 Apr 2008 09:27:47 +0000 |
rubidium |
(svn r12816) -Fix: the cargo count in the performance rating window could be wrong.
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Sun, 20 Apr 2008 15:27:28 +0000 |
richk |
(svn r12806) [NewGRF_ports] -Sync: with trunk r12773:12805.
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Sat, 19 Apr 2008 10:18:38 +0000 |
rubidium |
(svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp.
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Sat, 19 Apr 2008 08:21:55 +0000 |
rubidium |
(svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
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Fri, 18 Apr 2008 23:33:51 +0000 |
rubidium |
(svn r12781) [NoAI] -Sync: with trunk r12711:12780.
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Fri, 18 Apr 2008 19:55:13 +0000 |
richk |
(svn r12774) [NewGRF_ports] -Sync: with trunk r12742:12772.
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Fri, 18 Apr 2008 04:37:06 +0000 |
rubidium |
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
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Thu, 17 Apr 2008 21:21:01 +0000 |
rubidium |
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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Wed, 16 Apr 2008 22:34:14 +0000 |
richk |
(svn r12743) [NewGRF_ports] -Sync: with trunk r12705:12741.
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Tue, 15 Apr 2008 00:47:19 +0000 |
richk |
(svn r12715) [NewGRF_ports] -Sync: with trunk r12351:12644.
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Mon, 14 Apr 2008 21:21:10 +0000 |
rubidium |
(svn r12712) [NoAI] -Sync with trunk r12672:12711.
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Mon, 14 Apr 2008 20:00:28 +0000 |
rubidium |
(svn r12707) -Fix: do not crash very hard on unrecognised savegames, just go back to the intro menu instead.
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Mon, 14 Apr 2008 19:54:33 +0000 |
rubidium |
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
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Mon, 14 Apr 2008 16:24:00 +0000 |
rubidium |
(svn r12703) [NoAI] -Codechange: move the remaining thread functions to use the new thread infrastructure.
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Sat, 12 Apr 2008 21:38:49 +0000 |
rubidium |
(svn r12673) [NoAI] -Sync: with trunk r12596:12672. Note that due to the order rewrite AIOrder.ChangeOrder does currently not work as expected.
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Thu, 10 Apr 2008 08:30:15 +0000 |
rubidium |
(svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
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Tue, 19 Jun 2007 07:21:01 +0000 |
celestar |
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
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Wed, 13 Jun 2007 12:05:56 +0000 |
celestar |
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
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Wed, 13 Jun 2007 11:45:14 +0000 |
celestar |
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
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Wed, 13 Jun 2007 11:17:30 +0000 |
celestar |
(svn r10134) [gamebalance] -Sync: r9670:9700 from trunk
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Wed, 13 Jun 2007 11:00:24 +0000 |
celestar |
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
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Tue, 12 Jun 2007 11:56:35 +0000 |
celestar |
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
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Thu, 22 Mar 2007 11:11:36 +0000 |
celestar |
(svn r9408) [gamebalance] -Feature: The new economic data is stored in the savegame from now on. I'll try to make sure that intra-branch compability is maintained in the future for easier testing. Newer trunk games (as soon as trunk bumps the saveload revision) will not load however.
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Mon, 19 Mar 2007 12:49:55 +0000 |
celestar |
(svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
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Mon, 19 Mar 2007 12:38:16 +0000 |
celestar |
(svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
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Wed, 02 Apr 2008 10:55:28 +0000 |
truebrain |
(svn r12538) [NoAI] -Codechange: introducing fiber.hpp, a class to have fibers in your application via either Windows Fibers, or via thread.h
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Mon, 31 Mar 2008 07:50:27 +0000 |
rubidium |
(svn r12503) [NoAI] -Sync: with trunk r12461:12501.
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Fri, 28 Mar 2008 10:32:55 +0000 |
rubidium |
(svn r12462) [NoAI] -Sync: with trunk r12304:12461.
noai
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Thu, 28 Feb 2008 00:43:30 +0000 |
glx |
(svn r12306) [NoAI] -Sync with trunk r12209:12304
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Fri, 22 Feb 2008 00:25:54 +0000 |
glx |
(svn r12211) [NoAI] -Sync: with trunk r12050:12209
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Sun, 03 Feb 2008 20:17:54 +0000 |
rubidium |
(svn r12051) [NoAI] -Sync: with trunk (r11795:12050).
noai
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Wed, 09 Jan 2008 18:11:12 +0000 |
rubidium |
(svn r11796) [NoAI] -Sync: with trunk r11502:11795.
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Fri, 23 Nov 2007 16:59:30 +0000 |
rubidium |
(svn r11503) [NoAI] -Sync: with trunk r11308:11502.
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Sat, 20 Oct 2007 10:42:28 +0000 |
truelight |
(svn r11309) [NoAI] -Sync: with trunk r11145:11308.
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Sat, 06 Oct 2007 22:30:24 +0000 |
glx |
(svn r11221) [NoAI] -Sync: with trunk r11145:11220
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Sun, 23 Sep 2007 07:37:38 +0000 |
rubidium |
(svn r11146) [NoAI] -Sync: with trunk r11035:11045.
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Sun, 02 Sep 2007 11:17:33 +0000 |
rubidium |
(svn r11036) [NoAI] -Sync: with trunk r10774:11035.
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Fri, 03 Aug 2007 22:09:42 +0000 |
rubidium |
(svn r10775) [NoAI] -Sync: with trunk r10535:r10774.
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Fri, 20 Jul 2007 15:48:17 +0000 |
rubidium |
(svn r10636) [NoAI] -Sync with trunk r10532:10635.
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Fri, 13 Jul 2007 09:18:50 +0000 |
truelight |
(svn r10533) [NoAI] -Sync with trunk r10460:r10532.
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Sat, 07 Jul 2007 09:20:52 +0000 |
rubidium |
(svn r10461) [NoAI] -Sync with trunk r10349:r10460.
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Tue, 26 Jun 2007 23:40:58 +0000 |
glx |
(svn r10350) [NoAI] -Sync with trunk r10194:10349
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Sun, 17 Jun 2007 21:31:00 +0000 |
rubidium |
(svn r10195) [NoAI] -Sync: with trunk r10119:10194.
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Fri, 01 Jun 2007 20:54:09 +0000 |
rubidium |
(svn r10016) [NoAI] -Sync with trunk r9914:r10015.
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Fri, 25 May 2007 00:25:08 +0000 |
glx |
(svn r9915) [NoAI] -Sync with trunk -r9815:9914
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Wed, 09 May 2007 20:22:49 +0000 |
rubidium |
(svn r9816) [NoAI] -Sync with trunk r9712:9815 except r9759 (MorphOS threading) because that needs special attention.
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Sun, 22 Apr 2007 19:06:48 +0000 |
rubidium |
(svn r9713) [NoAI] -Sync with trunk (r9631:9712).
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Sun, 15 Apr 2007 00:23:24 +0000 |
rubidium |
(svn r9632) [NoAI] -Sync with trunk r9574:9631.
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Sun, 15 Apr 2007 00:17:57 +0000 |
rubidium |
(svn r9631) [NoAI] -Codechange: rewrite the loading in such a manner that the NoAI branch gets savegame compatability for both NoAI branch savegames (from this revision on) as well as trunk savegames up to the revision that NoAI is synched with.
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Sun, 08 Apr 2007 14:46:55 +0000 |
glx |
(svn r9575) [NoAI] -Sync with trunk r9504:9574
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Tue, 20 Mar 2007 00:41:46 +0000 |
truelight |
(svn r9364) [NoAI] -Fix: make our savegame bump an enum, so we can jump easier with trunk savegame bumps
noai
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Mon, 31 Mar 2008 00:06:17 +0000 |
rubidium |
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
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Tue, 18 Mar 2008 23:01:33 +0000 |
peter1138 |
(svn r12383) -Fix [FS#1860]: Check return of AfterLoadGame for success or failure when loading TTD games.
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Tue, 18 Mar 2008 12:28:21 +0000 |
skidd13 |
(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
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Thu, 06 Mar 2008 14:21:10 +0000 |
frosch |
(svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128.
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Wed, 27 Feb 2008 21:07:12 +0000 |
peter1138 |
(svn r12293) -Feature: Ability to change aircraft speed factor, from so
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Sat, 16 Feb 2008 16:40:47 +0000 |
smatz |
(svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore
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Wed, 13 Feb 2008 19:24:40 +0000 |
smatz |
(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
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