Sun, 30 Jan 2005 18:12:37 +0000(svn r1737) Add DEBUG category "map" and use it to print the map size when allocating the map
tron [Sun, 30 Jan 2005 18:12:37 +0000] rev 1233
(svn r1737) Add DEBUG category "map" and use it to print the map size when allocating the map

Sun, 30 Jan 2005 17:53:44 +0000(svn r1736) -Fix: Forgot to remove some unused variables in last commit :(
celestar [Sun, 30 Jan 2005 17:53:44 +0000] rev 1232
(svn r1736) -Fix: Forgot to remove some unused variables in last commit :(

Sun, 30 Jan 2005 17:46:57 +0000(svn r1735) -Fix: [ 1112285 ] Fixed an assertion error with stations where stops
celestar [Sun, 30 Jan 2005 17:46:57 +0000] rev 1231
(svn r1735) -Fix: [ 1112285 ] Fixed an assertion error with stations where stops
were deleted, the assertions were just plain wrong at that place. Used a
more graceful handling. Todo: What happens if ALL stations in a schedule
have no suitable stop?

Sun, 30 Jan 2005 16:54:39 +0000(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)
darkvater [Sun, 30 Jan 2005 16:54:39 +0000] rev 1230
(svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)

Sun, 30 Jan 2005 16:08:19 +0000(svn r1733) - Fix: oops "| 1" is SETBIT(x, 0), not 1 :(. Now you can remove signals again
darkvater [Sun, 30 Jan 2005 16:08:19 +0000] rev 1229
(svn r1733) - Fix: oops "| 1" is SETBIT(x, 0), not 1 :(. Now you can remove signals again

Sun, 30 Jan 2005 16:00:37 +0000(svn r1732) - Change: [OS/2] [ 1112148 ] Project file update (orudge)
darkvater [Sun, 30 Jan 2005 16:00:37 +0000] rev 1228
(svn r1732) - Change: [OS/2] [ 1112148 ] Project file update (orudge)

Sun, 30 Jan 2005 15:57:38 +0000(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
darkvater [Sun, 30 Jan 2005 15:57:38 +0000] rev 1227
(svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!

Sun, 30 Jan 2005 14:52:04 +0000(svn r1730) - Fix: Ships and Aircrafts have to be build in depots owned by _current_player (hacked client protection)
bjarni [Sun, 30 Jan 2005 14:52:04 +0000] rev 1226
(svn r1730) - Fix: Ships and Aircrafts have to be build in depots owned by _current_player (hacked client protection)
now all 4 types of vehicles have to be build in depots. Note: there is a wordaround for AI players since the AI handle aircraft building in a weird way

Sun, 30 Jan 2005 14:32:52 +0000(svn r1729) - Fix: [ 1112469 ] Clearing land for free by reallocating HQ
darkvater [Sun, 30 Jan 2005 14:32:52 +0000] rev 1225
(svn r1729) - Fix: [ 1112469 ] Clearing land for free by reallocating HQ

Sun, 30 Jan 2005 13:42:11 +0000(svn r1728) - Fix: now a player can only build a road vehicle in depots he owns (hacked client protection)
bjarni [Sun, 30 Jan 2005 13:42:11 +0000] rev 1224
(svn r1728) - Fix: now a player can only build a road vehicle in depots he owns (hacked client protection)