Darkvater [Sat, 13 Jan 2007 17:42:50 +0000] rev 5898
(svn r8106) -Feature/Fix: Add the ability to load savegames when you don't have the exact GRF files in your list. GRF files that are found based on GRFID (but not on matching md5sum) are used instead of disabling them. This does not affect MP games, there you still need an exact match.
-GRF Window colour-codes changed a bit: Static is now grey, and compatible GRF (found locally only based on GRFID) are shown in orange. Compatible GRF's also have an orange status/warning text saying they're not the original the game was saved with.
-Loaded games with something amiss regarding GRF's will show an appropiate warning message.
Darkvater [Sat, 13 Jan 2007 17:23:02 +0000] rev 5897
(svn r8105) -Codechange: Change FindGRFConfig so that if md5sum parameter is omitted (or NULL)
only a check for GRFID is done and not on md5sum as well. Remove blanksum in the function as it's obsoleted
KUDr [Sat, 13 Jan 2007 16:23:24 +0000] rev 5896
(svn r8104) -Fix: missing helpers.hpp added into source.list and VC
peter1138 [Sat, 13 Jan 2007 16:09:53 +0000] rev 5895
(svn r8103) -Docchange: Include station tile types used by RichK's airports
Darkvater [Sat, 13 Jan 2007 15:55:22 +0000] rev 5894
(svn r8102) -Cleanup: Remove unreachable code (r8096), useless cast
Darkvater [Sat, 13 Jan 2007 15:50:36 +0000] rev 5893
(svn r8101) -Fix (runknown): Plug potential memleaks when calling UnInitWindowSystem. The function directly deleted all windows instead of calling their respective deallocators which could then in turn any used memory.
KUDr [Sat, 13 Jan 2007 15:24:31 +0000] rev 5892
(svn r8100) -Propchange: EOL style changed to LF for /projects/generate
KUDr [Sat, 13 Jan 2007 15:22:36 +0000] rev 5891
(svn r8099) -Fix (r8092): source.list updated to reflect move of header files (thanks stillunknown). vcproj files updated too (thanks glx)
Darkvater [Sat, 13 Jan 2007 15:00:40 +0000] rev 5890
(svn r8098) -Fix (r6964): For editboxen, always fill the background with black, and not only after a valid call to FillDrawPixelInfo. This solves some graphics glitches with background widget-colour showing through on frequent redraws.
tron [Sat, 13 Jan 2007 15:00:16 +0000] rev 5889
(svn r8097) Replace strlen() {==,!=,>} 0 by the more concise {,!}StrEmpty(). Additionally the test takes O(1) instead of O(n) now