skidd13 [Mon, 26 Nov 2007 17:50:22 +0000] rev 8467
 
(svn r11527) -Codechange: Split the bitmath functions of to their own files
skidd13 [Mon, 26 Nov 2007 16:01:29 +0000] rev 8466
 
(svn r11526) -Codechange: Rename the function delta fitting to the naming style
rubidium [Sun, 25 Nov 2007 20:20:16 +0000] rev 8465
 
(svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, station and other signs when you haven't converted the map to the 'current' format as that means you are going to read data in the 'old' format when you assume that it is in the 'current' format.
rubidium [Sun, 25 Nov 2007 19:45:09 +0000] rev 8464
 
(svn r11524) -Fix [FS#1485]: assertion when tram reversed at a station.
skidd13 [Sun, 25 Nov 2007 15:35:25 +0000] rev 8463
 
(svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
skidd13 [Sun, 25 Nov 2007 15:17:16 +0000] rev 8462
 
(svn r11522) -Fix: The scrollbar of the network gui could run out of bounds
egladil [Sun, 25 Nov 2007 14:43:16 +0000] rev 8461
 
(svn r11521) -Codechange: [OSX] Check what the running os version is in a cleaner way.
egladil [Sun, 25 Nov 2007 12:58:32 +0000] rev 8460
 
(svn r11520) -Fix: [OSX] The cocoa video driver let the mouse cursor escape the window when using rmb scrolling. Thanks ln- for pointing this out and providing a fix.
smatz [Sun, 25 Nov 2007 11:36:45 +0000] rev 8459
 
(svn r11519) -Codechange: enumerization and cleanup of NetworkLobbyWindow in network_gui.cpp
smatz [Sun, 25 Nov 2007 00:41:31 +0000] rev 8458
 
(svn r11518) -Codechange: enforce (by assert) unused parameters of widgets to be zero. Better readability of DrawWindowWidgets(), too
smatz [Sat, 24 Nov 2007 21:49:49 +0000] rev 8457
 
(svn r11517) -Codechange: better cleanup of NetworkStartServerWindow in network_gui.cpp
smatz [Sat, 24 Nov 2007 21:41:59 +0000] rev 8456
 
(svn r11516) -Codechange: cleanup of NetworkGameWindow in network_gui.cpp
smatz [Sat, 24 Nov 2007 18:09:02 +0000] rev 8455
 
(svn r11515) -Codechange: cleanup of NetworkStartServerWindow in network_gui.cpp
rubidium [Sat, 24 Nov 2007 14:03:47 +0000] rev 8454
 
(svn r11514) -Change: implement the automatic multiplier handler for NewGRF industries.
smatz [Sat, 24 Nov 2007 13:50:29 +0000] rev 8453
 
(svn r11513) -Codechange: enumerize some depot GUI actions
rubidium [Sat, 24 Nov 2007 13:00:32 +0000] rev 8452
 
(svn r11512) -Change: make the subsidy window able to resize to something smaller than 640x127 (especially the 640 part) when the screen is really too small.
rubidium [Sat, 24 Nov 2007 12:36:52 +0000] rev 8451
 
(svn r11511) -Revert parts of r11505: forgot that CTRL might be used for other features, like adjacent stations or signals.
skidd13 [Sat, 24 Nov 2007 10:38:43 +0000] rev 8450
 
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
rubidium [Sat, 24 Nov 2007 10:19:56 +0000] rev 8449
 
(svn r11509) -Fix: off-by-one error in some sprite numbers; increase sprite number counter before loading the next sprite instead of after doing so.
egladil [Sat, 24 Nov 2007 09:55:17 +0000] rev 8448
 
(svn r11508) -Cleanup: Removed unused headers from the cocoa video driver.
rubidium [Sat, 24 Nov 2007 09:27:20 +0000] rev 8447
 
(svn r11507) -Fix [FS#1463]: signs totally illegible when transparant signs is turned on and zoomed out more than one level.
rubidium [Sat, 24 Nov 2007 09:14:58 +0000] rev 8446
 
(svn r11506) -Fix [FS#1471]: selling vehicles could cause the window of others to scroll to that location.
rubidium [Sat, 24 Nov 2007 08:56:29 +0000] rev 8445
 
(svn r11505) -Fix/Feature: make CTRL work on all road/rail construction options that 'work' with the 'Bulldozer' button instead of only a few.
rubidium [Sat, 24 Nov 2007 08:45:04 +0000] rev 8444
 
(svn r11504) -Fix [FS#1467]: removing docks/ship depots could result in non-canal water where canals should have been build.
glx [Fri, 23 Nov 2007 16:50:54 +0000] rev 8443
 
(svn r11502) -Fix (r11144): don't do standard production change if callbacks 29/35 failed
-Fix (r11144): disable smooth economy for industries using callbacks 29/35
egladil [Fri, 23 Nov 2007 13:45:59 +0000] rev 8442
 
(svn r11501) -Fix: [OSX] This remedies a problem with right click scrolling that was introduced in r11492.
belugas [Fri, 23 Nov 2007 12:12:07 +0000] rev 8441
 
(svn r11500) -Codechange: Smooth economy fine-tuning, making industries more responsive.  Patch by Sirkoz.
glx [Fri, 23 Nov 2007 04:17:41 +0000] rev 8440
 
(svn r11499) -Fix (r11144): mul/div factor were wrong (off by two)
egladil [Fri, 23 Nov 2007 02:44:05 +0000] rev 8439
 
(svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
rubidium [Thu, 22 Nov 2007 22:54:49 +0000] rev 8438
 
(svn r11495) -Fix (r11493): some compilers fail to show warnings when they should.
glx [Thu, 22 Nov 2007 22:37:06 +0000] rev 8437
 
(svn r11494) -Fix [FS#1461] (r11450): cargo translation table was now loaded too late ;)
rubidium [Thu, 22 Nov 2007 22:34:30 +0000] rev 8436
 
(svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done.
egladil [Thu, 22 Nov 2007 21:48:17 +0000] rev 8435
 
(svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
miham [Thu, 22 Nov 2007 19:55:54 +0000] rev 8434
 
(svn r11491) -Update: WebTranslator2 update to 2007-11-22 20:55:02
brazilian_portuguese - 5 fixed by tucalipe (5)
catalan    - 5 fixed by arnaullv (5)
czech      - 5 fixed by Hadez (5)
danish     - 6 fixed, 3 changed by MiR (9)
dutch      - 5 fixed by habell (5)
french     - 5 fixed by glx (5)
italian    - 2 fixed by lorenzodv (2)
japanese   - 5 fixed by ickoonite (5)
korean     - 58 fixed by leejaeuk5 (58)
slovak     - 5 fixed, 86 changed by lengyel (91)
slovenian  - 5 fixed by Necrolyte (5)
spanish    - 5 fixed by eusebio (5)
swedish    - 5 fixed by daishan (5)
turkish    - 5 fixed by jnmbk (5)
skidd13 [Thu, 22 Nov 2007 18:01:51 +0000] rev 8433
 
(svn r11490) -Codechange: Split the math functions to their own header
-Codechange: Replace the rest of the math macros with functions
skidd13 [Wed, 21 Nov 2007 19:18:34 +0000] rev 8432
 
(svn r11489) -Fix r11488: Somehow the code was added multiple times
skidd13 [Wed, 21 Nov 2007 19:13:38 +0000] rev 8431
 
(svn r11488) -Codechange: Spilt the random functions out to seperate file
-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random
smatz [Wed, 21 Nov 2007 13:50:36 +0000] rev 8430
 
(svn r11487) -Fix (r11435): move the list of vehicles a bit higher in the player GUI
glx [Wed, 21 Nov 2007 13:46:29 +0000] rev 8429
 
(svn r11486) -Fix [FS#1457]: industry count was wrong in smallmap
skidd13 [Tue, 20 Nov 2007 14:11:19 +0000] rev 8428
 
(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
skidd13 [Tue, 20 Nov 2007 13:35:54 +0000] rev 8427
 
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
skidd13 [Tue, 20 Nov 2007 12:57:24 +0000] rev 8426
 
(svn r11483) -Codechange: Replace codeparts with functions that do the same to increase readability
skidd13 [Mon, 19 Nov 2007 21:32:20 +0000] rev 8425
 
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
skidd13 [Mon, 19 Nov 2007 21:02:30 +0000] rev 8424
 
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
skidd13 [Mon, 19 Nov 2007 20:40:14 +0000] rev 8423
 
(svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
This fixes also FS#1450
skidd13 [Mon, 19 Nov 2007 20:18:27 +0000] rev 8422
 
(svn r11479) -Codechange: Move the BIGMUL functions to the file of their usage
-Codechange: Rename the BIGMUL functions to the fitting naming style
rubidium [Mon, 19 Nov 2007 19:54:23 +0000] rev 8421
 
(svn r11478) -Fix: two small layout issues with the vehicle grouping GUI.
rubidium [Mon, 19 Nov 2007 18:58:32 +0000] rev 8420
 
(svn r11477) -Fix [FS#1451]: a road vehicle must not show that it is driving max speed when it is standing still waiting for the vehicle in from of it.
skidd13 [Mon, 19 Nov 2007 18:58:04 +0000] rev 8419
 
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define
skidd13 [Mon, 19 Nov 2007 18:38:10 +0000] rev 8418
 
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
belugas [Mon, 19 Nov 2007 04:34:40 +0000] rev 8417
 
(svn r11474) -Feature: Allow to resize on creation the smallmap gui in order to show all the types industry available.
-Feature: Allow to enable/disable individually or all at once, the industries shown on small map.
This will permit to easily find those that are of some interest for the player.
Heavily based on gule's patch
belugas [Mon, 19 Nov 2007 01:16:53 +0000] rev 8416
 
(svn r11473) -Codechange: Replace two more instances of widget/smalltype numbers by enum(-a) values
belugas [Mon, 19 Nov 2007 00:57:56 +0000] rev 8415
 
(svn r11472) -Codechange: Give enuma for both the widget numbers and the used smallmap currently used type
smatz [Sun, 18 Nov 2007 23:13:53 +0000] rev 8414
 
(svn r11471) -Codechange: one more variable retyped to enum ViewportHighlightMode
glx [Sun, 18 Nov 2007 22:39:02 +0000] rev 8413
 
(svn r11470) -Codechange: add git detection to MSVC (michi_cc)
glx [Sun, 18 Nov 2007 22:37:44 +0000] rev 8412
 
(svn r11469) -Fix (r11051): only consider changes in src when detecting modified (M) version
glx [Sun, 18 Nov 2007 20:38:24 +0000] rev 8411
 
(svn r11468) -Fix (r11330): rev number detection didn't work for git with msys/mingw
rubidium [Sun, 18 Nov 2007 20:21:41 +0000] rev 8410
 
(svn r11467) -Fix [FS#1450]: OpenBSD has ALIGN already defined, causing compilation failures.
smatz [Sun, 18 Nov 2007 20:10:07 +0000] rev 8409
 
(svn r11466) -Fix (r11339): operator priority problem resulting in problematic autoroad placement in some cases
smatz [Sun, 18 Nov 2007 20:05:44 +0000] rev 8408
 
(svn r11465) -Fix: more user-friedly placement in X and Y directions (most noticeable with autoroad)
rubidium [Sun, 18 Nov 2007 18:28:32 +0000] rev 8407
 
(svn r11464) -Fix: some issue that made OpenTTD on MorphOS seriously unplayable.
rubidium [Sun, 18 Nov 2007 16:41:25 +0000] rev 8406
 
(svn r11463) -Fix: some OSes seem not to handle allocating 0 bytes in the same manner as others do.
rubidium [Sun, 18 Nov 2007 15:06:01 +0000] rev 8405
 
(svn r11461) -Fix [FS#1449] (r11449): a bus turning around in a station could case an assertion error. Patch by divide.
rubidium [Sun, 18 Nov 2007 14:57:14 +0000] rev 8404
 
(svn r11460) -Documentation: update some documentation to better match the current state and the state in the nearby future of OpenTTD.
skidd13 [Sun, 18 Nov 2007 14:39:43 +0000] rev 8403
 
(svn r11459) -Fix: (r11457) The selection highlight color hasn't been reset
skidd13 [Sun, 18 Nov 2007 13:55:23 +0000] rev 8402
 
(svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option
-Change: Enable one way roads like the remove via a toolbar icon
smatz [Sun, 18 Nov 2007 13:13:59 +0000] rev 8401
 
(svn r11456) -Fix [FS#1412] (r10070): Viewport is bound to its top-left corner
rubidium [Sun, 18 Nov 2007 08:03:48 +0000] rev 8400
 
(svn r11455) -Codechange: make autoroad, 'normal' road building and 'normal' rail building all react the same on CTRL as autorail.
rubidium [Sat, 17 Nov 2007 23:16:41 +0000] rev 8399
 
(svn r11454) -Fix: the CHANCE16 functions were biased; a 32768 in 65536 chance was really a 32769 in 65536 chance.
glx [Sat, 17 Nov 2007 22:33:53 +0000] rev 8398
 
(svn r11453) -Fix (r11450): unrevert r11239, as we now need it
rubidium [Sat, 17 Nov 2007 22:25:16 +0000] rev 8397
 
(svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium [Sat, 17 Nov 2007 15:04:38 +0000] rev 8396
 
(svn r11451) -Fix [FS#1287]: very fast aircraft would sometimes abruptly stop at the begin of the landing runway, turn a few times and then drive slowly to the end of the runway.
glx [Sat, 17 Nov 2007 15:03:19 +0000] rev 8395
 
(svn r11450) -Fix [FS#1432](r8886): cargo translation table was loaded too early
rubidium [Sat, 17 Nov 2007 12:42:15 +0000] rev 8394
 
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
glx [Sat, 17 Nov 2007 02:22:56 +0000] rev 8393
 
(svn r11448) -Add: project files for MSVC 2008 (*_vs90.*)
belugas [Sat, 17 Nov 2007 01:55:00 +0000] rev 8392
 
(svn r11447) -Fix(r11433): Wrong offset to the helipad made it look like the autoroad button
skidd13 [Sat, 17 Nov 2007 01:10:06 +0000] rev 8391
 
(svn r11446) -Codechange: change the naming of road related code parts to something more descriptive
-Change: invert the two single roads gui buttons, making it consistent with rails toolbar
Based on a patch by Octopussy
glx [Fri, 16 Nov 2007 22:11:30 +0000] rev 8390
 
(svn r11445) -Codechange: reorder <configuration> in openttd_vs80.vcproj, so there are less diff when it is modified by MSVC
miham [Fri, 16 Nov 2007 07:21:44 +0000] rev 8389
 
(svn r11444) -Update: WebTranslator2 update to 2007-11-16 08:21:07
czech      - 1 changed by Hadez (1)
estonian   - 1 fixed by kristjans (1)
french     - 10 changed by glx (10)
italian    - 3 fixed, 1 changed by lorenzodv (4)
japanese   - 1 fixed by ickoonite (1)
slovenian  - 1 fixed by Necrolyte (1)
swedish    - 4 fixed, 4 changed by daishan (8)
glx [Fri, 16 Nov 2007 02:25:56 +0000] rev 8388
 
(svn r11443) -Fix: [NewGRF] Action 0 <id> is an extended byte
rubidium [Thu, 15 Nov 2007 22:20:33 +0000] rev 8387
 
(svn r11442) -Feature: make news messages related to the industry (production) changes better configurable; you can now disable news messages popping up for industries you are not servicing. Patch by Alberth.
rubidium [Thu, 15 Nov 2007 19:18:52 +0000] rev 8386
 
(svn r11441) -Fix [FS#1443]: manage list dropdown menu did not "disappear" when the all vehicles are removed from the "current" group.
rubidium [Thu, 15 Nov 2007 18:28:00 +0000] rev 8385
 
(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
rubidium [Thu, 15 Nov 2007 18:21:59 +0000] rev 8384
 
(svn r11439) -Codechange: replace some magic numbers by a ViewportPlaceMethod enumified constant. Patch by SmatZ.
rubidium [Thu, 15 Nov 2007 18:07:30 +0000] rev 8383
 
(svn r11438) -Change: do not create shores in canyons. Based on a patch by LeviathNL.
rubidium [Thu, 15 Nov 2007 17:54:46 +0000] rev 8382
 
(svn r11437) -Change: when sorting stations by cargo sum, only sum the cargos that are selected in the filter. Patch by divide.
rubidium [Thu, 15 Nov 2007 17:51:36 +0000] rev 8381
 
(svn r11436) -Fix [FS#1439]: Towns would not build roads on slopes. Patch by divide.
rubidium [Thu, 15 Nov 2007 17:49:50 +0000] rev 8380
 
(svn r11435) -Codechange: show all players who have shares, not just the first two. Patch by SmatZ.
miham [Thu, 15 Nov 2007 15:02:42 +0000] rev 8379
 
(svn r11434) -Fix: fixed a string in finnish (suggested by ln-)
rubidium [Thu, 15 Nov 2007 07:42:25 +0000] rev 8378
 
(svn r11433) -Fix: starting OpenTTD with DOS files made it look weird out of the box.
-Change: make extra sprites (the ones not in the TTD GRFs) replaceable using Action 5.
-Feature: make replacing contiguous subsets of sprites in for some types possible in Action 5.
Note to GRF authors: when you replaced OpenTTD sprites that are not from the TTD GRF files using Action A, your GRF will not have the intended result anymore as the sprite numbers have changed. You should replace the Action A with an Action 5 from now on.
glx [Thu, 15 Nov 2007 00:13:12 +0000] rev 8377
 
(svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36
rubidium [Tue, 13 Nov 2007 22:44:41 +0000] rev 8376
 
(svn r11430) -Fix (r11421) [FS#1421]: there was still one case that would cause a crash...
glx [Tue, 13 Nov 2007 18:57:38 +0000] rev 8375
 
(svn r11429) -Fix (r11129): some TextID to StringID 'translations' didn't follow our format
glx [Tue, 13 Nov 2007 18:38:36 +0000] rev 8374
 
(svn r11428) -Fix: wrong string used for candy/sweets units_volume
belugas [Tue, 13 Nov 2007 15:41:09 +0000] rev 8373
 
(svn r11427) -Fix: Forgot to Truncate the string "Many Random Industries" in the funding industry window.  In some languages, it gets drawn outside of the gui.
belugas [Tue, 13 Nov 2007 03:34:24 +0000] rev 8372
 
(svn r11426) -Codechange: Just one boolean inversion instead of two
glx [Mon, 12 Nov 2007 20:57:03 +0000] rev 8371
 
(svn r11425) -Fix [FS#1424]: overriden industries were ignored when mapping newgrf industry type to 'real' industry type
glx [Mon, 12 Nov 2007 20:42:35 +0000] rev 8370
 
(svn r11424) -Fix: an override can be set only once
glx [Mon, 12 Nov 2007 20:40:58 +0000] rev 8369
 
(svn r11423) -Codechange: store grfid when adding an override
rubidium [Mon, 12 Nov 2007 20:05:12 +0000] rev 8368
 
(svn r11422) -Fix [FS#1430]: properly support genders coming from newgrfs instead of crashing.
rubidium [Mon, 12 Nov 2007 19:21:33 +0000] rev 8367
 
(svn r11421) -Fix [FS#1431]: do not use a function that asserts when wrapping around the map's edge when you use the wrapping (and MP_VOID tiles) to determine whether the bridge can be build.
rubidium [Mon, 12 Nov 2007 18:32:04 +0000] rev 8366
 
(svn r11420) -Fix [FS#1006]: industry closure news not properly shown when the news item pops up after the industry has been removed from the map.
rubidium [Mon, 12 Nov 2007 18:28:55 +0000] rev 8365
 
(svn r11419) -Fix [FS#1388]: articulated vehicle breaking up when making a 90 degree turn immediately after a 180 degree turn.
glx [Mon, 12 Nov 2007 01:38:32 +0000] rev 8364
 
(svn r11418) -Fix (r11416): forgot an instance
belugas [Mon, 12 Nov 2007 01:12:32 +0000] rev 8363
 
(svn r11417) -Fix[FS#1421]: Let the main viewport stay where the vehicle was last seen while been center-followed
belugas [Mon, 12 Nov 2007 01:05:35 +0000] rev 8362
 
(svn r11416) -Fix(r11411): For once, the warnings of MSVC are not useless.  Inversion of the two parameters of DoTriggerHouse cause a complain which was legit, in this case
rubidium [Sun, 11 Nov 2007 21:05:50 +0000] rev 8361
 
(svn r11415) -Fix [FS#1428]: do not ignore the autorenew settings for new games when creating a new game.
rubidium [Sun, 11 Nov 2007 20:24:32 +0000] rev 8360
 
(svn r11414) -Fix [FS#1387]: when building a station, even though we already 'know' it in memory, it should still be unknown in the realm of callbacks.
glx [Sun, 11 Nov 2007 18:32:01 +0000] rev 8359
 
(svn r11413) -Fix [FS#1405]: don't use cached override spriteset for callbacks
rubidium [Sun, 11 Nov 2007 18:22:06 +0000] rev 8358
 
(svn r11412) -Fix (r11403): animation was not turned on properly.
-Fix (r11410): wrong assumption about random reseeds made the whole thing reseed way too often, making the animation look very ugly.
rubidium [Sun, 11 Nov 2007 17:58:05 +0000] rev 8357
 
(svn r11411) -Codechange: implement random triggers for houses.
rubidium [Sun, 11 Nov 2007 17:56:37 +0000] rev 8356
 
(svn r11410) -Codechange: implement random triggers for industries.
truelight [Sun, 11 Nov 2007 14:32:18 +0000] rev 8355
 
(svn r11409) -Update: as of now, I am a retired Developer, so mark me as such
rubidium [Sun, 11 Nov 2007 13:04:51 +0000] rev 8354
 
(svn r11408) -Fix [FS#1422]: do not do a 270 degree turn when 90 degrees is enough on a commuter airport.
truelight [Sun, 11 Nov 2007 12:34:44 +0000] rev 8353
 
(svn r11407) -Fix: do not allow building of tram-tracks when they are not available (SmatZ)
rubidium [Sun, 11 Nov 2007 12:29:47 +0000] rev 8352
 
(svn r11406) -Fix: wrong triggers would be activated on callback 32 for vehicles.
truelight [Sun, 11 Nov 2007 12:26:44 +0000] rev 8351
 
(svn r11405) -Fix: in rare cases OpenTTD could segfault when resizing and scroll the main window (Rafal Rzepecki)
belugas [Sun, 11 Nov 2007 01:39:15 +0000] rev 8350
 
(svn r11404) -Codechange: remove 2 magical numbers
rubidium [Sun, 11 Nov 2007 00:53:59 +0000] rev 8349
 
(svn r11403) -Fix: NewIndustries GRF assume that tiles are already animated during construction.
glx [Sun, 11 Nov 2007 00:04:52 +0000] rev 8348
 
(svn r11402) -Fix [FS#1382]: incorrect handling of industry behaviour 'must be in town with population large than 1200'