Mon, 23 Jan 2006 21:05:05 +0000(svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it.
peter1138 [Mon, 23 Jan 2006 21:05:05 +0000] rev 2874
(svn r3422) - Fix: If an engine reaches the rear of a depot, make the engine turn around before it reaches the tile end (same as a normal end of line.) This fixes a bug whereby the engine could poke into the depot and crash with another engine just leaving it.

Mon, 23 Jan 2006 19:12:35 +0000(svn r3421) - Revert r3412 as it didn't work.
peter1138 [Mon, 23 Jan 2006 19:12:35 +0000] rev 2873
(svn r3421) - Revert r3412 as it didn't work.
- Fix station builder issue by checking the tile is in bounds.

Mon, 23 Jan 2006 17:43:46 +0000(svn r3420) - Fix typo made back in r2997...
peter1138 [Mon, 23 Jan 2006 17:43:46 +0000] rev 2872
(svn r3420) - Fix typo made back in r2997...

Sun, 22 Jan 2006 17:17:11 +0000(svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.
Darkvater [Sun, 22 Jan 2006 17:17:11 +0000] rev 2871
(svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.

Sun, 22 Jan 2006 16:23:05 +0000(svn r3418) - Fix: When removing a town-owned tunnel the player's rating was not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx)
peter1138 [Sun, 22 Jan 2006 16:23:05 +0000] rev 2870
(svn r3418) - Fix: When removing a town-owned tunnel the player's rating was not reduced, as it checked the ownership of the tunnel after clearing it. Now we perform the rating adjustment before clearing the tiles. (spotted by glx)

Sun, 22 Jan 2006 10:00:04 +0000(svn r3417) - Make company league table window pinnable.
peter1138 [Sun, 22 Jan 2006 10:00:04 +0000] rev 2869
(svn r3417) - Make company league table window pinnable.

Sun, 22 Jan 2006 09:52:20 +0000(svn r3416) - Fix: Disallow building an oil rig above sea level.
peter1138 [Sun, 22 Jan 2006 09:52:20 +0000] rev 2868
(svn r3416) - Fix: Disallow building an oil rig above sea level.

Sat, 21 Jan 2006 22:09:25 +0000(svn r3415) - Fix: Disable the clone and refit buttons in the train view when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out)
peter1138 [Sat, 21 Jan 2006 22:09:25 +0000] rev 2867
(svn r3415) - Fix: Disable the clone and refit buttons in the train view when viewing another player's vehicles, or as a spectator. (thanks to UnderBuilder for pointing this out)

Sat, 21 Jan 2006 21:45:34 +0000(svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator.
peter1138 [Sat, 21 Jan 2006 21:45:34 +0000] rev 2866
(svn r3414) - Fix: Disable the Fund New Industry menu item and window when connected to a server as a spectator.

Sat, 21 Jan 2006 20:34:17 +0000(svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece.
peter1138 [Sat, 21 Jan 2006 20:34:17 +0000] rev 2865
(svn r3413) - Fix: Under certain conditions placing a road tile parallel under a bridge would, instead of failing, succeed and place a perpendicular piece.