Wed, 17 Jan 2007 18:43:03 +0000(svn r8193) -Update: WebTranslator2 update to 2007-01-17 19:42:11
miham [Wed, 17 Jan 2007 18:43:03 +0000] rev 5961
(svn r8193) -Update: WebTranslator2 update to 2007-01-17 19:42:11
brazilian_portuguese - 3 changed by fukumori (3)
danish - 21 changed by MiR (21)
german - 1 fixed by Neonox (1)
japanese - 24 changed by ickoonite (24)
norwegian_nynorsk - 1 changed by pollux (1)
russian - 5 fixed, 75 changed by DarkFenX (80)
slovenian - 57 changed by Necrolyte (57)
swedish - 1 fixed by daishan (1)

Wed, 17 Jan 2007 12:57:35 +0000(svn r8186) -Fix (FS#557): Apply railtype offset to station graphics if no custom station is in use.
peter1138 [Wed, 17 Jan 2007 12:57:35 +0000] rev 5960
(svn r8186) -Fix (FS#557): Apply railtype offset to station graphics if no custom station is in use.

Wed, 17 Jan 2007 11:15:51 +0000(svn r8185) -Codechange: Equipped Roadstops with new/delete operators and gave them proper constructors/destructors (Thanks to KUDr for a nice interactive C++ lesson)
celestar [Wed, 17 Jan 2007 11:15:51 +0000] rev 5959
(svn r8185) -Codechange: Equipped Roadstops with new/delete operators and gave them proper constructors/destructors (Thanks to KUDr for a nice interactive C++ lesson)

Wed, 17 Jan 2007 06:54:03 +0000(svn r8184) if cascade -> switch
tron [Wed, 17 Jan 2007 06:54:03 +0000] rev 5958
(svn r8184) if cascade -> switch

Wed, 17 Jan 2007 06:33:23 +0000(svn r8183) When iterating over the map in AfterLoadGame() do it the same way for all loops
tron [Wed, 17 Jan 2007 06:33:23 +0000] rev 5957
(svn r8183) When iterating over the map in AfterLoadGame() do it the same way for all loops

Wed, 17 Jan 2007 00:01:55 +0000(svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.
rubidium [Wed, 17 Jan 2007 00:01:55 +0000] rev 5956
(svn r8171) -Fix (FS#556): return SL_ERROR when unthreaded saves failed, to make sure we do not try to send zero-byte savegames.

Tue, 16 Jan 2007 23:01:06 +0000(svn r8168) -Regression (r6783): ParseConnectionstring didn't use the port parameter if a player was also specified. (both IP#Player:Port and IP:Port#Player btw)
Darkvater [Tue, 16 Jan 2007 23:01:06 +0000] rev 5955
(svn r8168) -Regression (r6783): ParseConnectionstring didn't use the port parameter if a player was also specified. (both IP#Player:Port and IP:Port#Player btw)

Tue, 16 Jan 2007 22:56:18 +0000(svn r8167) -Fix (FS#556): a network client crashes, due to a division by zero, when the connection gets lost at the right moment or when the packet is malformed (server sends size 0 for the map).
rubidium [Tue, 16 Jan 2007 22:56:18 +0000] rev 5954
(svn r8167) -Fix (FS#556): a network client crashes, due to a division by zero, when the connection gets lost at the right moment or when the packet is malformed (server sends size 0 for the map).

Tue, 16 Jan 2007 22:10:35 +0000(svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
peter1138 [Tue, 16 Jan 2007 22:10:35 +0000] rev 5953
(svn r8166) -Fix (r7797): Protect against out of bounds access to the sprite ptr
list.

Tue, 16 Jan 2007 21:34:51 +0000(svn r8165) -Revert r8107 and show the MD5SUM of the *REPLACEMENT* grf file, NOT the original one. Reason for this is that this md5sum is saved, and otherwise a wrong md5sum would be stored in a savegame.
Darkvater [Tue, 16 Jan 2007 21:34:51 +0000] rev 5952
(svn r8165) -Revert r8107 and show the MD5SUM of the *REPLACEMENT* grf file, NOT the original one. Reason for this is that this md5sum is saved, and otherwise a wrong md5sum would be stored in a savegame.