Sat, 08 Sep 2007 14:59:58 +0000(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice
glx [Sat, 08 Sep 2007 14:59:58 +0000] rev 8037
(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice

Sat, 08 Sep 2007 10:10:31 +0000(svn r11060) -Codechange: replace some magic numbers with the right enumified constants.
rubidium [Sat, 08 Sep 2007 10:10:31 +0000] rev 8036
(svn r11060) -Codechange: replace some magic numbers with the right enumified constants.

Sat, 08 Sep 2007 09:52:02 +0000(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
rubidium [Sat, 08 Sep 2007 09:52:02 +0000] rev 8035
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.

Sat, 08 Sep 2007 00:37:37 +0000(svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.
belugas [Sat, 08 Sep 2007 00:37:37 +0000] rev 8034
(svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.
After double checking with ttdpatch, behaviour is now more alike (Eddi)

Fri, 07 Sep 2007 22:06:52 +0000(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers.
rubidium [Fri, 07 Sep 2007 22:06:52 +0000] rev 8033
(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers.

Fri, 07 Sep 2007 21:17:01 +0000(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ.
rubidium [Fri, 07 Sep 2007 21:17:01 +0000] rev 8032
(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ.

Fri, 07 Sep 2007 21:15:32 +0000(svn r11055) -Fix [FS#1214]: loading indicators would sometimes glitch due to a bounding box that was too small. Patch by frosch.
rubidium [Fri, 07 Sep 2007 21:15:32 +0000] rev 8031
(svn r11055) -Fix [FS#1214]: loading indicators would sometimes glitch due to a bounding box that was too small. Patch by frosch.

Fri, 07 Sep 2007 21:11:12 +0000(svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch.
rubidium [Fri, 07 Sep 2007 21:11:12 +0000] rev 8030
(svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch.

Fri, 07 Sep 2007 21:09:37 +0000(svn r11053) -Fix: train status bar flickering a lot when waiting at a signal.
rubidium [Fri, 07 Sep 2007 21:09:37 +0000] rev 8029
(svn r11053) -Fix: train status bar flickering a lot when waiting at a signal.

Fri, 07 Sep 2007 17:01:35 +0000(svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service order
glx [Fri, 07 Sep 2007 17:01:35 +0000] rev 8028
(svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service order