Sun, 17 Jul 2005 13:46:42 +0000(svn r2604) Fix: removed unused variable
ludde [Sun, 17 Jul 2005 13:46:42 +0000] rev 2094
(svn r2604) Fix: removed unused variable

Sun, 17 Jul 2005 13:45:43 +0000(svn r2603) Fix [multistop] Fix problem with multistop handling, the range in my fix was way too high. Also only lock a slot for 5 days instead of 30.
ludde [Sun, 17 Jul 2005 13:45:43 +0000] rev 2093
(svn r2603) Fix [multistop] Fix problem with multistop handling, the range in my fix was way too high. Also only lock a slot for 5 days instead of 30.

Sun, 17 Jul 2005 13:34:19 +0000(svn r2602) -Codechange: removed unused variable (disable_computer)
truelight [Sun, 17 Jul 2005 13:34:19 +0000] rev 2092
(svn r2602) -Codechange: removed unused variable (disable_computer)
-Fix: Changed some stuff to make server-side AIs possible in the far future

Sun, 17 Jul 2005 12:49:00 +0000(svn r2601) Fix: Added TIC,TOC macros do be able to do profiling easier.
ludde [Sun, 17 Jul 2005 12:49:00 +0000] rev 2091
(svn r2601) Fix: Added TIC,TOC macros do be able to do profiling easier.

Sun, 17 Jul 2005 12:44:35 +0000(svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing the calls evenly over the day.
ludde [Sun, 17 Jul 2005 12:44:35 +0000] rev 2090
(svn r2600) Fix: [vehicles] Fix problem with vehicle loop not distributing the calls evenly over the day.

Sun, 17 Jul 2005 12:29:33 +0000(svn r2599) Fix: Road vehicle multistop handling used NPF even if NPF was off????
ludde [Sun, 17 Jul 2005 12:29:33 +0000] rev 2089
(svn r2599) Fix: Road vehicle multistop handling used NPF even if NPF was off????
- Also simplified/optimized the code.
- Now it uses manhattan distance as an approximation instead of actual distance to find the distance. Much faster.

Sun, 17 Jul 2005 11:09:03 +0000(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill
tron [Sun, 17 Jul 2005 11:09:03 +0000] rev 2088
(svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill

Sun, 17 Jul 2005 10:18:23 +0000(svn r2597) Feature: [string system] Support cases.
ludde [Sun, 17 Jul 2005 10:18:23 +0000] rev 2087
(svn r2597) Feature: [string system] Support cases.
- Cases are used to change a string, such as Coal Mine, depending on the surrounding context.
- Cases are defined like "STR_4802_COAL_MINE.ack :Coala Mina"
- All cases need to be listed on the top of the file like this "##case ack"
- When using the string, type {STRING.ack} to choose the "ack" version of Coal mine.
- Also combined the strgen arrays into a struct, and fixed a bug with SetXY.

Sun, 17 Jul 2005 09:41:28 +0000(svn r2596) Add macros ROL and ROR to ROtate values Left/Right. Also shorten the parameter names for GB and SB to increase readability
tron [Sun, 17 Jul 2005 09:41:28 +0000] rev 2086
(svn r2596) Add macros ROL and ROR to ROtate values Left/Right. Also shorten the parameter names for GB and SB to increase readability

Sat, 16 Jul 2005 23:47:37 +0000(svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
celestar [Sat, 16 Jul 2005 23:47:37 +0000] rev 2085
(svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
(i.e. spans two height levels) and use it throughout the code.
-Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to
build a depot on it. Wraps some bitmagic which seems quite unreadable at
first glance