KUDr [Sun, 04 Jun 2006 09:31:20 +0000] rev 3949
(svn r5095) -CodeChange: {} added around returns
tron [Sun, 04 Jun 2006 09:28:33 +0000] rev 3948
(svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.
KUDr [Sun, 04 Jun 2006 09:13:59 +0000] rev 3947
(svn r5093) -CodeChange: [YAPF] min. debug level changed from 1 to 3 and 4 for frequent debug messages (performance stats)
tron [Sun, 04 Jun 2006 09:10:24 +0000] rev 3946
(svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders
tron [Sun, 04 Jun 2006 09:04:40 +0000] rev 3945
(svn r5091) Remove duplicate code (same check twice)
KUDr [Sun, 04 Jun 2006 00:28:24 +0000] rev 3944
(svn r5090) -Fix: [NPF] broken by me - r4366 (thanks Tron)
peter1138 [Sat, 03 Jun 2006 19:23:14 +0000] rev 3943
(svn r5088) - Add another set of parentheses, missed in r5085, somehow... (thanks ASM)
peter1138 [Sat, 03 Jun 2006 19:17:34 +0000] rev 3942
(svn r5087) - NewGRF: Fix thinko in returning a calculated callback result
peter1138 [Sat, 03 Jun 2006 15:14:41 +0000] rev 3941
(svn r5085) - Fix (FS#198): add parentheses to CHANCE16*() (and GENERAL_SPRITE_COLOR) macro parameters (thanks to ASM)
peter1138 [Sat, 03 Jun 2006 15:10:39 +0000] rev 3940
(svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.