rail_cmd.c
Mon, 28 Mar 2005 18:59:33 +0000 tron (svn r2102) Fix bug introduced in r2038, which gave you money for clearing occupied railway tiles ([1171926])
Mon, 28 Mar 2005 07:25:36 +0000 tron (svn r2095) In CheckTrackCombination(): if () cascade -> switch, improve readability
Mon, 28 Mar 2005 07:02:51 +0000 tron (svn r2094) In GetTileDesc_Track(): uint -> TileIndex, use enums, if () cascade -> switch
Fri, 25 Mar 2005 13:37:37 +0000 truelight (svn r2059) -Codechange: rewrote SetSignalsAfterProc so now the tiles from the PF
Thu, 24 Mar 2005 17:03:37 +0000 truelight (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
Thu, 24 Mar 2005 07:48:04 +0000 tron (svn r2040) Readd check that got accidently removed in r2022
Wed, 23 Mar 2005 21:57:10 +0000 tron (svn r2039) IS_RAIL_DEPOT -> IsRailDepot, IS_RAIL_WAYPOINT -> IsRailWaypoint
Wed, 23 Mar 2005 20:02:28 +0000 tron (svn r2038) -Fix: A player only received the money for one rail when clearing a tile with 2 rails and signals
Fri, 18 Mar 2005 07:37:32 +0000 tron (svn r2022) Revise CmdRemoveSingleSignal: Check parameters for validity and simplify the function
Thu, 10 Mar 2005 07:01:43 +0000 tron (svn r1981) Typedef some structs and enums
Tue, 22 Feb 2005 18:27:57 +0000 tron (svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
Sun, 13 Feb 2005 11:18:02 +0000 tron (svn r1867) Include tables/sprites.h only in files which need it
Sun, 06 Feb 2005 22:36:08 +0000 matthijs (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
Sun, 06 Feb 2005 20:53:31 +0000 tron (svn r1832) Next byte -> char iteration: custom names
Sun, 06 Feb 2005 10:18:47 +0000 truelight (svn r1817) -Codechange: Moved depot-functions to depot.c
Mon, 31 Jan 2005 11:23:10 +0000 matthijs (svn r1751) - Feature: New PathFinder (NPF).
Mon, 31 Jan 2005 07:23:15 +0000 tron (svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
Sun, 30 Jan 2005 16:08:19 +0000 darkvater (svn r1733) - Fix: oops "| 1" is SETBIT(x, 0), not 1 :(. Now you can remove signals again
Sun, 30 Jan 2005 15:57:38 +0000 darkvater (svn r1731) - Fix: [ 1106930 ] BugFix: placing signals with 2x1 drags workaround is completely rewritten. Also features checks for hacked/modified clients. Thanks a lot Hackykid!
Sat, 29 Jan 2005 12:19:05 +0000 tron (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
Sun, 23 Jan 2005 20:40:49 +0000 darkvater (svn r1624) -Fix: [1106930] BugFix: placing signals with 2x1 drags is treated as placing a single signal thus providing an easy fix for a nasty problem.
Sun, 23 Jan 2005 13:09:35 +0000 tron (svn r1610) Remove trailing whitespace (last time ever, i hope)
Sat, 22 Jan 2005 22:47:58 +0000 tron (svn r1596) Add some more statics
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Sat, 22 Jan 2005 14:52:20 +0000 tron (svn r1585) Rewrite CmdBuildSignals()
Wed, 19 Jan 2005 13:31:46 +0000 darkvater (svn r1567) -Fix: [110452] On horizontal/vertical tracks you are also charged for building/removing signals on the parallel track on the same tile. Signal updating is also correct. (Hackykid)
Tue, 18 Jan 2005 18:41:56 +0000 tron (svn r1560) Introduce SetTileType() and SetTileHeight()
Sun, 16 Jan 2005 14:06:22 +0000 tron (svn r1542) Rename TileHeight to TilePixelHeight, because this is what it actually returns
Sun, 16 Jan 2005 11:24:58 +0000 tron (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
Sat, 15 Jan 2005 19:06:22 +0000 truelight (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
Fri, 14 Jan 2005 19:41:24 +0000 tron (svn r1508) Remove duplicate declarations and include proper headers where necessary
Fri, 07 Jan 2005 17:02:43 +0000 tron (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
Thu, 06 Jan 2005 22:31:58 +0000 truelight (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
Tue, 04 Jan 2005 17:11:03 +0000 darkvater (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
Wed, 29 Dec 2004 13:13:29 +0000 miham (svn r1297) Language fixes in the source.. (ln-)
Tue, 28 Dec 2004 11:51:31 +0000 truelight (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
Wed, 15 Dec 2004 22:18:54 +0000 tron (svn r1117) Move map arrays and some related macros into their own files map.c and map.h
Sun, 05 Dec 2004 12:43:04 +0000 tron (svn r955) Replace uint16 for orders with struct Order
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk
Sat, 04 Dec 2004 09:26:39 +0000 tron (svn r925) Use sound enums
Thu, 25 Nov 2004 10:47:30 +0000 tron (svn r815) Include strings.h only in the files which need it.
Tue, 23 Nov 2004 22:36:11 +0000 tron (svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.
Sun, 21 Nov 2004 10:49:40 +0000 tron (svn r724) Remove restriction that a tile can only accept 3 cargo types.
Wed, 17 Nov 2004 15:14:18 +0000 celestar (svn r657) Do not touch 0x8000 bit in sprite index for custom waypoints. (pasky)
Wed, 17 Nov 2004 00:52:54 +0000 miham (svn r647) Cleanup custom station classes handling. (pasky)
Sun, 14 Nov 2004 22:30:46 +0000 dominik (svn r614) [newgrf] Some minor code fixes
Sun, 14 Nov 2004 22:10:08 +0000 dominik (svn r612) [newgrf] Fix: custom waypoints on monorail/maglev are displayed correctly
Sun, 14 Nov 2004 20:50:38 +0000 darkvater (svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).
Sun, 14 Nov 2004 20:25:07 +0000 dominik (svn r609) Fixed choose waypoints dialogs, it works without assertion failures and with custom waypoint #0 selectable now. (pasky)
Sun, 14 Nov 2004 20:02:43 +0000 dominik (svn r608) [newgrf] enabled possibility to build default waypoint when custom waypoints are enabled
Sun, 14 Nov 2004 19:44:06 +0000 tron (svn r607) -Patch: [ 985102 ] static cleanup
Sun, 14 Nov 2004 18:18:28 +0000 darkvater (svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
Sun, 14 Nov 2004 16:42:08 +0000 darkvater (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
Sun, 14 Nov 2004 16:11:48 +0000 darkvater (svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
Sun, 14 Nov 2004 14:10:03 +0000 darkvater (svn r591) -newgrf: Store whole struct StationSpec in SetCustomStation(), not just the rendering data. This will be needed for variational stationspecs (pasky).
Sun, 14 Nov 2004 13:07:07 +0000 darkvater (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
Sun, 14 Nov 2004 11:04:59 +0000 darkvater (svn r585) -newgrf: GUI for selecting custom waypoint graphics to use. Patch by dominik81 and pasky.
Sun, 14 Nov 2004 09:07:15 +0000 celestar (svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
Fri, 05 Nov 2004 23:12:33 +0000 tron (svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
Fri, 17 Sep 2004 20:56:28 +0000 dominik (svn r289) Fix: Checkpoints on snow have correct ground now