ai.h
Mon, 17 Jan 2005 09:16:43 +0000 tron (svn r1548) Move AI_PATHFINDER_IS_ROAD from ai.h to ai_pathfinder.c to avoid global namespace pollution, turn it into a function called IsRoad and improve the commments a bit
Sun, 16 Jan 2005 11:24:58 +0000 tron (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
Wed, 05 Jan 2005 19:12:47 +0000 tron (svn r1392) Use TileOffsByDir() instead of home brewed table
Mon, 03 Jan 2005 12:56:22 +0000 tron (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
Wed, 29 Dec 2004 13:13:29 +0000 miham (svn r1297) Language fixes in the source.. (ln-)
Mon, 06 Sep 2004 18:22:25 +0000 darkvater (svn r166) -Codechange: change 74 for constant DAY_TICKS
Tue, 31 Aug 2004 16:12:52 +0000 truelight (svn r146) -Fix [AI]: Tunnel/bridge bug
Sun, 22 Aug 2004 15:56:56 +0000 truelight (svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
Fri, 20 Aug 2004 09:32:32 +0000 truelight (svn r85) -Add: initial commit of new AI (enable in Patch menu)