rubidium [Sun, 08 Jun 2008 08:44:19 +0000] rev 10857
(svn r13408) -Codechange: some stricter checking.
truebrain [Sat, 07 Jun 2008 23:30:41 +0000] rev 10856
(svn r13407) [NoAI] -Add: added AICompany::IsMine() to ease up owner-checks (no, not the ones to cash in money)
truebrain [Sat, 07 Jun 2008 23:08:42 +0000] rev 10855
(svn r13406) [NoAI] -Change [API CHANGE]: renamed CompanyIndex to CompanyID and AICompany::ResolveCompanyIndex() to AICompany::ResolveCompanyID(), to be more consistant with the rest of the API
[NoAI] -Change [API CHANGE]: INVALID_COMPANY now has value -1, to be more consistant with the rest of the API
glx [Sat, 07 Jun 2008 23:06:36 +0000] rev 10854
(svn r13405) [NoAI] -Fix (r13403): forgot project files
truebrain [Sat, 07 Jun 2008 23:05:36 +0000] rev 10853
(svn r13404) [NoAI] -Change [API CHANGE]: AITile::IsBuildable no longer returns 'true' on road, but only on a halve piece of road (as that is auto-removed). This should make this function return less 'true', and more sane results :)
rubidium [Sat, 07 Jun 2008 22:57:00 +0000] rev 10852
(svn r13403) [NoAI] -Add: wrapper to read the game settings directly without *any* promises on the results being stable in the future when OpenTTD changes the semantics.
truebrain [Sat, 07 Jun 2008 21:55:04 +0000] rev 10851
(svn r13402) [NoAI] -Fix: note that WaterDepots are 1x2 in size (which might suprise people)
truebrain [Sat, 07 Jun 2008 21:50:12 +0000] rev 10850
(svn r13401) [NoAI] -Fix: note that Money in AIs is always represented in Pounds (requested by Finaldeath)
miham [Sat, 07 Jun 2008 16:15:20 +0000] rev 10849
(svn r13400) -Update: WebTranslator2 update to 2008-06-07 18:14:28
korean - 8 fixed, 16 changed by leejaeuk5 (24)
romanian - 5 fixed, 185 changed by CrystyB (190)
russian - 1 changed by Smoky555 (1)
glx [Sat, 07 Jun 2008 16:05:03 +0000] rev 10848
(svn r13399) [NoAI] -Add: added AITile::IsWithinTownInfluence (on request by Finaldeath)
truebrain [Sat, 07 Jun 2008 16:01:47 +0000] rev 10847
(svn r13398) [NoAI] -Add: added AISign::GetOwner (on request by Finaldeath)
frosch [Sat, 07 Jun 2008 00:06:36 +0000] rev 10846
(svn r13397) -Fix: Do not crash when resolving vehicle sprite groups with zero sprites.
glx [Fri, 06 Jun 2008 19:27:09 +0000] rev 10845
(svn r13396) -Fix (r13375): assertion failing when changing grfs in game (compatible grfs)
truebrain [Fri, 06 Jun 2008 18:25:42 +0000] rev 10844
(svn r13395) [NoAI] -Fix [API CHANGE]: Rename AIOrder::GetNumberOfORders to AIOrder::GetOrderCount
[NoAI] -Fix [API CHANGE]: Rename AITown::GetNumHouses to AITown::GetHouseCount
-Note: this to be more uniform with the naming of the other Count() functions
truebrain [Fri, 06 Jun 2008 09:28:46 +0000] rev 10843
(svn r13394) [NoAI] -Fix: make sure Doxygen gives a valid link for SorterType
truebrain [Fri, 06 Jun 2008 09:21:06 +0000] rev 10842
(svn r13393) [NoAI] -Fix [API CHANGE]: return -1 (not 'false') on invalid industry with AIIndustry::NNNTransported()
truebrain [Fri, 06 Jun 2008 09:20:30 +0000] rev 10841
(svn r13392) [NoAI] -Fix: comment fix in AITown::GetLocation
glx [Fri, 06 Jun 2008 00:44:23 +0000] rev 10840
(svn r13391) [NoAI] -Add: added AITown.GetNumHouses(), AITown.GetLastMonthProduction(), AITown.GetLastMonthTransported() and AITown.GetMaxProduction()
glx [Thu, 05 Jun 2008 20:54:52 +0000] rev 10839
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
rubidium [Thu, 05 Jun 2008 16:55:00 +0000] rev 10838
(svn r13389) -Codechange: remove NM_CALLBACK because that information could be gathered from the fact that a callback has been specified. Patch by Cirdan.
peter1138 [Thu, 05 Jun 2008 12:08:20 +0000] rev 10837
(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
rubidium [Thu, 05 Jun 2008 11:34:26 +0000] rev 10836
(svn r13387) -Fix: industry directory sorting not working correctly (= != ==)
rubidium [Thu, 05 Jun 2008 11:26:38 +0000] rev 10835
(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
peter1138 [Thu, 05 Jun 2008 07:38:22 +0000] rev 10834
(svn r13385) -Fix (r12137): In the purchase list, CB36 for capacity was not called for the first part of rail and road vehicles.
miham [Thu, 05 Jun 2008 06:17:04 +0000] rev 10833
(svn r13384) -Update: WebTranslator2 update to 2008-06-05 08:15:43
brazilian_portuguese - 9 fixed, 6 changed by tucalipe (15)
catalan - 9 fixed by arnaullv (9)
croatian - 13 fixed by knovak (13)
czech - 33 fixed by Hadez (33)
danish - 47 fixed by ThomasA (47)
dutch - 9 fixed by habell (9)
estonian - 42 fixed, 5 changed by kristjans (47)
finnish - 5 fixed, 1 changed by kerba (6)
french - 9 fixed, 2 changed by glx (8), belugas (3)
icelandic - 75 fixed by scrooge (75)
italian - 9 fixed, 12 changed by lorenzodv (21)
korean - 76 fixed, 15 changed by leejaeuk5 (91)
portuguese - 7 fixed by izhirahider (7)
romanian - 97 fixed, 302 changed by CrystyB (399)
russian - 12 fixed by Smoky555 (12)
spanish - 12 fixed by eusebio (12)
swedish - 13 fixed by ChrillDeVille (6), daishan (7)
turkish - 39 fixed, 1 changed by jnmbk (40)
ukrainian - 10 fixed by mad (10)
belugas [Thu, 05 Jun 2008 01:43:03 +0000] rev 10832
(svn r13383) -Codechange: Put the cost of house removal in a class member
truebrain [Wed, 04 Jun 2008 22:57:17 +0000] rev 10831
(svn r13382) [NoAI] -Add: added AICargo::GetTownEffect()
glx [Wed, 04 Jun 2008 22:30:44 +0000] rev 10830
(svn r13380) -Fix (r13327): MSVC signed/unsigned warning
glx [Wed, 04 Jun 2008 22:34:45 +0000] rev 10829
(svn r13381) [NoAI] -Sync with trunk r13325:13380
glx [Wed, 04 Jun 2008 22:03:22 +0000] rev 10828
(svn r13379) -Fix (r13255): drive side can't be changed in intro
smatz [Wed, 04 Jun 2008 11:21:36 +0000] rev 10827
(svn r13378) -Fix (r13375): compilation without network support was broken
peter1138 [Wed, 04 Jun 2008 06:40:07 +0000] rev 10826
(svn r13377) -Codechange: Let 'long format' build year work in vehicle purchase list.
belugas [Wed, 04 Jun 2008 00:17:48 +0000] rev 10825
(svn r13376) -Feature: Add access to current long year and date from Action 7/9/D and VarAction2 (23/24 or A3/A4)
Add access to (long format) building year, in Variational Action2 Variable 49 for Vehicles
smatz [Tue, 03 Jun 2008 18:35:58 +0000] rev 10824
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
peter1138 [Tue, 03 Jun 2008 12:11:16 +0000] rev 10823
(svn r13374) -Fix (r13364): Some common compilers do not yet support 9 year old specifications.
smatz [Tue, 03 Jun 2008 11:39:15 +0000] rev 10822
(svn r13373) -Fix (r10210): loading of very old savegames was broken
peter1138 [Tue, 03 Jun 2008 10:22:42 +0000] rev 10821
(svn r13372) -Cleanup: Excessive whitespace
peter1138 [Tue, 03 Jun 2008 09:58:13 +0000] rev 10820
(svn r13371) -Fix (r4510 ... r12924): Engine array size is not related to the ID used when setting a vehicle's name (it is vehicle type specific). Instead just test for a generic string.
rubidium [Tue, 03 Jun 2008 08:06:58 +0000] rev 10819
(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h.
rubidium [Tue, 03 Jun 2008 08:04:35 +0000] rev 10818
(svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
belugas [Tue, 03 Jun 2008 03:06:16 +0000] rev 10817
(svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date
belugas [Tue, 03 Jun 2008 02:20:27 +0000] rev 10816
(svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not
smatz [Tue, 03 Jun 2008 00:23:54 +0000] rev 10815
(svn r13366) -Fix: clicking in the Subsidies window was broken
rubidium [Mon, 02 Jun 2008 23:01:57 +0000] rev 10814
(svn r13365) -Fix: don't segfault on trying to set a non-existing patch setting.
peter1138 [Mon, 02 Jun 2008 19:52:41 +0000] rev 10813
(svn r13364) -Codechange: Refactor action 3 mapping to use grf_load_*() instead of direct byte array access.
peter1138 [Mon, 02 Jun 2008 19:35:30 +0000] rev 10812
(svn r13363) -Codechange: Code duplication tidy up
smatz [Mon, 02 Jun 2008 14:34:23 +0000] rev 10811
(svn r13362) -Fix: make the town authority window a bit less glitchy
glx [Mon, 02 Jun 2008 14:30:55 +0000] rev 10810
(svn r13361) -Fix (r13360): regexp failed
skidd13 [Mon, 02 Jun 2008 14:27:58 +0000] rev 10809
(svn r13360) -Fix (r13359): Forgot to remove some instances of FiosAlloc()
skidd13 [Mon, 02 Jun 2008 14:19:27 +0000] rev 10808
(svn r13359) -Codechange: convert _fios_items to a SmallVector
-Cleanup: some reincarnations of _fios_items in the code
rubidium [Mon, 02 Jun 2008 08:33:38 +0000] rev 10807
(svn r13358) -Codechange: split next order determination and conditional order processing functionality from the order handling. Patch based on work by michi_cc.
rubidium [Mon, 02 Jun 2008 06:44:06 +0000] rev 10806
(svn r13357) -Codechange: add constness to YAPF.
peter1138 [Mon, 02 Jun 2008 06:42:27 +0000] rev 10805
(svn r13356) -Codechange: Incorrect documentation and variable type for inflation rates
glx [Mon, 02 Jun 2008 01:46:03 +0000] rev 10804
(svn r13355) [NoAI] -Fix (r13300): GUI glitches caused by too much 'optimisation'
convert-repo [Sun, 01 Jun 2008 19:40:43 +0000] rev 10803
update tags
smatz [Sun, 01 Jun 2008 19:36:55 +0000] rev 10802
(svn r13354) -Codechange: make 8bpp_optimized blitter ~25% faster in encoding and ~15% faster in drawing (depends on architecture)
rubidium [Sun, 01 Jun 2008 16:45:32 +0000] rev 10801
(svn r13352) [0.6] -Backport from trunk (r13348, r13222, r13221, r13217):
- Fix: Industry tiles would sometimes tell they need a 'level' slope when they do not want the slope (r13348)
- Fix: Attempts to make the old AI perform better (r13217, r13221, r13222)
smatz [Sun, 01 Jun 2008 15:08:14 +0000] rev 10800
(svn r13351) -Codechange: disable warnings about unused variable for builds without asserts
glx [Sun, 01 Jun 2008 13:23:40 +0000] rev 10799
(svn r13350) -Fix: wrong tooltip for waypoint picker scrollbar
rubidium [Sun, 01 Jun 2008 10:11:31 +0000] rev 10798
(svn r13349) -Codechange: remove a pointless flag; the flag is set before calling a function and is then reset in the function without ever reading it. Patch by Cirdan.
rubidium [Sat, 31 May 2008 22:43:42 +0000] rev 10797
(svn r13348) -Fix: an industry does not always need foundations; in the case of NewGRFs an industry can be built on a steep slope, however when 'querying' the foundation type of an industry we neglected the fact that these steep slope tiles do not have a foundation. As a result of this when one built a structure requiring foundations on a tile SW or SE of a steep slope industry tile it would try to apply the foundation on the steep slope to determine whether to draw the wall of the foundation and trigger an assert.
glx [Sat, 31 May 2008 22:12:53 +0000] rev 10796
(svn r13347) -Fix (r12396): ottdres.rc.in was forgotten
rubidium [Fri, 30 May 2008 21:06:43 +0000] rev 10795
(svn r13346) -Fix (r13322): scrolling the main viewport with keyboard when having a build tool selected failed.
rubidium [Fri, 30 May 2008 20:57:19 +0000] rev 10794
(svn r13345) -Codechange: only one of all the NewsItem's instance duration variable, so move it so there is only once instance of that variable. Patch by Cirdan.
rubidium [Fri, 30 May 2008 20:08:32 +0000] rev 10793
(svn r13344) -Codechange: remove some code duplication.
rubidium [Fri, 30 May 2008 18:20:26 +0000] rev 10792
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
rubidium [Fri, 30 May 2008 09:32:24 +0000] rev 10791
(svn r13342) -Fix: smallvec.h/sortlist_type.h didn't include everything they needed.
rubidium [Fri, 30 May 2008 09:23:05 +0000] rev 10790
(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
rubidium [Thu, 29 May 2008 23:33:37 +0000] rev 10789
(svn r13339) -Feature: splitting of the main toolbar when the resolution becomes very low so the buttons are still visible and useable. Patch by Dominik.
rubidium [Thu, 29 May 2008 22:22:02 +0000] rev 10788
(svn r13338) -Doc: add documentation about the window placement. Patch by Alberth.
rubidium [Thu, 29 May 2008 21:36:29 +0000] rev 10787
(svn r13337) -Doc: add documentation to some variables in settings_type.h.
rubidium [Thu, 29 May 2008 21:36:10 +0000] rev 10786
(svn r13336) -Fix: loading old savegames, e.g. the intro game, would reset the autosave settings.
rubidium [Thu, 29 May 2008 21:35:49 +0000] rev 10785
(svn r13335) -Fix: remove rogue (debugging) printf.
rubidium [Thu, 29 May 2008 20:21:28 +0000] rev 10784
(svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
rubidium [Thu, 29 May 2008 19:58:17 +0000] rev 10783
(svn r13333) -Fix: compilance without networking enabled.
rubidium [Thu, 29 May 2008 19:06:54 +0000] rev 10782
(svn r13332) -Fix (r13325): network games got somewhat broken.
peter1138 [Thu, 29 May 2008 17:54:02 +0000] rev 10781
(svn r13331) -Fix (r12924): Wrong include type for (sdt::)map
smatz [Thu, 29 May 2008 17:01:42 +0000] rev 10780
(svn r13330) -Fix: 'Player name' dialog was broken in two ways
glx [Thu, 29 May 2008 16:58:15 +0000] rev 10779
(svn r13329) [NoAI] -Update: regression.cfg now uses the 'new' format
skidd13 [Thu, 29 May 2008 16:47:22 +0000] rev 10778
(svn r13328) -Fix (r13327): Don't access an item when there isn't any
skidd13 [Thu, 29 May 2008 16:37:26 +0000] rev 10777
(svn r13327) -Codechange: NetworkGameWindow uses GUILists Sort() now
glx [Thu, 29 May 2008 15:56:32 +0000] rev 10776
(svn r13326) [NoAI] -Sync with trunk r13264:13325
[NoAI] -Change [API CHANGE]: removed AISign.GetSignCount()
rubidium [Thu, 29 May 2008 15:13:28 +0000] rev 10775
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
truebrain [Thu, 29 May 2008 12:52:24 +0000] rev 10774
(svn r13324) [NoAI] -Fix [FS#2047]: you could not build tram-depots (you got to love the consistancy of bit-placement in p1 and p2 ;))
peter1138 [Thu, 29 May 2008 11:47:56 +0000] rev 10773
(svn r13323) -Codechange: scrollbars are not refresh counters
rubidium [Thu, 29 May 2008 11:13:11 +0000] rev 10772
(svn r13322) -Codechange: _no_scroll belongs more with the window code.
rubidium [Thu, 29 May 2008 10:16:59 +0000] rev 10771
(svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp.
rubidium [Thu, 29 May 2008 09:54:47 +0000] rev 10770
(svn r13320) -Codechange: move some enums from openttd.h to more logical locations.
peter1138 [Thu, 29 May 2008 07:34:40 +0000] rev 10769
(svn r13319) -Codechange: Remove use of imaginary horizontal scrollbar in the group vehicle list
rubidium [Thu, 29 May 2008 06:49:56 +0000] rev 10768
(svn r13318) -Codechange: move some functions from gui.h/misc_gui.cpp to window_gui.h/window.cpp because they belong there.
rubidium [Wed, 28 May 2008 21:36:16 +0000] rev 10767
(svn r13317) -Codechange: make news messages use a linked list instead of a moving circular buffer. This makes it possible to store more news messages in the history. Based on a patch by Cirdan.
-Codechange: the number of news messages is reduced by removing every news message that is a configurable amount older than when it would not be shown in the newspaper popup/ticker, which is e.g. a month for industry production changes and half a year for subsidy offers. As a result the more important messages will stay longer in the message history (if longer than 30 messages).
rubidium [Wed, 28 May 2008 20:13:28 +0000] rev 10766
(svn r13316) -Codechange: move some functions around to make them grouped more logically.
peter1138 [Wed, 28 May 2008 20:06:00 +0000] rev 10765
(svn r13315) -Fix (r13314): Assert if no engines or wagons available
peter1138 [Wed, 28 May 2008 17:29:27 +0000] rev 10764
(svn r13314) -Codechange: Switch EngineList from std::vector to GUIList
peter1138 [Wed, 28 May 2008 17:08:45 +0000] rev 10763
(svn r13313) -Fix-ish (r13306): List was copied in another place the autoreplace gui...
skidd13 [Wed, 28 May 2008 16:50:05 +0000] rev 10762
(svn r13312) -Update: apply english.txt changes from r13311 to other languages
skidd13 [Wed, 28 May 2008 16:45:00 +0000] rev 10761
(svn r13311) -Codechange: Use GUIList for the industry directory window
-Codechange: Replaced the four sort buttons by a dropdown
-Codechange: Reduced the default window size
smatz [Wed, 28 May 2008 15:28:27 +0000] rev 10760
(svn r13310) -Fix: invalidate OSK when parent editbox changes (from keyboard)
rubidium [Wed, 28 May 2008 14:36:06 +0000] rev 10759
(svn r13309) -Fix: the difficulty settings from the savegame would be reset by the ones of the intro game.
peter1138 [Wed, 28 May 2008 11:56:44 +0000] rev 10758
(svn r13308) -Fix (r13307): projects/generate...
peter1138 [Wed, 28 May 2008 11:56:21 +0000] rev 10757
(svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h
peter1138 [Wed, 28 May 2008 10:29:48 +0000] rev 10756
(svn r13306) -Fix (r8362): Pass engine list by pointer instead of making a copy of it.
peter1138 [Wed, 28 May 2008 06:30:55 +0000] rev 10755
(svn r13305) -Fix (r13039): Confirmation window sent both yes and no answers instead of just yes.
smatz [Tue, 27 May 2008 23:40:36 +0000] rev 10754
(svn r13304) -Fix (r13042): possible double free (showed up in r13092)
smatz [Tue, 27 May 2008 23:10:42 +0000] rev 10753
(svn r13303) -Fix (r13301): 64bit gcc compilation was broken
rubidium [Tue, 27 May 2008 22:02:26 +0000] rev 10752
(svn r13302) -Fix (r13301): GCC doesn't necessarily like what MSVC likes...
rubidium [Tue, 27 May 2008 21:41:00 +0000] rev 10751
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
glx [Tue, 27 May 2008 21:04:10 +0000] rev 10750
(svn r13300) [NoAI] -Add: a scrollbar in AIDebug window.
skidd13 [Tue, 27 May 2008 20:33:44 +0000] rev 10749
(svn r13299) -Fix (r13286): Stations sort type isn't updated correctly
smatz [Tue, 27 May 2008 20:25:28 +0000] rev 10748
(svn r13298) -Codechange: remove unused _total_signs
peter1138 [Tue, 27 May 2008 20:05:36 +0000] rev 10747
(svn r13297) -Codechange: Use GUIList for the town directory window
smatz [Tue, 27 May 2008 19:58:32 +0000] rev 10746
(svn r13296) -Fix (r13276): VL_FIRST_SORT was never reset
smatz [Tue, 27 May 2008 19:03:06 +0000] rev 10745
(svn r13295) -Codechange: remove now redundant check
skidd13 [Tue, 27 May 2008 18:50:31 +0000] rev 10744
(svn r13294) -Codechange: convert the inheritance of GUIList in IndustryDirectoryWindow to a member object
smatz [Tue, 27 May 2008 18:20:14 +0000] rev 10743
(svn r13293) -Fix (r13226): airport far from a town generated too much noise
glx [Tue, 27 May 2008 16:56:58 +0000] rev 10742
(svn r13292) -Fix (r13285): MSVC warnings
peter1138 [Tue, 27 May 2008 15:30:51 +0000] rev 10741
(svn r13291) -Fix (r13266): qsort passed wrong sizeof data
glx [Tue, 27 May 2008 15:24:23 +0000] rev 10740
(svn r13290) [NoAI] -Fix: do not activate a new player when no suitable AI can be found to start it. Also, when loading a savegame, do not consider a player as AI if no suitable AI can be found for it.
glx [Tue, 27 May 2008 14:11:56 +0000] rev 10739
(svn r13289) [NoAI] -Codechange: better refreshing of AIDebug window
glx [Tue, 27 May 2008 13:48:13 +0000] rev 10738
(svn r13288) [NoAI] -Fix: 'Reload AI' button could be disabled when it should be enabled