table/town_land.h
Sun, 15 Oct 2006 19:01:40 +0000 peter1138 (svn r6781) - Fix (r5926): Some house introduction dates were incorrectly adjusted in the move to 32bit dates.
Mon, 04 Sep 2006 20:40:33 +0000 rubidium (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
Wed, 16 Aug 2006 11:39:55 +0000 rubidium (svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
Mon, 24 Apr 2006 21:10:56 +0000 belugas (svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether.
Mon, 20 Mar 2006 16:20:37 +0000 belugas (svn r3991) -Fix : Last remaining separation of SpriteID from Palette
Wed, 02 Nov 2005 13:06:07 +0000 tron (svn r3118) Name 3 palette modifiers properly (belugas)
Sun, 24 Jul 2005 15:56:31 +0000 celestar (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Wed, 24 Nov 2004 17:19:26 +0000 tron (svn r800) Check if the data tables for houses have the correct number of elements via compile time asserts
Mon, 22 Nov 2004 18:42:03 +0000 tron (svn r764) Enumerate the houses only one per town can exist and use the enums instead of magic numbers to check for these
Mon, 22 Nov 2004 11:01:30 +0000 tron (svn r760) Replace some bit-juggling with bit fields
Sun, 21 Nov 2004 10:49:40 +0000 tron (svn r724) Remove restriction that a tile can only accept 3 cargo types.
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN