frosch [Wed, 02 Apr 2008 13:57:25 +0000] rev 9296
(svn r12540) -Codechange: Enumify some values in original pathfinder and remove an unused variable.
smatz [Wed, 02 Apr 2008 00:13:44 +0000] rev 9295
(svn r12537) -Cleanup: comment newgrf_config.h a bit
rubidium [Tue, 01 Apr 2008 21:12:51 +0000] rev 9294
(svn r12536) -Codechange: some stack allocations were too large for NDS, so use the SmallStackSafeStackAlloc wrapper. Allocate on the stack by default and on the heap for NDS (or other devices that have a very small stack).
belugas [Tue, 01 Apr 2008 17:21:24 +0000] rev 9293
(svn r12535) -Fix: A little typo and 4 omissions on bridge sprites.
skidd13 [Tue, 01 Apr 2008 16:27:01 +0000] rev 9292
(svn r12534) -Feature: Add a new type of town road layouts - random for each town
frosch [Tue, 01 Apr 2008 15:03:59 +0000] rev 9291
(svn r12533) -Cleanup: Remove some wizardry from default ai by using existings enums and helper functions.
frosch [Tue, 01 Apr 2008 14:47:57 +0000] rev 9290
(svn r12532) -Cleanup: Replace two tables of magic values with already existing functions.
frosch [Tue, 01 Apr 2008 14:03:20 +0000] rev 9289
(svn r12531) -Codechange: Rename some variables for consistency.
skidd13 [Mon, 31 Mar 2008 16:07:50 +0000] rev 9288
(svn r12516) -Revert r2583: Removed mersenne PRNG cause it is not used and won't be used in the future
skidd13 [Mon, 31 Mar 2008 15:10:24 +0000] rev 9287
(svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive