Sat, 21 Apr 2007 08:23:57 +0000 |
KUDr |
(svn r9708) [cpp_gui] -Sync with trunk (r9633:9707)
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Sun, 15 Apr 2007 17:04:44 +0000 |
KUDr |
(svn r9639) [cpp_gui] -Sync with trunk (r9476:9633)
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Mon, 26 Mar 2007 22:15:38 +0000 |
KUDr |
(svn r9486) [cpp_gui] -Sync with trunk (r9100:9476)
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Sun, 11 Mar 2007 16:31:18 +0000 |
bjarni |
(svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
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Sun, 04 Mar 2007 04:25:36 +0000 |
KUDr |
(svn r9004) [cpp_gui] -Sync with trunk (r8900..r9003)
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Wed, 28 Feb 2007 00:33:40 +0000 |
bjarni |
(svn r8938) [cpp_gui] -Sync with trunk (r8772..r8900)
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Sun, 18 Feb 2007 14:17:28 +0000 |
KUDr |
(svn r8801) [cpp_gui] -Codechange: few changes towards OO GUI:
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Sat, 17 Feb 2007 11:12:50 +0000 |
KUDr |
(svn r8769) [cpp_gui] -Sync with trunk (r8730..r8768)
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Wed, 14 Feb 2007 10:46:38 +0000 |
bjarni |
(svn r8731) [cpp_gui] -Sync: r8730 from trunk
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Wed, 07 Feb 2007 19:10:19 +0000 |
bjarni |
(svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
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Tue, 06 Feb 2007 11:11:12 +0000 |
bjarni |
(svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
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Mon, 05 Feb 2007 14:00:32 +0000 |
rubidium |
(svn r8593) -Fix (FS#564): bridges do not get destroyed when the bridge head gets flooded and there is a vehicle on the bridge. Original patch by KeeperofTheSoul.
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Wed, 31 Jan 2007 22:33:24 +0000 |
maedhros |
(svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once.
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Tue, 30 Jan 2007 11:53:35 +0000 |
belugas |
(svn r8455) -Codechange: Give a more meaningful name (railveh_type)to member flags of RailVehInfo, as well as changing the code to reflect the fact that it was not a flag but rather a one value only variable. Doing so, some evaluations have been simplified.
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Sun, 28 Jan 2007 21:53:13 +0000 |
Darkvater |
(svn r8448) -Codechange/Fix (r2993): Also update the helicopter's rotor when loading the game. This can solve crashes when a game is loaded with missing GRF's
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Sat, 27 Jan 2007 12:45:55 +0000 |
Darkvater |
(svn r8429) -Codechange: Add a name for AircraftVehicleInfo subtype helicopter and remove some magic numbers related to the subtype.
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Sat, 27 Jan 2007 12:29:55 +0000 |
Darkvater |
(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
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Wed, 24 Jan 2007 07:14:09 +0000 |
tron |
(svn r8385) -Fix
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Mon, 22 Jan 2007 16:48:36 +0000 |
bjarni |
(svn r8353) -Cleanup: added IsPlayerBuildableVehicleType() to autoreplace code (duplicated code removal)
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Mon, 22 Jan 2007 16:16:52 +0000 |
bjarni |
(svn r8349) -Codechange: replaced CMD_REFIT_VEH() and similar defines with real static inline functions
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Sun, 21 Jan 2007 16:08:18 +0000 |
tron |
(svn r8314) -Fix
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Sun, 21 Jan 2007 01:25:59 +0000 |
bjarni |
(svn r8296) -Fix: GenerateVehicleSortList() tried to put a TileIndex into an uint16
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Sun, 21 Jan 2007 01:07:15 +0000 |
bjarni |
(svn r8295) -Cleanup: merged arguments station, order and depot_airport_index for GenerateVehicleSortList() and BuildVehicleList() into one uint16 argument
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Sun, 21 Jan 2007 00:13:39 +0000 |
bjarni |
(svn r8294) -Fix: deleting a vehicle with shared orders, but no orders would fail to reset prev_shared and next_shared
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Wed, 17 Jan 2007 22:19:12 +0000 |
peter1138 |
(svn r8211) -Codechange: (NewGRF) Implement callback 2D, explicit vehicle colour map
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Tue, 16 Jan 2007 15:45:20 +0000 |
rubidium |
(svn r8157) -Fix (r3136): moving cargo during auto replaces did not update the cached vehicle weight for trains properly. This caused (in network games) the server to have a different cached vehicle weight than newly joined clients would have, which causes desyncs.
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Mon, 15 Jan 2007 17:32:42 +0000 |
bjarni |
(svn r8147) -Fix: [autoreplace] v->leave_depot_instantly was not always reset correctly
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Mon, 15 Jan 2007 14:42:24 +0000 |
celestar |
(svn r8144) -Fix: [FS#163] When a station is removed, vehicles do not get excessive payment any longer, as the origin TILE is now stored as long as the origin STATION for the transported cargos. Basically this is only a temporary fix until cargopackets are implemented, but it fixes one of the oldest known bugs (Special Thanks to Darkvater for lots of testing)
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Sun, 14 Jan 2007 19:57:49 +0000 |
peter1138 |
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
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Sat, 13 Jan 2007 18:55:54 +0000 |
KUDr |
(svn r8110) -Codechange: direct Vehicle::current_order.type changes (to OT_LOADING and OT_LEAVESTATION) replaced by v->BeginLoading() and v->LeaveStation() calls. This should allow easy hooking of those state transitions in order to maintain vehicle loading queue.
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Thu, 11 Jan 2007 17:29:39 +0000 |
KUDr |
(svn r8066) - Codechange: MallocT(), CallocT(), ReallocT() now return the pointer to allocated memory instead of modifying the pointer given as parameter
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Mon, 15 Jan 2007 20:14:06 +0000 |
celestar |
(svn r8149) [cbh] - Sync with -r8038:8038 from trunk (the cpp merge)
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Thu, 11 Jan 2007 13:41:16 +0000 |
celestar |
(svn r8060) [cbh] - Renamed all .c files to .cpp to get the cpp conversion merged
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