peter1138 [Wed, 16 Jan 2008 17:43:46 +0000] rev 8810
(svn r11879) -Fix: Only update group action drop down list when clicking on the dropdown text/button. Other times is not needed and caused a double free.
peter1138 [Wed, 16 Jan 2008 16:52:50 +0000] rev 8809
(svn r11878) -Fix: Crash in MP in vehicle group window if the currently selected group is deleted by another player.
smatz [Wed, 16 Jan 2008 15:48:36 +0000] rev 8808
(svn r11877) -Fix: another way to crash competitors' train in a station
-Codechange: increase the speed train is approaching line end/semaphore in non-diagonal direction a bit
frosch [Wed, 16 Jan 2008 15:06:48 +0000] rev 8807
(svn r11876) -Fix: Start industry tile animation also for overridden industry tiles. (Will only apply to new games or newly build industries.)
bjarni [Wed, 16 Jan 2008 13:59:08 +0000] rev 8806
(svn r11875) -Fix: automatically sending aircraft to depot for autoreplace/renew is now triggered by the correct conditions
Now it triggers by the following conditions:
- aircraft is old enough for renew or needs to be autoreplaced
- player has 2*cost of new aircraft+autorenew money (we don't want to send many aircraft to hangars when there is only money for replacing one)
- aircraft has no hangars in it's order list
- new aircraft is buildable (imagine autorenewing a retired design)
This triggers right after a helicopter takes off or when a plane touches the ground while landing
Another effect of this change is that this functionality no longer generates network traffic
rubidium [Wed, 16 Jan 2008 11:25:15 +0000] rev 8805
(svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type.
belugas [Wed, 16 Jan 2008 02:53:55 +0000] rev 8804
(svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones
bjarni [Wed, 16 Jan 2008 01:27:24 +0000] rev 8803
(svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP
smatz [Wed, 16 Jan 2008 01:18:15 +0000] rev 8802
(svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station
smatz [Wed, 16 Jan 2008 00:33:28 +0000] rev 8801
(svn r11870) -Fix: slow down train when approaching tile we can't enter in more cases
(tunnel/bridge/depot from wrong direction, competitor's track, wrong railtype)
-Fix: do not make crossing red when we can't enter it in any case