Thu, 12 Jun 2008 16:30:41 +0000(svn r13490) -Add: a seperate icon for aqueducts
skidd13 [Thu, 12 Jun 2008 16:30:41 +0000] rev 10937
(svn r13490) -Add: a seperate icon for aqueducts

Thu, 12 Jun 2008 14:41:29 +0000(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
rubidium [Thu, 12 Jun 2008 14:41:29 +0000] rev 10936
(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.

Thu, 12 Jun 2008 13:40:07 +0000(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile
smatz [Thu, 12 Jun 2008 13:40:07 +0000] rev 10935
(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile

Thu, 12 Jun 2008 13:24:33 +0000(svn r13487) [NoAI] -Fix: tram bits are not to be considered buildable in any case. noai
rubidium [Thu, 12 Jun 2008 13:24:33 +0000] rev 10934
(svn r13487) [NoAI] -Fix: tram bits are not to be considered buildable in any case.

Thu, 12 Jun 2008 11:15:59 +0000(svn r13486) [NoAI] -Add: function to determine what TransportTypes a tile holds. noai
rubidium [Thu, 12 Jun 2008 11:15:59 +0000] rev 10933
(svn r13486) [NoAI] -Add: function to determine what TransportTypes a tile holds.

Thu, 12 Jun 2008 11:15:43 +0000(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.
rubidium [Thu, 12 Jun 2008 11:15:43 +0000] rev 10932
(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.

Thu, 12 Jun 2008 10:34:21 +0000(svn r13484) [NoAI] -Fix [API CHANGE]: AITile::IsBuildable() now returns 'true' on coast tiles noai
truebrain [Thu, 12 Jun 2008 10:34:21 +0000] rev 10931
(svn r13484) [NoAI] -Fix [API CHANGE]: AITile::IsBuildable() now returns 'true' on coast tiles
[NoAI] -Fix [API CHANGE]: Renamed AITile::IsWater() to AITile::IsWaterTile() to be more consistant; also, it no longer returns 'true' on coast tiles
[NoAI] -Add: added AITile::IsCoastTile(). Building on such tiles is in general more expensive

Thu, 12 Jun 2008 10:14:05 +0000(svn r13483) [NoAI] -Fix: oops... IsBuildable thought trees were not buildable, silly of course (tnx Yexo) noai
truebrain [Thu, 12 Jun 2008 10:14:05 +0000] rev 10930
(svn r13483) [NoAI] -Fix: oops... IsBuildable thought trees were not buildable, silly of course (tnx Yexo)

Thu, 12 Jun 2008 09:25:04 +0000(svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles
peter1138 [Thu, 12 Jun 2008 09:25:04 +0000] rev 10929
(svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles

Wed, 11 Jun 2008 21:37:36 +0000(svn r13481) -Codechange: add 'B' keyboard shortcut to build aqueduct (planetmaker)
smatz [Wed, 11 Jun 2008 21:37:36 +0000] rev 10928
(svn r13481) -Codechange: add 'B' keyboard shortcut to build aqueduct (planetmaker)