Tue, 13 Mar 2007 16:04:23 +0000(svn r9143) [gamebalance] -Codechange: Class housekeeping (make a member private) and put the activity level in a separate base class, because other entities like towns will need it as well. gamebalance
celestar [Tue, 13 Mar 2007 16:04:23 +0000] rev 9886
(svn r9143) [gamebalance] -Codechange: Class housekeeping (make a member private) and put the activity level in a separate base class, because other entities like towns will need it as well.

Tue, 13 Mar 2007 15:46:40 +0000(svn r9141) [gamebalance] -Add: Random events that can occur monthly and affect the economy as a whole (i.e. are not local to a town or industry) gamebalance
celestar [Tue, 13 Mar 2007 15:46:40 +0000] rev 9885
(svn r9141) [gamebalance] -Add: Random events that can occur monthly and affect the economy as a whole (i.e. are not local to a town or industry)

Tue, 13 Mar 2007 12:28:01 +0000(svn r9139) [gamebalance] -Add: Cyclic Modifications to the economic activity based on the works of Kondratiev and Juglar gamebalance
celestar [Tue, 13 Mar 2007 12:28:01 +0000] rev 9884
(svn r9139) [gamebalance] -Add: Cyclic Modifications to the economic activity based on the works of Kondratiev and Juglar

Tue, 13 Mar 2007 12:04:38 +0000(svn r9136) [gamebalance] -Fix(r9135): Committed too much in previous commit gamebalance
celestar [Tue, 13 Mar 2007 12:04:38 +0000] rev 9883
(svn r9136) [gamebalance] -Fix(r9135): Committed too much in previous commit

Tue, 13 Mar 2007 12:03:24 +0000(svn r9135) [gamebalance] -Fix(r9026): Buffer overflows in multiplications of FixedT gamebalance
celestar [Tue, 13 Mar 2007 12:03:24 +0000] rev 9882
(svn r9135) [gamebalance] -Fix(r9026): Buffer overflows in multiplications of FixedT

Sun, 11 Mar 2007 14:02:43 +0000(svn r9114) [gamebalance] -Add: Added the new economy, with the ability to adjust growth in the difficulty window. The economy doesn't do anything yet, it just exists. gamebalance
celestar [Sun, 11 Mar 2007 14:02:43 +0000] rev 9881
(svn r9114) [gamebalance] -Add: Added the new economy, with the ability to adjust growth in the difficulty window. The economy doesn't do anything yet, it just exists.

Sun, 11 Mar 2007 13:57:34 +0000(svn r9113) [gamebalance] -Add: Implemented a function that computes positive, integral powers of a FixedT gamebalance
celestar [Sun, 11 Mar 2007 13:57:34 +0000] rev 9880
(svn r9113) [gamebalance] -Add: Implemented a function that computes positive, integral powers of a FixedT

Sun, 11 Mar 2007 10:21:12 +0000(svn r9110) [gamebalance] -Add: Added a double-cast operator for FixedT data type for C-compatible output with fprintf. gamebalance
celestar [Sun, 11 Mar 2007 10:21:12 +0000] rev 9879
(svn r9110) [gamebalance] -Add: Added a double-cast operator for FixedT data type for C-compatible output with fprintf.

Thu, 08 Mar 2007 09:41:06 +0000(svn r9060) [gamebalance] -Add: Added the two basic trigonometric functions (sine / cosine) for variables of types FixedT, so that we can compute periodic fluctuations. gamebalance
celestar [Thu, 08 Mar 2007 09:41:06 +0000] rev 9878
(svn r9060) [gamebalance] -Add: Added the two basic trigonometric functions (sine / cosine) for variables of types FixedT, so that we can compute periodic fluctuations.

Wed, 07 Mar 2007 14:36:57 +0000(svn r9052) [gamebalance] -Add: Unary minus operator for FixedT gamebalance
celestar [Wed, 07 Mar 2007 14:36:57 +0000] rev 9877
(svn r9052) [gamebalance] -Add: Unary minus operator for FixedT