ttd.vcproj
Sun, 14 Nov 2004 16:42:08 +0000 darkvater (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
Sun, 14 Nov 2004 12:37:23 +0000 darkvater (svn r586) -Fix: [1066114] Code error in win32.c Thanks Shai
Sun, 12 Sep 2004 20:15:18 +0000 signde (svn r221) -Feature: console command and variable hooking
Sun, 12 Sep 2004 14:12:33 +0000 darkvater (svn r212) -Fix: Network-gui fixes (sign_de)
Sat, 11 Sep 2004 19:18:30 +0000 darkvater (svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost wagons. But now users can at least fix this problem. Consolecommand: "resetengines"
Mon, 06 Sep 2004 18:15:13 +0000 darkvater (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
Sun, 05 Sep 2004 17:11:00 +0000 darkvater (svn r161) -Fix: added missing file to project and solved wrong type bug
Tue, 24 Aug 2004 15:35:59 +0000 truelight (svn r133) -Update: console.c/h added to VC.Net project
Fri, 20 Aug 2004 10:02:47 +0000 truelight (svn r86) -Add: new AI files added in VC-project (DarkVater)
Thu, 12 Aug 2004 22:06:56 +0000 darkvater (svn r33) -Executeable is now openttd(.exe) always
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN