Mon, 18 Feb 2008 20:59:04 +0000(svn r12181) -Change: update some documentation. 0.6.0-beta4
belugas [Mon, 18 Feb 2008 20:59:04 +0000] rev 9096
(svn r12181) -Change: update some documentation.

Mon, 18 Feb 2008 19:20:37 +0000(svn r12180) -Fix: Test purchase list loading/loaded sprites instead of unconditionally returning a possibly non-existant sprite.
peter1138 [Mon, 18 Feb 2008 19:20:37 +0000] rev 9095
(svn r12180) -Fix: Test purchase list loading/loaded sprites instead of unconditionally returning a possibly non-existant sprite.

Mon, 18 Feb 2008 18:35:36 +0000(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
smatz [Mon, 18 Feb 2008 18:35:36 +0000] rev 9094
(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability

Mon, 18 Feb 2008 16:35:38 +0000(svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code
smatz [Mon, 18 Feb 2008 16:35:38 +0000] rev 9093
(svn r12178) -Codechange: use the 'side' parameter in TrainController and TrainCheckIfLineEnds to simplify the code

Mon, 18 Feb 2008 16:11:31 +0000(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
smatz [Mon, 18 Feb 2008 16:11:31 +0000] rev 9092
(svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges

Mon, 18 Feb 2008 14:59:30 +0000(svn r12176) -Codechange: one division less when playing sounds (patch by Dominik)
smatz [Mon, 18 Feb 2008 14:59:30 +0000] rev 9091
(svn r12176) -Codechange: one division less when playing sounds (patch by Dominik)

Mon, 18 Feb 2008 13:19:57 +0000(svn r12175) -Fix (r12174): Ensure the patches window is centred properly.
peter1138 [Mon, 18 Feb 2008 13:19:57 +0000] rev 9090
(svn r12175) -Fix (r12174): Ensure the patches window is centred properly.

Mon, 18 Feb 2008 12:36:10 +0000(svn r12174) -Codechange: Make the patches window dynamically resize to the largest patch tab, so adding patch options is simply a case of adding to the lists.
peter1138 [Mon, 18 Feb 2008 12:36:10 +0000] rev 9089
(svn r12174) -Codechange: Make the patches window dynamically resize to the largest patch tab, so adding patch options is simply a case of adding to the lists.

Mon, 18 Feb 2008 11:47:53 +0000(svn r12173) -Cleanup: Minor codestyle fixes.
peter1138 [Mon, 18 Feb 2008 11:47:53 +0000] rev 9088
(svn r12173) -Cleanup: Minor codestyle fixes.

Mon, 18 Feb 2008 09:16:02 +0000(svn r12172) -Codechange: Allow buttons to resize in NewGRF settings window
peter1138 [Mon, 18 Feb 2008 09:16:02 +0000] rev 9087
(svn r12172) -Codechange: Allow buttons to resize in NewGRF settings window

Mon, 18 Feb 2008 01:42:21 +0000(svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
smatz [Mon, 18 Feb 2008 01:42:21 +0000] rev 9086
(svn r12171) -Fix [FS#609]: return correct bridge price for AI when DC_QUERY_COST is set (patch by Raimar Falke)
It never happens in current code, but it is better to be ready for it

Sun, 17 Feb 2008 21:27:44 +0000(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
smatz [Sun, 17 Feb 2008 21:27:44 +0000] rev 9085
(svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)

Sun, 17 Feb 2008 20:15:20 +0000(svn r12169) -Change [FS#1696]: play sounds when there is only small part of tile/vehicle visible too (original idea by Dominik)
smatz [Sun, 17 Feb 2008 20:15:20 +0000] rev 9084
(svn r12169) -Change [FS#1696]: play sounds when there is only small part of tile/vehicle visible too (original idea by Dominik)
It improves the game appearance when playing with very small screen resolution

Sun, 17 Feb 2008 18:19:33 +0000(svn r12168) -Fix: behave a bit better when 'R' is pressed during rail station dragging
smatz [Sun, 17 Feb 2008 18:19:33 +0000] rev 9083
(svn r12168) -Fix: behave a bit better when 'R' is pressed during rail station dragging

Sun, 17 Feb 2008 17:00:43 +0000(svn r12167) -Feature(tte): change colour of autorail and autoroad selection when Ctrl is pressed
smatz [Sun, 17 Feb 2008 17:00:43 +0000] rev 9082
(svn r12167) -Feature(tte): change colour of autorail and autoroad selection when Ctrl is pressed

Sun, 17 Feb 2008 12:21:05 +0000(svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC)
smatz [Sun, 17 Feb 2008 12:21:05 +0000] rev 9081
(svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC)

Sun, 17 Feb 2008 00:47:39 +0000(svn r12165) -Fix [FS#1652, FS#1773]: buffer overflow when drawing scrolling news
glx [Sun, 17 Feb 2008 00:47:39 +0000] rev 9080
(svn r12165) -Fix [FS#1652, FS#1773]: buffer overflow when drawing scrolling news

Sat, 16 Feb 2008 23:09:33 +0000(svn r12164) -Fix (r12137, FS#1775]: Variable scope bug crept in
peter1138 [Sat, 16 Feb 2008 23:09:33 +0000] rev 9079
(svn r12164) -Fix (r12137, FS#1775]: Variable scope bug crept in

Sat, 16 Feb 2008 22:29:30 +0000(svn r12163) -Fix [FS#1705]: if a train is 'stopping' when entering a depot, do not let it leave again
smatz [Sat, 16 Feb 2008 22:29:30 +0000] rev 9078
(svn r12163) -Fix [FS#1705]: if a train is 'stopping' when entering a depot, do not let it leave again

Sat, 16 Feb 2008 17:54:29 +0000(svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town
smatz [Sat, 16 Feb 2008 17:54:29 +0000] rev 9077
(svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town

Sat, 16 Feb 2008 17:10:14 +0000(svn r12161) -Fix: towns will no longer build houses > 1x1 there where should be road (with 2x2, 3x3 grid town layouts)
smatz [Sat, 16 Feb 2008 17:10:14 +0000] rev 9076
(svn r12161) -Fix: towns will no longer build houses > 1x1 there where should be road (with 2x2, 3x3 grid town layouts)

Sat, 16 Feb 2008 16:40:47 +0000(svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore
smatz [Sat, 16 Feb 2008 16:40:47 +0000] rev 9075
(svn r12160) -Fix [FS#1744]: remove the arbitrary limit of 64 waypoints per town, so weird things won't happen anymore

Sat, 16 Feb 2008 03:12:57 +0000(svn r12159) -Codechange: Enumify some widget magical numbers
belugas [Sat, 16 Feb 2008 03:12:57 +0000] rev 9074
(svn r12159) -Codechange: Enumify some widget magical numbers
-Cleanup: apply a bit of code style. Mostly re-indenting switch cases

Sat, 16 Feb 2008 03:01:05 +0000(svn r12158) -Codechange: merge all the sprite recolouring mapping under a single function
belugas [Sat, 16 Feb 2008 03:01:05 +0000] rev 9073
(svn r12158) -Codechange: merge all the sprite recolouring mapping under a single function
-Fix: Handle the bridge recolouring mapping as the other features. Although not specified by the specs, it seems to be implicit.

Sat, 16 Feb 2008 02:37:31 +0000(svn r12157) -Codechange: Remove a structure definition and replace it with another one closely matching
belugas [Sat, 16 Feb 2008 02:37:31 +0000] rev 9072
(svn r12157) -Codechange: Remove a structure definition and replace it with another one closely matching
-Codechange: Replace two magic numbers with according sprite names

Sat, 16 Feb 2008 00:46:38 +0000(svn r12156) -Fix (r11454): Chance16I was now biased towards zero - round to nearest now
smatz [Sat, 16 Feb 2008 00:46:38 +0000] rev 9071
(svn r12156) -Fix (r11454): Chance16I was now biased towards zero - round to nearest now

Sat, 16 Feb 2008 00:10:03 +0000(svn r12155) -Fix (r12154): some warnings (always compile before commit)
glx [Sat, 16 Feb 2008 00:10:03 +0000] rev 9070
(svn r12155) -Fix (r12154): some warnings (always compile before commit)

Fri, 15 Feb 2008 23:57:03 +0000(svn r12154) -Codechange: removed a magic number
glx [Fri, 15 Feb 2008 23:57:03 +0000] rev 9069
(svn r12154) -Codechange: removed a magic number

Fri, 15 Feb 2008 21:05:46 +0000(svn r12150) -Fix (r12143): compiler warnings - possible use of uninitialised variable
smatz [Fri, 15 Feb 2008 21:05:46 +0000] rev 9068
(svn r12150) -Fix (r12143): compiler warnings - possible use of uninitialised variable

Fri, 15 Feb 2008 18:40:42 +0000(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
frosch [Fri, 15 Feb 2008 18:40:42 +0000] rev 9067
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID