glx [Thu, 13 Dec 2007 02:04:09 +0000] rev 8562
(svn r11627) -Fix [FS#1532] (r11145): poping from text reference stack must be done in a precise order. But some compiler (MSVC) over optimised it and inverted this order.
skidd13 [Wed, 12 Dec 2007 21:56:10 +0000] rev 8561
(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves
smatz [Wed, 12 Dec 2007 14:37:35 +0000] rev 8560
(svn r11625) -Codechange: add CO_* enum at some places, add includes of order.h too
belugas [Wed, 12 Dec 2007 02:28:08 +0000] rev 8559
(svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up.
smatz [Tue, 11 Dec 2007 22:50:13 +0000] rev 8558
(svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other
rubidium [Tue, 11 Dec 2007 21:25:48 +0000] rev 8557
(svn r11622) -Codechange: support the unicode version of the 'control' characters.
rubidium [Tue, 11 Dec 2007 20:28:53 +0000] rev 8556
(svn r11621) -Fix [FS#1525]: there were still some cases where one could not build a tram track, but the tram could become blocked.
belugas [Tue, 11 Dec 2007 19:59:53 +0000] rev 8555
(svn r11620) -Change: Some are going, some are coming, some we do not know exactly. Little update on the OpenTTD Team
smatz [Tue, 11 Dec 2007 19:09:36 +0000] rev 8554
(svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering
glx [Tue, 11 Dec 2007 17:44:55 +0000] rev 8553
(svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them