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genworld.c
Fri, 24 Nov 2006 18:39:22 +0000
peter1138
(svn r7250) -Codechange: Shuffle sprite loading and character width caching around a bit. This reduces the number of times the sprites are loaded from 5 to 2, just for the intro game.
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Wed, 22 Nov 2006 14:14:02 +0000
rubidium
(svn r7237) -Fix: TGP landscape generation could leak memory if aborted during the generation of the heightmap.
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Tue, 07 Nov 2006 14:41:53 +0000
Darkvater
(svn r7098) -Regression (r7094): Zoom buttons were not properly updated with a new/loaded game. The
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Tue, 07 Nov 2006 13:06:02 +0000
Darkvater
(svn r7094) -Codechange: Get rid of the window-specific code in DoZoomInOutWindow (enable, disable
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Sat, 14 Oct 2006 15:49:43 +0000
Darkvater
(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
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Sat, 19 Aug 2006 12:01:04 +0000
truelight
(svn r5950) -Fix: don't show Vital Windows EVER if you go to GM_MENU (tnx Darkvater)
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Sat, 19 Aug 2006 10:00:30 +0000
truelight
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
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