Thu, 12 Jun 2008 18:51:35 +0000(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.
rubidium [Thu, 12 Jun 2008 18:51:35 +0000] rev 10940
(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.

Thu, 12 Jun 2008 18:14:06 +0000(svn r13493) [NoAI] -Fix: ReloadAI should reload the AI correctly, no matter what you named your dir noai
truebrain [Thu, 12 Jun 2008 18:14:06 +0000] rev 10939
(svn r13493) [NoAI] -Fix: ReloadAI should reload the AI correctly, no matter what you named your dir

Thu, 12 Jun 2008 18:03:50 +0000(svn r13492) [NoAI] -Add: added the 'standard' functions max() and min() in global scope noai
truebrain [Thu, 12 Jun 2008 18:03:50 +0000] rev 10938
(svn r13492) [NoAI] -Add: added the 'standard' functions max() and min() in global scope

Thu, 12 Jun 2008 16:30:41 +0000(svn r13490) -Add: a seperate icon for aqueducts
skidd13 [Thu, 12 Jun 2008 16:30:41 +0000] rev 10937
(svn r13490) -Add: a seperate icon for aqueducts

Thu, 12 Jun 2008 14:41:29 +0000(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
rubidium [Thu, 12 Jun 2008 14:41:29 +0000] rev 10936
(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.

Thu, 12 Jun 2008 13:40:07 +0000(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile
smatz [Thu, 12 Jun 2008 13:40:07 +0000] rev 10935
(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile

Thu, 12 Jun 2008 13:24:33 +0000(svn r13487) [NoAI] -Fix: tram bits are not to be considered buildable in any case. noai
rubidium [Thu, 12 Jun 2008 13:24:33 +0000] rev 10934
(svn r13487) [NoAI] -Fix: tram bits are not to be considered buildable in any case.

Thu, 12 Jun 2008 11:15:59 +0000(svn r13486) [NoAI] -Add: function to determine what TransportTypes a tile holds. noai
rubidium [Thu, 12 Jun 2008 11:15:59 +0000] rev 10933
(svn r13486) [NoAI] -Add: function to determine what TransportTypes a tile holds.

Thu, 12 Jun 2008 11:15:43 +0000(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.
rubidium [Thu, 12 Jun 2008 11:15:43 +0000] rev 10932
(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.

Thu, 12 Jun 2008 10:34:21 +0000(svn r13484) [NoAI] -Fix [API CHANGE]: AITile::IsBuildable() now returns 'true' on coast tiles noai
truebrain [Thu, 12 Jun 2008 10:34:21 +0000] rev 10931
(svn r13484) [NoAI] -Fix [API CHANGE]: AITile::IsBuildable() now returns 'true' on coast tiles
[NoAI] -Fix [API CHANGE]: Renamed AITile::IsWater() to AITile::IsWaterTile() to be more consistant; also, it no longer returns 'true' on coast tiles
[NoAI] -Add: added AITile::IsCoastTile(). Building on such tiles is in general more expensive