Fri, 13 Jun 2008 19:57:25 +0000(svn r13511) [NoAI] -Fix: add a reference to objects given in Valuate(), so they remain valid during their usage. This allows nameless functions (lambda functions) in Valuate() on long lists. noai
truebrain [Fri, 13 Jun 2008 19:57:25 +0000] rev 10957
(svn r13511) [NoAI] -Fix: add a reference to objects given in Valuate(), so they remain valid during their usage. This allows nameless functions (lambda functions) in Valuate() on long lists.

Fri, 13 Jun 2008 19:12:55 +0000(svn r13510) [NoAI] -Fix: be a tiny bit more strict for AIAbstract.Valuate() (check the type of the first 2 params) noai
truebrain [Fri, 13 Jun 2008 19:12:55 +0000] rev 10956
(svn r13510) [NoAI] -Fix: be a tiny bit more strict for AIAbstract.Valuate() (check the type of the first 2 params)

Fri, 13 Jun 2008 15:43:39 +0000(svn r13509) [NoAI] -Sync: with trunk r13472:13508. noai
glx [Fri, 13 Jun 2008 15:43:39 +0000] rev 10955
(svn r13509) [NoAI] -Sync: with trunk r13472:13508.

Fri, 13 Jun 2008 15:18:29 +0000(svn r13508) -Fix (r7733): incorrect usage of strtoul
glx [Fri, 13 Jun 2008 15:18:29 +0000] rev 10954
(svn r13508) -Fix (r7733): incorrect usage of strtoul

Fri, 13 Jun 2008 13:28:55 +0000(svn r13507) -Fix (r12856): first engine change should've been moved too
peter1138 [Fri, 13 Jun 2008 13:28:55 +0000] rev 10953
(svn r13507) -Fix (r12856): first engine change should've been moved too

Fri, 13 Jun 2008 13:07:31 +0000(svn r13506) [NoAI] -Change [API CHANGE]: like AIVehicle, AIStation, .. restrict AISign to only your own signs noai
truebrain [Fri, 13 Jun 2008 13:07:31 +0000] rev 10952
(svn r13506) [NoAI] -Change [API CHANGE]: like AIVehicle, AIStation, .. restrict AISign to only your own signs
[NoAI] -Remove [API CHANGE]: the change above makes AISign::GetOwner() obsolete, and is therefor removed

Fri, 13 Jun 2008 05:50:24 +0000(svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.
rubidium [Fri, 13 Jun 2008 05:50:24 +0000] rev 10951
(svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.

Fri, 13 Jun 2008 01:57:48 +0000(svn r13504) -Codechange: enumify some widgets for scenario editor. More work is required.
belugas [Fri, 13 Jun 2008 01:57:48 +0000] rev 10950
(svn r13504) -Codechange: enumify some widgets for scenario editor. More work is required.

Fri, 13 Jun 2008 01:17:03 +0000(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor
belugas [Fri, 13 Jun 2008 01:17:03 +0000] rev 10949
(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor

Fri, 13 Jun 2008 00:00:04 +0000(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes
smatz [Fri, 13 Jun 2008 00:00:04 +0000] rev 10948
(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes