belugas [Sun, 13 Jul 2008 02:43:46 +0000] rev 11138
(svn r13696) -Fix[GUI]: The Build button of the vehicle list is now hidden, instead of just disabled. It will be only visible when called from the Depot Building Window.
Less confusion, hopefully. Suggested by Eddi.
rubidium [Sat, 12 Jul 2008 22:30:10 +0000] rev 11137
(svn r13695) -Fix [FS#2120]: in some cases the (sound) mixer could overflow causing artefacts in the sound.
rubidium [Sat, 12 Jul 2008 22:28:34 +0000] rev 11136
(svn r13694) -Change: make it more explicit that you've opened the available train/ship/etc. list instead of the one where you can actually build vehicles by setting the appropriate title for the window.
frosch [Sat, 12 Jul 2008 14:49:43 +0000] rev 11135
(svn r13693) -Fix (r11106, r11117): Do not rely on .tar files always ending with a block of zeros.
rubidium [Sat, 12 Jul 2008 14:03:36 +0000] rev 11134
(svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.
smatz [Wed, 09 Jul 2008 20:55:47 +0000] rev 11133
(svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not
rubidium [Wed, 09 Jul 2008 19:39:57 +0000] rev 11132
(svn r13690) [0.6] -Backport from trunk:
- Fix: Bus/truck forgetting go-to-depot order when entering a non-drivethrough road stop [FS#2117] (r13664)
- Fix: Only the front of a RV would be considered when determining to what cargos a vehicle can be refitted instead of all cargos [FS#2109] (r13622)
- Fix: RVs continueing onto next DT station when they are build adjacent to them [FS#2040] (r13581)
rubidium [Wed, 09 Jul 2008 19:30:44 +0000] rev 11131
(svn r13689) [0.6] -Backport from trunk:
- Fix: Server crashing when banning the rconning client (r13661)
- Fix: Incorrect usage of strtoul (r13508)
- Fix: Crash when one tries to raise the nothern corner of MP_VOID tiles (i.e. the southern corner of the tiles on the southern map edge) in the scenario editor [FS#2106] (r13624)
- Fix: Division by zero when one would press 'd' (skip order) when there's no order (r13409)
rubidium [Wed, 09 Jul 2008 19:20:50 +0000] rev 11130
(svn r13688) [0.6] -Backport from trunk:
- Fix: If the first bridge can not be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long [FS#2100] (r13611)
- Fix: [OSX] 10.5 failed to switch to fullscreen (r13584)
- Fix: Properly count number of non-north housetiles [FS#2083] (r13518)
- Fix: Drawing of zoomed out partial sprites could cause deadlocks or crashes (r13502)
rubidium [Wed, 09 Jul 2008 19:15:43 +0000] rev 11129
(svn r13687) [0.6] -Backport from trunk:
- Fix: Signals were not updated correctly when a player removed a non-existing track piece (r13626)
- Fix: Signal states could be propagated through waypoints built in orthogonal axis (r13589)
- Fix: Track was not removed on company bankrupcy when there was a ship on lower halftile (r13488)
- Fix: Let ships also navigate on half-tile sloped watery rail tiles (r13485)