bridge_map.h
Mon, 05 Jun 2006 08:30:58 +0000 tron (svn r5115) Move helper functions to where they belong 0.4
Fri, 29 Dec 2006 09:10:44 +0000 rubidium (svn r7607) -Codechange: remove direct map accesses for snow/desert on tunnels and bridges.
Tue, 02 Jan 2007 09:54:03 +0000 celestar (svn r7739) [cbh] - Feature: Allow the construction and removal of signals on bridge heads. Warning: the signals are only displayed, they do not work yet custombridgeheads
Sat, 30 Dec 2006 12:55:45 +0000 celestar (svn r7646) [cbh] - Feature: Allow building additional tracks on a (horizontal) bridge ramp using normal building tools custombridgeheads
Sat, 30 Dec 2006 12:49:54 +0000 celestar (svn r7645) [cbh] - Fix: In r7643, I broke the building of new bridges because I forgot to change the map-accessors. repair this custombridgeheads
Fri, 29 Dec 2006 12:33:26 +0000 celestar (svn r7614) [cbh] - Codechange: Moved the DiagDirection of the bridge head from m5 bits 0..1 to m4 bits 5..6 custombridgeheads
Fri, 29 Dec 2006 10:13:35 +0000 celestar (svn r7608) [cbh] - Merge with trunk r7593:7607 because I need 7607 here custombridgeheads
Thu, 28 Dec 2006 17:30:06 +0000 celestar (svn r7598) [cbh] - Codechange: Remove the functions IsTunnel() and IsBridge() as they are no longer needed. custombridgeheads
Thu, 28 Dec 2006 17:21:22 +0000 celestar (svn r7597) [cbh] - Codechange: Remove MP_TUNNELBRIDGE and introduce three new TileTypes: MP_TUNNEL, MP_STREET_BRIDGE, MP_RAILWAY_BRIDGE custombridgeheads
Wed, 27 Dec 2006 12:38:02 +0000 celestar (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
Thu, 28 Sep 2006 18:42:35 +0000 peter1138 (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
Sat, 22 Jul 2006 08:59:52 +0000 tron (svn r5582) Add and use AxisToTrack{Bits,}()
Wed, 07 Jun 2006 19:35:21 +0000 tron (svn r5155) - Remove the bridge branch merge (revision r5070)
Sun, 04 Jun 2006 16:04:15 +0000 tron (svn r5101) Add a function to convert an axis and a flag for north/south into a DiagDirection. Use it for bridge ramps and ship depots
Fri, 02 Jun 2006 13:05:41 +0000 celestar (svn r5070) Merged the bridge branch
Fri, 07 Apr 2006 08:42:30 +0000 celestar (svn r4311) -Fix/Codechange: Clear the railtype when removing rail under a bridge. FS#103 exhibited this problem
Thu, 30 Mar 2006 09:29:01 +0000 tron (svn r4166) Sprinkle several map accessors with assert()s
Wed, 29 Mar 2006 16:30:26 +0000 celestar (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas.
Thu, 16 Mar 2006 15:16:27 +0000 tron (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
Thu, 16 Mar 2006 10:00:50 +0000 tron (svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper
Thu, 16 Mar 2006 06:06:05 +0000 tron (svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable
Thu, 16 Mar 2006 05:28:15 +0000 tron (svn r3898) Add functions to find a bridge end starting at a middle tile
Wed, 15 Mar 2006 17:27:15 +0000 tron (svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors
Wed, 15 Mar 2006 16:44:50 +0000 tron (svn r3887) Add a function to get the other bridge end when you're at a bridge ramp
Wed, 15 Mar 2006 07:10:41 +0000 tron (svn r3877) Add functions to turn a tile into a rail/road bridge ramp/middle part
Tue, 14 Mar 2006 12:00:11 +0000 tron (svn r3857) Add and use GetBridgeRampDirection()
Mon, 13 Mar 2006 12:55:20 +0000 tron (svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges