ttd.dsp
Thu, 16 Dec 2004 14:57:25 +0000 truelight (svn r1135) -Fix: added map.c/h to vc6 project file (bociusz)
Sun, 12 Dec 2004 17:32:32 +0000 truelight (svn r1029) -Update: also added md5.h to vc6 / vc.net project files (bociusz)
Sun, 12 Dec 2004 17:22:02 +0000 truelight (svn r1028) -Update: updated MSVC6 project file (bociusz)
Sat, 04 Dec 2004 18:16:20 +0000 truelight (svn r944) -Updated vc6 project file (Hackykid)
Wed, 17 Nov 2004 20:30:34 +0000 darkvater (svn r666) -Added missing sprite.c for VS6 project file
Wed, 17 Nov 2004 18:49:55 +0000 dominik (svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h
Sun, 12 Sep 2004 20:28:52 +0000 signde (svn r222) -Fix: Added network.h and console_cmd.c to MSVC6 Project
Mon, 06 Sep 2004 18:15:13 +0000 darkvater (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
Sun, 05 Sep 2004 17:11:00 +0000 darkvater (svn r161) -Fix: added missing file to project and solved wrong type bug
Tue, 24 Aug 2004 08:34:28 +0000 dominik (svn r127) New feature: ingame console. (sign_de)
Fri, 20 Aug 2004 21:50:54 +0000 orudge (svn r98) Updated MSVC6 project with new AI files
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN