rubidium [Thu, 28 Jun 2007 14:31:46 +0000] rev 5520
(svn r10374) [0.5] -Backport from trunk (r10333, r10336, r10337, r10345, 10346, 10368):
- Fix: Waypoints could be renamed when you are not the owner (r10368)
- Fix: The 'old' pathfinders (OPF and NPF) for road vehicles could not find a path when in a tunnel [FS#290] (r10345, r10346)
- Fix: Only add the autoreplace menu when autoreplace actually knows about the group [FS#880] (r10337)
- Fix: Signal state sometimes not properly set when the signal "pathfinder" reached the end of a line [FS#910] (r10336)
- Fix: News messages were shown over the endgame/highscore windows [FS#943] (r10333)
rubidium [Thu, 28 Jun 2007 14:11:00 +0000] rev 5519
(svn r10373) [0.5] -Backport from trunk (r10306, r10311, r10317, r10339, r10344):
- Fix: Acceleration for trains on slopes is not calculated properly [FS#786] (r10317, r10344)
- Fix: Rail could be destroyed when building tunnels (r10306)
rubidium [Thu, 28 Jun 2007 13:58:39 +0000] rev 5518
(svn r10372) [0.5] -Backport from trunk (r10288, r10290, r10293, r10294, r10295, r10347, r10348):
- Feature: Make the client list window (for network games) stickyable (r10293)
- Fix: Smooth economy did not close primary industries and it allowed increasing of production of industries that should not have rising productions (r10290, r10347, r10348)
- Fix: Flush the output of the dedicated server console (r10295)
- Fix: The "pause" key did not work in the scenario editor (r10294)
- Fix: Age non-front engines too (so when you move engines around in the depot they do not get age 0 when they are much older [FS#202] (r10288)
orudge [Sun, 24 Jun 2007 18:26:50 +0000] rev 5517
(svn r10307) [0.5] -Fix: Got 0.5 compiling on OS/2 again
truelight [Fri, 22 Jun 2007 22:15:49 +0000] rev 5516
(svn r10285) [0.5] -Backport from trunk (r10284):
- Fix: don't make everyone spectator if 1 joining client failed to create new company (r10284)
rubidium [Fri, 22 Jun 2007 21:06:51 +0000] rev 5515
(svn r10282) [0.5] -Fix: compilation without networking support.
[0.5] -Fix: crashes with subsidy messages when using Korean as language.
glx [Fri, 22 Jun 2007 20:20:36 +0000] rev 5514
(svn r10281) [0.5] -Backport from trunk (r10186, r10229, r10251):
- Fix: [Windows] Do not mess desktop when using ALT-TAB [FS#876] (r10251, r10186)
- Cleanup: removed duplicate include (r10229)
rubidium [Fri, 22 Jun 2007 20:12:09 +0000] rev 5513
(svn r10280) [0.5] -Backport from trunk (r10109, r10219, r10222, r10230, r10246, r10258):
- Fix: Do not look in every direction for tunnels when building one, one direction is enough (r10258)
- Fix: Take the age of the front vehicle for station rating (r10246)
- Fix: Terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal [FS#594] (r10240)
- Fix: Only 2 trains could crash at one time as collision checking stopped on the first hit. This could technically cause desyncs in network games as the collision hash order is not guaranteed [FS#892] (r10222)
- Fix: Land under foundations was terraform when it shouldn't be terraformed [FS#882, FS#890] (r10219)
- Fix: Some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD) [FS#838] (r10109)
rubidium [Fri, 22 Jun 2007 20:08:37 +0000] rev 5512
(svn r10279) [0.5] -Backport from trunk (r10139, r10153, r10154, r10155, r10165, r10187):
- Fix: Do not make a 270 degree turn on the international airport when a 90 degree turn is enough (r10187)
- Fix: Crash when trying to get the aircraft movement state of an aircraft going to a just deleted airport [FS#874] (r10165)
- Fix: Airports did not flood when there are aircraft on the airport [FS#601] (r10155)
- Fix: Some vehicles were not drawn when having a high resolution and a high zoom-out level [FS#870] (r10154)
- Fix: Vehicles disappear when crossing certain tiles [FS#869] (r10153)
- Fix: OpenTTD assumes that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1 (r10139)
rubidium [Fri, 22 Jun 2007 20:06:59 +0000] rev 5511
(svn r10277) [0.5] -Backport from trunk (10116, r10128, r10130, r10131, r10137, r10138):
- Feature: console command to get the current game date (r10137)
- Fix: When you got a sufficiently small resolution, there is a possibility for a division by zero when a sound is played (r10138)
- Fix: When removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water [FS#810] (r10131)
- Fix: SetCurrentGrfLangID returned the wrong language ids for most languages (r10130)