Thu, 15 Feb 2007 22:00:17 +0000(svn r8751) -Fix [lang]: deleted .news and .subs strings causing lang compilation error
KUDr [Thu, 15 Feb 2007 22:00:17 +0000] rev 6354
(svn r8751) -Fix [lang]: deleted .news and .subs strings causing lang compilation error

Thu, 15 Feb 2007 22:00:04 +0000(svn r8750) -Fix (r8747): PLANES defined in wingdi.h caused compilation error under Win32. Changed to AIRPLANES
KUDr [Thu, 15 Feb 2007 22:00:04 +0000] rev 6353
(svn r8750) -Fix (r8747): PLANES defined in wingdi.h caused compilation error under Win32. Changed to AIRPLANES

Thu, 15 Feb 2007 20:58:45 +0000(svn r8749) -Regression r8331: fixed signed/unsigned issue that could create too many lines in build vehicle windows and crash the game
bjarni [Thu, 15 Feb 2007 20:58:45 +0000] rev 6352
(svn r8749) -Regression r8331: fixed signed/unsigned issue that could create too many lines in build vehicle windows and crash the game

Thu, 15 Feb 2007 20:35:45 +0000(svn r8748) -Fix
tron [Thu, 15 Feb 2007 20:35:45 +0000] rev 6351
(svn r8748) -Fix

-Codechange: Do not hardcode the airports with a short airstrip anymore, but make it a flag in AirportFTAClass

Thu, 15 Feb 2007 20:16:33 +0000(svn r8747) -Fix
tron [Thu, 15 Feb 2007 20:16:33 +0000] rev 6350
(svn r8747) -Fix

-Codechange: Make the encoding of accepted aircraft types of airports a bit more sensible and move the enum into struct AirportFTAClass

Thu, 15 Feb 2007 17:51:39 +0000(svn r8746) -Regression r8331: build train window could sort incorrectly by EngineID with certain newGRF sets
bjarni [Thu, 15 Feb 2007 17:51:39 +0000] rev 6349
(svn r8746) -Regression r8331: build train window could sort incorrectly by EngineID with certain newGRF sets

Thu, 15 Feb 2007 16:15:00 +0000(svn r8745) [PSP] -Add: added a CSleep() for PSP
truelight [Thu, 15 Feb 2007 16:15:00 +0000] rev 6348
(svn r8745) [PSP] -Add: added a CSleep() for PSP

Thu, 15 Feb 2007 10:21:00 +0000(svn r8744) -Fix(r654/2105): Call GetFirstVehicleInChain only for trains, and assert the vehicle type in that function. Not a critical error, but it does increase game performance by up to 10% when playing a large game (many vehicles) with aircraft/road vehicle newgrfs loaded.
celestar [Thu, 15 Feb 2007 10:21:00 +0000] rev 6347
(svn r8744) -Fix(r654/2105): Call GetFirstVehicleInChain only for trains, and assert the vehicle type in that function. Not a critical error, but it does increase game performance by up to 10% when playing a large game (many vehicles) with aircraft/road vehicle newgrfs loaded.

Thu, 15 Feb 2007 07:43:06 +0000(svn r8743) -Fix
tron [Thu, 15 Feb 2007 07:43:06 +0000] rev 6346
(svn r8743) -Fix

-Codechange: Add a Z adjustment attribute for helicopter pads to AirportFTAClass to get rid of some special cases for oilrigs and heliports

Thu, 15 Feb 2007 07:08:22 +0000(svn r8742) -Update: WebTranslator2 update to 2007-02-15 08:05:58
miham [Thu, 15 Feb 2007 07:08:22 +0000] rev 6345
(svn r8742) -Update: WebTranslator2 update to 2007-02-15 08:05:58
american - 3 fixed by WhiteRabbit (3)
brazilian_portuguese - 2 fixed, 7 changed by tucalipe (9)
czech - 3 fixed, 3 deleted, 1 changed by Hadez (7)
estonian - 3 fixed by vermon (3)
french - 3 fixed, 13 changed by Skiper (16)
german - 3 fixed by moewe2 (3)
icelandic - 122 fixed, 11 changed by scrooge (133)
polish - 3 fixed by meush (3)
portuguese - 3 fixed by izhirahider (3)
simplified_chinese - 3 fixed by Fishingsnow (3)
slovenian - 3 fixed, 1 deleted by Necrolyte (4)
spanish - 4 fixed by eusebio (4)
swedish - 4 fixed by daishan (4)
traditional_chinese - 3 fixed by sam0737 (3)