belugas [Thu, 09 Nov 2006 18:31:06 +0000] rev 5065
(svn r7121) -Fix(r1): Tell the town that this player has built a statue only if it really did happened
Darkvater [Thu, 09 Nov 2006 13:03:34 +0000] rev 5064
(svn r7120) -Fix (r6631): A town size of 0 in the scenario editor is a random size. So to get a size
you need it between 1 and 3 and therefore there is no one-on-one correspondence between
widget-numbers and town-size. Based on a patch by Maedhros
miham [Wed, 08 Nov 2006 18:31:35 +0000] rev 5063
(svn r7116) WebTranslator2 update to 2006-11-08 19:31:08
ukrainian - 7 fixed, 18 changed by znikoz (25)
peter1138 [Wed, 08 Nov 2006 17:44:17 +0000] rev 5062
(svn r7115) -Fix [FS#371]: Cloning a vehicle that has been refitted would incur the expense as running costs, not new vehicles.
peter1138 [Wed, 08 Nov 2006 12:28:57 +0000] rev 5061
(svn r7114) -Codechange: [NewStations] Free up custom station layouts
peter1138 [Wed, 08 Nov 2006 12:17:14 +0000] rev 5060
(svn r7113) -Codechange: [NewStations] Add support for copying custom station layouts
peter1138 [Wed, 08 Nov 2006 10:09:46 +0000] rev 5059
(svn r7112) -Codechange (r7106): Improve the test for determining if the rail type should be converted
tron [Wed, 08 Nov 2006 09:18:27 +0000] rev 5058
(svn r7111) After checking p1 in CmdBuildSingleRail() assign it to a variable railtype instead of using p1 in the function. Also assign p2 to track only after it has been checked for validity
peter1138 [Wed, 08 Nov 2006 08:41:54 +0000] rev 5057
(svn r7110) -Fix: Do not let ships enter partial water tiles under bridges; they will travel up land...
belugas [Wed, 08 Nov 2006 05:05:35 +0000] rev 5056
(svn r7109) -Codechange: use map accessor IsClearWaterTile