tron [Fri, 04 Feb 2005 19:51:43 +0000] rev 1291
(svn r1795) Change CFLAGS for MorphOS (tokai)
tron [Fri, 04 Feb 2005 19:38:04 +0000] rev 1290
(svn r1794) Make the dedicated server compile again under MorphOS (tokai)
tron [Fri, 04 Feb 2005 17:57:07 +0000] rev 1289
(svn r1793) Revert one instance of $(shell) back to ``, because MorphOS does The Wrong Thing(tm) when date is used within $(shell)
tron [Fri, 04 Feb 2005 17:45:11 +0000] rev 1288
(svn r1792) Revert r1761 and set fallback values via ?= for CC and CXX as there seem to be platforms (MorphOS) out there which don't provide some proper defaults.
Use gcc and g++ as defaults, because cc and c++ aren't available either. *sigh*
tron [Fri, 04 Feb 2005 17:14:36 +0000] rev 1287
(svn r1791) Remove the remnants of CMD_DESTROY_INDUSTRY, which was removed a long time ago
tron [Fri, 04 Feb 2005 16:50:18 +0000] rev 1286
(svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
- check if end tile is on the map
- uint -> TileIndex
- if cascades -> switch
truelight [Fri, 04 Feb 2005 15:39:10 +0000] rev 1285
(svn r1789) -Fix: there is no need to save the index, it is done for us
truelight [Fri, 04 Feb 2005 15:31:30 +0000] rev 1284
(svn r1788) -Add: Made RoadStops dynamic. You can now create up to 64k roadstops.
truelight [Fri, 04 Feb 2005 14:45:32 +0000] rev 1283
(svn r1787) -Add: Dynamic signs (euh.. yeah, this means you can built 64k signs)
truelight [Fri, 04 Feb 2005 14:24:23 +0000] rev 1282
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
trains in one game (instead of the 240 which was the current value).
Default max allowed vehicles per type is changed:
Trains: 500 (old 80)
Road: 500 (old 80)
Ships: 200 (old 40)
Aicraft: 300 (old 50)
(Tnx to Celestar and Darkvater for checking the patch)