Tue, 04 Jan 2005 21:45:38 +0000(svn r1380) -Fix: missed widget fixes; thanks Jango and TestMan57
darkvater [Tue, 04 Jan 2005 21:45:38 +0000] rev 894
(svn r1380) -Fix: missed widget fixes; thanks Jango and TestMan57

Tue, 04 Jan 2005 21:28:09 +0000(svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me!
darkvater [Tue, 04 Jan 2005 21:28:09 +0000] rev 893
(svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me!

Tue, 04 Jan 2005 20:19:00 +0000(svn r1378) Fix: train engines are now only replaced if the engine is really set to be replaced and they are replaced to the type that engine type is set to be replaced to (instead of whtat the first engine in the train is set to)
bjarni [Tue, 04 Jan 2005 20:19:00 +0000] rev 892
(svn r1378) Fix: train engines are now only replaced if the engine is really set to be replaced and they are replaced to the type that engine type is set to be replaced to (instead of whtat the first engine in the train is set to)

Tue, 04 Jan 2005 19:49:44 +0000(svn r1377) -Fix: only a server can rename a town in a MP game
darkvater [Tue, 04 Jan 2005 19:49:44 +0000] rev 891
(svn r1377) -Fix: only a server can rename a town in a MP game

Tue, 04 Jan 2005 17:54:16 +0000(svn r1376) fixed an issue where a modified client could try to replace a vehicle to an invalid engine ID and crash the server. Now the server just rejects the request. Also added a check for vehicle ownership, so you should not be able to replace other player's vehicles
bjarni [Tue, 04 Jan 2005 17:54:16 +0000] rev 890
(svn r1376) fixed an issue where a modified client could try to replace a vehicle to an invalid engine ID and crash the server. Now the server just rejects the request. Also added a check for vehicle ownership, so you should not be able to replace other player's vehicles

Tue, 04 Jan 2005 17:11:03 +0000(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
darkvater [Tue, 04 Jan 2005 17:11:03 +0000] rev 889
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.

Tue, 04 Jan 2005 17:04:10 +0000(svn r1374) -Feature: Add sticky item to finances window; sticky remains when requesting big/small window
darkvater [Tue, 04 Jan 2005 17:04:10 +0000] rev 888
(svn r1374) -Feature: Add sticky item to finances window; sticky remains when requesting big/small window
-Moved resize icon in save dialog to bottom-right

Tue, 04 Jan 2005 16:04:28 +0000(svn r1373) -Fix: compilation fix for windows
darkvater [Tue, 04 Jan 2005 16:04:28 +0000] rev 887
(svn r1373) -Fix: compilation fix for windows

Tue, 04 Jan 2005 15:49:30 +0000(svn r1372) -Fix: fixed some GUI glitches introduced with resize-buttons
truelight [Tue, 04 Jan 2005 15:49:30 +0000] rev 886
(svn r1372) -Fix: fixed some GUI glitches introduced with resize-buttons

Tue, 04 Jan 2005 15:06:08 +0000(svn r1370) -Add: added console support for loading maps. Use 'load', 'list_files'
truelight [Tue, 04 Jan 2005 15:06:08 +0000] rev 885
(svn r1370) -Add: added console support for loading maps. Use 'load', 'list_files'
and 'goto_dir' to navigate and load games.