Fri, 21 Apr 2006 03:00:20 +0000(svn r4493) Newgrf : Action 04. Beginning of implementation.
belugas [Fri, 21 Apr 2006 03:00:20 +0000] rev 3601
(svn r4493) Newgrf : Action 04. Beginning of implementation.
Some TODOs left, but the core is there.
Thanks to Peter1138 for code, advice and patience
And to Patchman for letting us define a lot of langids :)

Thu, 20 Apr 2006 22:09:49 +0000(svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).
Darkvater [Thu, 20 Apr 2006 22:09:49 +0000] rev 3600
(svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters).

Thu, 20 Apr 2006 22:09:12 +0000(svn r4490) - Feature: The integer-list parser now accepts a space character as an item seperator next to the comma.
Darkvater [Thu, 20 Apr 2006 22:09:12 +0000] rev 3599
(svn r4490) - Feature: The integer-list parser now accepts a space character as an item seperator next to the comma.

Thu, 20 Apr 2006 22:08:20 +0000(svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.
Darkvater [Thu, 20 Apr 2006 22:08:20 +0000] rev 3598
(svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'.

Thu, 20 Apr 2006 21:19:20 +0000(svn r4488) - Add newgrf_spritegroup.[ch] to MS VS project files
peter1138 [Thu, 20 Apr 2006 21:19:20 +0000] rev 3597
(svn r4488) - Add newgrf_spritegroup.[ch] to MS VS project files

Thu, 20 Apr 2006 21:13:08 +0000(svn r4487) - Codechange: replace the custom currency magic number 23 with a define
peter1138 [Thu, 20 Apr 2006 21:13:08 +0000] rev 3596
(svn r4487) - Codechange: replace the custom currency magic number 23 with a define

Thu, 20 Apr 2006 20:51:57 +0000(svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This
peter1138 [Thu, 20 Apr 2006 20:51:57 +0000] rev 3595
(svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This
reduces the amount of house keeping we do and the chance of memory
leaks.

Thu, 20 Apr 2006 17:04:08 +0000(svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names.
peter1138 [Thu, 20 Apr 2006 17:04:08 +0000] rev 3594
(svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names.

Thu, 20 Apr 2006 13:33:40 +0000(svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used.
peter1138 [Thu, 20 Apr 2006 13:33:40 +0000] rev 3593
(svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used.

Thu, 20 Apr 2006 08:33:42 +0000(svn r4482) WebTranslator2 update to 2006-04-20 10:29:39
miham [Thu, 20 Apr 2006 08:33:42 +0000] rev 3592
(svn r4482) WebTranslator2 update to 2006-04-20 10:29:39
german - 2 fixed, 22 changed by moewe2 (22), Neonox (2)
italian - 76 changed by sidew (76)
norwegian - 38 fixed by oletk (38)
polish - 3 fixed, 10 changed by meush (13)
slovenian - 84 fixed, 1 deleted, 45 changed by christooss (130)