tron [Thu, 20 Jan 2005 18:18:32 +0000] rev 1075
(svn r1576) Clean TileLoopWaterHelper() a bit up
Celestar [Thu, 20 Jan 2005 10:31:59 +0000] rev 1074
(svn r1575) -Fix: Forgot to exit the construction phase for the waypoint window (if
you have newgrfs loaded)
celestar [Thu, 20 Jan 2005 09:12:20 +0000] rev 1073
(svn r1574) -Fix [ 1105281 ] upgrade rail fails when train under bridge
celestar [Thu, 20 Jan 2005 08:36:15 +0000] rev 1072
(svn r1573) -Fix: Station and depot building mode is now terminated if the
corresponding windows are closed [ 1104277 ]
tron [Wed, 19 Jan 2005 21:50:38 +0000] rev 1071
(svn r1572) Remove dead code from ludde's autorail implementation which was left over by revision 1571
dominik [Wed, 19 Jan 2005 20:55:23 +0000] rev 1070
(svn r1571) Feature: Visually enhanced autorail placing
When using the autorail tool, the rail pieces which are going to be build are highlighted.
If a piece is shown in red, this indicates that the slope/rail combination is impossible. It does not tell you if the rail line construction might not be possible because of other obstacles, e.g. houses or water.
tron [Wed, 19 Jan 2005 20:22:10 +0000] rev 1069
(svn r1570) Make the gcc version test work with old versions of test (i.e. don't use the < operator)
darkvater [Wed, 19 Jan 2005 19:32:33 +0000] rev 1068
(svn r1569) -Fix: signed/unsigned mismatch
bjarni [Wed, 19 Jan 2005 19:15:03 +0000] rev 1067
(svn r1568) made an enum of train subtypes to make the code more readable
darkvater [Wed, 19 Jan 2005 13:31:46 +0000] rev 1066
(svn r1567) -Fix: [110452] On horizontal/vertical tracks you are also charged for building/removing signals on the parallel track on the same tile. Signal updating is also correct. (Hackykid)