truelight [Tue, 10 Apr 2007 09:40:36 +0000] rev 5481
(svn r9582) [0.5] -Backport from trunk (r9425, r9437, r9455, r9519):
- Fix: housekeeping in convert rail functions (r9425)
- Fix: dedicated server crashed when the y part of the resolution was less than 10 (r9437)
- Fix: values of diff_custom and snow_line in .cfg weren't checked properly (r9455)
- Fix: free the malloc'd variable, not the pointer to that variable (r9519)
belugas [Mon, 26 Mar 2007 00:20:22 +0000] rev 5480
(svn r9471) [0.5] -Backport from trunk (r9467 & r9469):
Reset the whole currency array while preserving custom one. Also, max data of to_euro is now 300, not 1000, disabling any proper loading of the patch setting
truelight [Sat, 24 Mar 2007 15:16:41 +0000] rev 5479
(svn r9430) [0.5] -Backport r9429: when deleting a vehicle which has shared orders with one more vehicle and no orders, segfaulted
rubidium [Fri, 23 Mar 2007 22:54:19 +0000] rev 5478
(svn r9422) [0.5] -Prepare 0.5 branch for release of 0.5.1-RC2.
rubidium [Fri, 23 Mar 2007 22:44:03 +0000] rev 5477
(svn r9421) [0.5] -Backport from trunk (r9392, r9415, r9420, custom):
- Fix: crashes when the chatbox would be drawn outside of the main window [FS#701] (r9420)
- Language updates (r9392, r9414, custom Simplified Chinese)
rubidium [Wed, 21 Mar 2007 23:06:01 +0000] rev 5476
(svn r9394) [0.5] -Fix (r9343): reading out of an array caused a segmentation fault.
bjarni [Wed, 21 Mar 2007 00:00:08 +0000] rev 5475
(svn r9384) [0.5] -Fix: [MorphOS] updated make release to avoid the need to specify RELEASE when building
rubidium [Tue, 20 Mar 2007 21:12:18 +0000] rev 5474
(svn r9382) [0.5] -Prepare 0.5 branch for release of 0.5.1-RC1.
rubidium [Tue, 20 Mar 2007 20:36:45 +0000] rev 5473
(svn r9380) [0.5] -Backport from trunk (r9378):
- Fix: cancel in password queries reduces amount of players in the network game when they haven't joined the game yet (r9378)
glx [Tue, 20 Mar 2007 00:02:18 +0000] rev 5472
(svn r9358) [0.5] -Backport from trunk (r9055, r9082, r9083, r9084, r9085, r9086):
- Codechange: Change windows unicode handling and allow a pure non-unicode build to function. (r9055)
- Codechange: [win32] Update VS2003 and VS2005 project files to build in UNICODE mode. When making a release it is probably better to make two binaries, one without UNICODE, the other with, guaranteeing full Win9x compatibility (UNICODE with MSLU also works, without it's even better). (r9082)
- Codechange: Be more lenient when trimming UTF-8 strings and don't terminate the string when an invalid encoding is encountered, but only focus on maximum length. (r9083)
- Fix: [win9x] Clipboard paste for Windows95 (doesn't have CF_UNICODETEXT) correctly converts the input to the current locale. (r9084)
- Fix: [win32] Move the initialisation of _codepage (non-UNICODE) to winMain as a dedicated server, or different video driver will not have a win32 messageloop. (r9085)
- Fix: [win32] Rewrite keyboard input and handle all keypresses in a WM_CHAR event. This saves us from doing translation (ToUnicode[Ex], ToAscii[Ex]), and we get free IME-input support as a plus. (r9086)