Fri, 06 Jun 2008 18:25:42 +0000(svn r13395) [NoAI] -Fix [API CHANGE]: Rename AIOrder::GetNumberOfORders to AIOrder::GetOrderCount noai
truebrain [Fri, 06 Jun 2008 18:25:42 +0000] rev 10844
(svn r13395) [NoAI] -Fix [API CHANGE]: Rename AIOrder::GetNumberOfORders to AIOrder::GetOrderCount
[NoAI] -Fix [API CHANGE]: Rename AITown::GetNumHouses to AITown::GetHouseCount
-Note: this to be more uniform with the naming of the other Count() functions

Fri, 06 Jun 2008 09:28:46 +0000(svn r13394) [NoAI] -Fix: make sure Doxygen gives a valid link for SorterType noai
truebrain [Fri, 06 Jun 2008 09:28:46 +0000] rev 10843
(svn r13394) [NoAI] -Fix: make sure Doxygen gives a valid link for SorterType

Fri, 06 Jun 2008 09:21:06 +0000(svn r13393) [NoAI] -Fix [API CHANGE]: return -1 (not 'false') on invalid industry with AIIndustry::NNNTransported() noai
truebrain [Fri, 06 Jun 2008 09:21:06 +0000] rev 10842
(svn r13393) [NoAI] -Fix [API CHANGE]: return -1 (not 'false') on invalid industry with AIIndustry::NNNTransported()

Fri, 06 Jun 2008 09:20:30 +0000(svn r13392) [NoAI] -Fix: comment fix in AITown::GetLocation noai
truebrain [Fri, 06 Jun 2008 09:20:30 +0000] rev 10841
(svn r13392) [NoAI] -Fix: comment fix in AITown::GetLocation

Fri, 06 Jun 2008 00:44:23 +0000(svn r13391) [NoAI] -Add: added AITown.GetNumHouses(), AITown.GetLastMonthProduction(), AITown.GetLastMonthTransported() and AITown.GetMaxProduction() noai
glx [Fri, 06 Jun 2008 00:44:23 +0000] rev 10840
(svn r13391) [NoAI] -Add: added AITown.GetNumHouses(), AITown.GetLastMonthProduction(), AITown.GetLastMonthTransported() and AITown.GetMaxProduction()

Thu, 05 Jun 2008 20:54:52 +0000(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
glx [Thu, 05 Jun 2008 20:54:52 +0000] rev 10839
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().

Thu, 05 Jun 2008 16:55:00 +0000(svn r13389) -Codechange: remove NM_CALLBACK because that information could be gathered from the fact that a callback has been specified. Patch by Cirdan.
rubidium [Thu, 05 Jun 2008 16:55:00 +0000] rev 10838
(svn r13389) -Codechange: remove NM_CALLBACK because that information could be gathered from the fact that a callback has been specified. Patch by Cirdan.

Thu, 05 Jun 2008 12:08:20 +0000(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
peter1138 [Thu, 05 Jun 2008 12:08:20 +0000] rev 10837
(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"

Thu, 05 Jun 2008 11:34:26 +0000(svn r13387) -Fix: industry directory sorting not working correctly (= != ==)
rubidium [Thu, 05 Jun 2008 11:34:26 +0000] rev 10836
(svn r13387) -Fix: industry directory sorting not working correctly (= != ==)

Thu, 05 Jun 2008 11:26:38 +0000(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
rubidium [Thu, 05 Jun 2008 11:26:38 +0000] rev 10835
(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.