Sat, 15 Apr 2006 01:06:53 +0000(svn r4425) Fix bug introduced in r4411 : while IS_BYTE_INSIDE, max value is STRICKLY LESS THEN. This caused airports animations to stay unanimated. Industries were similarly affected.
belugas [Sat, 15 Apr 2006 01:06:53 +0000] rev 3553
(svn r4425) Fix bug introduced in r4411 : while IS_BYTE_INSIDE, max value is STRICKLY LESS THEN. This caused airports animations to stay unanimated. Industries were similarly affected.
Thanks to Richk67 for finding it.
Also, more Gfx define and use.

Fri, 14 Apr 2006 22:29:34 +0000(svn r4424) fixed up polish.txt
miham [Fri, 14 Apr 2006 22:29:34 +0000] rev 3552
(svn r4424) fixed up polish.txt

Fri, 14 Apr 2006 21:30:15 +0000(svn r4420) [WebTranslator2 manual commit (commitscript is under development)]
miham [Fri, 14 Apr 2006 21:30:15 +0000] rev 3551
(svn r4420) [WebTranslator2 manual commit (commitscript is under development)]
polish: massive changes by MeusH

Fri, 14 Apr 2006 18:52:08 +0000(svn r4416) Remove a pointless buffer copy and use strlcpy() instead of snprintf("%s")
tron [Fri, 14 Apr 2006 18:52:08 +0000] rev 3550
(svn r4416) Remove a pointless buffer copy and use strlcpy() instead of snprintf("%s")

Fri, 14 Apr 2006 16:28:24 +0000(svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for the GUI
peter1138 [Fri, 14 Apr 2006 16:28:24 +0000] rev 3549
(svn r4415) Fix bug introduced in r4384 where drawing a default waypoint for the GUI
caused a game crash. This only manifested with some newstations loaded.
Thanks to Richk67 for finding this.

Fri, 14 Apr 2006 15:58:38 +0000(svn r4414) - NewGRF: Don't execute sprite replacements (action 0x0A) in the
peter1138 [Fri, 14 Apr 2006 15:58:38 +0000] rev 3548
(svn r4414) - NewGRF: Don't execute sprite replacements (action 0x0A) in the
initialization stage.

Fri, 14 Apr 2006 12:19:51 +0000(svn r4413) -Fix: fixed a bug which pushed the client back to the main menu when a
truelight [Fri, 14 Apr 2006 12:19:51 +0000] rev 3547
(svn r4413) -Fix: fixed a bug which pushed the client back to the main menu when a
server is in the mainserver-list which sends out illegal signals. Many
tnx to 'test' for finding and isolating the problem.
-Fix: also specify the problem a bit better

Fri, 14 Apr 2006 10:48:54 +0000(svn r4412) When a vehicle is in a depot or tunnel it's always flagged as VS_HIDDEN. So after checking for VS_HIDDEN and the result is false there's no need to check if it's flagged as being in a depot or tunnel
tron [Fri, 14 Apr 2006 10:48:54 +0000] rev 3546
(svn r4412) When a vehicle is in a depot or tunnel it's always flagged as VS_HIDDEN. So after checking for VS_HIDDEN and the result is false there's no need to check if it's flagged as being in a depot or tunnel

Fri, 14 Apr 2006 01:54:07 +0000(svn r4411) CodeChange : Define and use some Gfx for both stations and industries. More are still to come
belugas [Fri, 14 Apr 2006 01:54:07 +0000] rev 3545
(svn r4411) CodeChange : Define and use some Gfx for both stations and industries. More are still to come
Also, a bit of code cleaning, as pointed by Tron

Thu, 13 Apr 2006 17:33:32 +0000(svn r4410) WebTranslator2 daily commit [2006-04-13]
miham [Thu, 13 Apr 2006 17:33:32 +0000] rev 3544
(svn r4410) WebTranslator2 daily commit [2006-04-13]
[hungarian] 6 strings changed by Miham
[french] 21 strings changed by Belugas
[polish] 151 strings changed, 8 strings fixed by Meush