console.c
Mon, 02 May 2005 17:05:59 +0000 Darkvater (svn r2247) - Fix (regression): executing scripts now works (remove newline character(s)).
Mon, 02 May 2005 15:52:19 +0000 Darkvater (svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
Sun, 24 Apr 2005 21:56:46 +0000 Darkvater (svn r2230) Oops, revert wrongly committed local console.c. Also add the endian_target.h and endian_host.h to the ignore list
Sun, 24 Apr 2005 21:44:45 +0000 Darkvater (svn r2229) - Fix: [ 1188777 ] Non-existing sprite #5125 (presignal). The DOS grf file trgi.grf has 6 less sprites than the windows one. This results in some segfaults for certain sprites. Fixed it by added a dummy grf file consisting ofr 6 sprites and loaded when using DOS gfx at the appropiate place.
Sun, 27 Mar 2005 17:20:27 +0000 Darkvater (svn r2092) - Fix: old commands/lines in the console (history) did not show when they used 'special' characters like ??, etc. Diff approved by the code-police.
Thu, 10 Mar 2005 22:03:55 +0000 Darkvater (svn r1987) - Cleanup: remove the last remaining dinosaurs of a dead console
Tue, 22 Feb 2005 14:52:20 +0000 Darkvater (svn r1901) - Fix: unwanted behaviour of the savegame dialog, as well as a bug with a sloppy termination of a string. When any editbox is open, scrolling is disabled. If any new types of editboxes come up, please use SET/CLRBIT of _no_scroll with its unique identifier (ttd.h)
Mon, 21 Feb 2005 18:59:54 +0000 Darkvater (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
Thu, 17 Feb 2005 17:38:17 +0000 tron (svn r1883) -Fix: [1109400] Better test if a string actually contains any console command
Mon, 31 Jan 2005 00:12:44 +0000 darkvater (svn r1747) - Fix: [network] ottd should compile when networking is disabled.
Sun, 30 Jan 2005 16:54:39 +0000 darkvater (svn r1734) - Fix: [ 1112253 ] hijacking of arrow keys, game also scrolled when it was out of focus (dominik)
Sun, 23 Jan 2005 21:42:29 +0000 darkvater (svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed
Sun, 23 Jan 2005 13:09:35 +0000 tron (svn r1610) Remove trailing whitespace (last time ever, i hope)
Sat, 22 Jan 2005 22:47:58 +0000 tron (svn r1596) Add some more statics
Sun, 16 Jan 2005 18:19:33 +0000 darkvater (svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness
Sat, 15 Jan 2005 20:09:16 +0000 truelight (svn r1527) -Add: RCon (Remote Connection). A server can set:
Fri, 14 Jan 2005 19:39:06 +0000 tron (svn r1507) Remove unreachable code
Tue, 11 Jan 2005 23:39:21 +0000 darkvater (svn r1484) -Fix: [1099197] scrolling through console sometimes crashed the whole game. Also added MarkWholeScreenDirty() to have redrawing of console resize instant (sign_de)
Sun, 09 Jan 2005 21:25:44 +0000 tron (svn r1451) Fix some of the signed/unsigned comparison warnings
Sat, 08 Jan 2005 00:48:10 +0000 darkvater (svn r1420) -Fix: Console alias, load_game functionality and load fix (sign_de)
Wed, 15 Dec 2004 21:30:20 +0000 darkvater (svn r1110) -Fix: Empty console commands were executed and returned error message (sign_de for GeniusDex)
Wed, 15 Dec 2004 00:31:08 +0000 darkvater (svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
Tue, 14 Dec 2004 20:27:00 +0000 truelight (svn r1090) -Fix: Made the _openttd_revision variable global, and with that
Tue, 14 Dec 2004 17:06:54 +0000 dominik (svn r1083) Fix: the console "script" command saves all output to the textfile, not only printf stuff (sign_de)
Mon, 13 Dec 2004 22:13:02 +0000 dominik (svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de)
Mon, 13 Dec 2004 20:45:55 +0000 dominik (svn r1073) - condebugger extended a bit [shows the commandline] (sign_de)
Mon, 13 Dec 2004 18:51:08 +0000 truelight (svn r1065) -Add: [Console] Alias support. Type 'list_aliases' to show them all (sign_de)
Mon, 13 Dec 2004 09:01:24 +0000 truelight (svn r1042) -Fix: [Network] Hopefully enabled revision-check for windows (somehow
Sun, 05 Dec 2004 12:25:25 +0000 truelight (svn r954) -Fix: [Console] Hook fixes (sign_de)
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk
Sat, 27 Nov 2004 21:28:51 +0000 tron (svn r843) Remove redundant variable assignments and function calls
Thu, 25 Nov 2004 10:47:30 +0000 tron (svn r815) Include strings.h only in the files which need it.
Tue, 21 Sep 2004 21:40:59 +0000 darkvater (svn r307) -Fix: Several potential buffer-overflow fixes, and removal of 'magic-numbers' in favour of constants. (Tron)
Sun, 19 Sep 2004 15:24:45 +0000 darkvater (svn r295) -Fix: Rewrite and fix of console stuff, including marking (XXX) of areas that require further investigation (Tron)
Fri, 17 Sep 2004 09:51:44 +0000 signde (svn r280) -Fix: ^M removement in console.c
Fri, 17 Sep 2004 06:06:47 +0000 signde (svn r279) -Feature: [WIN32] Console now allows to paste data from the clipboard [ctrl + v]
Tue, 14 Sep 2004 16:30:33 +0000 truelight (svn r249) -Fix: warning fix in console.c/h (Tron)
Tue, 14 Sep 2004 16:10:20 +0000 darkvater (svn r248) -Feature: console script files "exec myscript.file"
Mon, 13 Sep 2004 06:56:30 +0000 signde (svn r230) -Feature: IConsoleWarning for warning messages
Sun, 12 Sep 2004 23:35:01 +0000 darkvater (svn r229) -Fix: Some more const stuff fixed .(Tron)
Sun, 12 Sep 2004 22:14:45 +0000 darkvater (svn r227) -Fix: Sorry, broke console commands
Sun, 12 Sep 2004 22:03:14 +0000 darkvater (svn r224) -Fix: Music now finally works on WinXP. DirectMusic is now default for an OS >= WinNT4 (WinNT4, Win2k, WinXP), and MIDI driver for lower OS's (Win95, Win98, WinME, etc).
Sun, 12 Sep 2004 21:49:38 +0000 darkvater (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
Sun, 12 Sep 2004 20:15:18 +0000 signde (svn r221) -Feature: console command and variable hooking
Sun, 12 Sep 2004 10:23:35 +0000 signde (svn r210) -Fix: Console key closes window in front
Sat, 11 Sep 2004 19:18:30 +0000 darkvater (svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost wagons. But now users can at least fix this problem. Consolecommand: "resetengines"
Fri, 10 Sep 2004 19:02:27 +0000 truelight (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Tue, 07 Sep 2004 21:48:09 +0000 darkvater (svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)
Mon, 06 Sep 2004 21:27:26 +0000 darkvater (svn r170) -Fix: [1022902] network fix .. console fix bug [1018523]. Fixes some variable initialization errors and a console.h warning (sign_de)
Wed, 25 Aug 2004 22:11:41 +0000 darkvater (svn r142) -Feature development: [1016299] Console Rev #3 allowes variable references and has a new commandline buffer (sign_de)
Wed, 25 Aug 2004 08:55:53 +0000 dominik (svn r137) Fix: console sometime didn't open (sign_de)
Tue, 24 Aug 2004 22:41:42 +0000 darkvater (svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
Tue, 24 Aug 2004 11:53:30 +0000 dominik (svn r130) Change: hotkey for console is Backquote (the key left to '1', regardless of keyboard layout
Tue, 24 Aug 2004 08:34:28 +0000 dominik (svn r127) New feature: ingame console. (sign_de)