road_cmd.c
Tue, 23 Nov 2004 22:36:11 +0000 tron (svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.
Sun, 21 Nov 2004 10:49:40 +0000 tron (svn r724) Remove restriction that a tile can only accept 3 cargo types.
Sun, 14 Nov 2004 19:44:06 +0000 tron (svn r607) -Patch: [ 985102 ] static cleanup
Fri, 05 Nov 2004 23:12:33 +0000 tron (svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
Tue, 14 Sep 2004 01:21:07 +0000 darkvater (svn r242) -Fix: Pathfinding bug for road vehicles introduced in r160 fixed (blathijs)
Sun, 12 Sep 2004 21:49:38 +0000 darkvater (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
Sat, 11 Sep 2004 14:48:31 +0000 darkvater (svn r205) -Fix: [1026271] Vehicle depots not transparent with transparent buildings.
Sat, 11 Sep 2004 09:55:19 +0000 truelight (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
Sun, 05 Sep 2004 16:15:22 +0000 truelight (svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
Fri, 03 Sep 2004 17:57:27 +0000 darkvater (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
Fri, 20 Aug 2004 09:32:32 +0000 truelight (svn r85) -Add: initial commit of new AI (enable in Patch menu)
Tue, 17 Aug 2004 09:23:25 +0000 darkvater (svn r73) -Fix: Wrong building of road-slopes for a future AI/Town
Fri, 13 Aug 2004 18:27:33 +0000 dominik (svn r40) Final slope graphics fix
Wed, 11 Aug 2004 22:07:08 +0000 darkvater (svn r23) -Some omments on the code (blathijs)
Tue, 10 Aug 2004 18:35:43 +0000 dominik (svn r14) Fix: railroad crossings on slopes are now possible
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN