Fri, 23 Nov 2007 02:44:05 +0000(svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.
egladil [Fri, 23 Nov 2007 02:44:05 +0000] rev 8439
(svn r11498) -Add [FS#1411]: [OSX] Added support for using Quartz instead of Quickdraw in windowed mode on OS X 10.4 and higher. Based on a patch by blackis.

Thu, 22 Nov 2007 22:54:49 +0000(svn r11495) -Fix (r11493): some compilers fail to show warnings when they should.
rubidium [Thu, 22 Nov 2007 22:54:49 +0000] rev 8438
(svn r11495) -Fix (r11493): some compilers fail to show warnings when they should.

Thu, 22 Nov 2007 22:37:06 +0000(svn r11494) -Fix [FS#1461] (r11450): cargo translation table was now loaded too late ;)
glx [Thu, 22 Nov 2007 22:37:06 +0000] rev 8437
(svn r11494) -Fix [FS#1461] (r11450): cargo translation table was now loaded too late ;)

Thu, 22 Nov 2007 22:34:30 +0000(svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done.
rubidium [Thu, 22 Nov 2007 22:34:30 +0000] rev 8436
(svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done.

Thu, 22 Nov 2007 21:48:17 +0000(svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).
egladil [Thu, 22 Nov 2007 21:48:17 +0000] rev 8435
(svn r11492) -Codechange: [OSX] Split the cocoa video driver into several files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier).

Thu, 22 Nov 2007 19:55:54 +0000(svn r11491) -Update: WebTranslator2 update to 2007-11-22 20:55:02
miham [Thu, 22 Nov 2007 19:55:54 +0000] rev 8434
(svn r11491) -Update: WebTranslator2 update to 2007-11-22 20:55:02
brazilian_portuguese - 5 fixed by tucalipe (5)
catalan - 5 fixed by arnaullv (5)
czech - 5 fixed by Hadez (5)
danish - 6 fixed, 3 changed by MiR (9)
dutch - 5 fixed by habell (5)
french - 5 fixed by glx (5)
italian - 2 fixed by lorenzodv (2)
japanese - 5 fixed by ickoonite (5)
korean - 58 fixed by leejaeuk5 (58)
slovak - 5 fixed, 86 changed by lengyel (91)
slovenian - 5 fixed by Necrolyte (5)
spanish - 5 fixed by eusebio (5)
swedish - 5 fixed by daishan (5)
turkish - 5 fixed by jnmbk (5)

Thu, 22 Nov 2007 18:01:51 +0000(svn r11490) -Codechange: Split the math functions to their own header
skidd13 [Thu, 22 Nov 2007 18:01:51 +0000] rev 8433
(svn r11490) -Codechange: Split the math functions to their own header
-Codechange: Replace the rest of the math macros with functions

Wed, 21 Nov 2007 19:18:34 +0000(svn r11489) -Fix r11488: Somehow the code was added multiple times
skidd13 [Wed, 21 Nov 2007 19:18:34 +0000] rev 8432
(svn r11489) -Fix r11488: Somehow the code was added multiple times

Wed, 21 Nov 2007 19:13:38 +0000(svn r11488) -Codechange: Spilt the random functions out to seperate file
skidd13 [Wed, 21 Nov 2007 19:13:38 +0000] rev 8431
(svn r11488) -Codechange: Spilt the random functions out to seperate file
-Codechange: Make the mersenne twister more readable
-Codechange: Unify the seeding process of random

Wed, 21 Nov 2007 13:50:36 +0000(svn r11487) -Fix (r11435): move the list of vehicles a bit higher in the player GUI
smatz [Wed, 21 Nov 2007 13:50:36 +0000] rev 8430
(svn r11487) -Fix (r11435): move the list of vehicles a bit higher in the player GUI