bjarni [Thu, 31 Aug 2006 09:40:10 +0000] rev 4476
(svn r6261) -Fix r6246: fixed sprite related crash related to other player's vehicle list windows (spotted by Darkvater)
tron [Thu, 31 Aug 2006 08:36:31 +0000] rev 4475
(svn r6260) Improve readability
tron [Thu, 31 Aug 2006 08:16:28 +0000] rev 4474
(svn r6259) Extract the axis directly, don't use a trinary operator
tron [Thu, 31 Aug 2006 08:11:08 +0000] rev 4473
(svn r6258) Reduce the number of induction variables and inner scopes for clarity
tron [Thu, 31 Aug 2006 07:52:20 +0000] rev 4472
(svn r6257) Use memcmp() to check the MD5 sum instead of using a home brewed loop
tron [Thu, 31 Aug 2006 07:49:34 +0000] rev 4471
(svn r6256) if () cascades -> switch ()
tron [Thu, 31 Aug 2006 07:29:19 +0000] rev 4470
(svn r6255) Simplify drawing of catenary in depots
tron [Thu, 31 Aug 2006 07:13:36 +0000] rev 4469
(svn r6254) if () cascade -> switch ()
tron [Thu, 31 Aug 2006 07:09:13 +0000] rev 4468
(svn r6253) Comment out code with #if 0, not //. Join statements which needlessly span many lines into fewer lines
tron [Thu, 31 Aug 2006 07:01:26 +0000] rev 4467
(svn r6252) Replace a comglomerate of ifs for animated station tiles by a small table and a loop iterating over it