Sun, 11 Mar 2007 14:17:53 +0000(svn r9115) -Fix [FS#622]: make clear in the tooltips when the canal build tool (in the scenario editor) makes flooding water (ocean).
rubidium [Sun, 11 Mar 2007 14:17:53 +0000] rev 6617
(svn r9115) -Fix [FS#622]: make clear in the tooltips when the canal build tool (in the scenario editor) makes flooding water (ocean).

Sun, 11 Mar 2007 11:57:11 +0000(svn r9112) -Feature r9111: scrollwheel scrolling can now also scroll the smallmap
bjarni [Sun, 11 Mar 2007 11:57:11 +0000] rev 6616
(svn r9112) -Feature r9111: scrollwheel scrolling can now also scroll the smallmap

Sun, 11 Mar 2007 10:55:35 +0000(svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
bjarni [Sun, 11 Mar 2007 10:55:35 +0000] rev 6615
(svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming
Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting
appears to depend on what kind of mouse is in use (mighty mouse or touchpad)

Sun, 11 Mar 2007 02:53:44 +0000(svn r9108) -Fix(9093) : MSVC was a bit unhappy with some of the type changes. So basically, widening the types makes the difference
belugas [Sun, 11 Mar 2007 02:53:44 +0000] rev 6614
(svn r9108) -Fix(9093) : MSVC was a bit unhappy with some of the type changes. So basically, widening the types makes the difference

Sun, 11 Mar 2007 01:22:21 +0000(svn r9106) -Documentation: forgotten usage of m2 (storing TownID) in statue unmovable tile type
belugas [Sun, 11 Mar 2007 01:22:21 +0000] rev 6613
(svn r9106) -Documentation: forgotten usage of m2 (storing TownID) in statue unmovable tile type

Sat, 10 Mar 2007 21:44:22 +0000(svn r9105) -Fix [FS#629]: disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flooding water at height level 0.
rubidium [Sat, 10 Mar 2007 21:44:22 +0000] rev 6612
(svn r9105) -Fix [FS#629]: disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flooding water at height level 0.

Sat, 10 Mar 2007 20:05:31 +0000(svn r9104) -Fix(r9080, r9081): UINT32_MAX is undefined on MSVC, std::numeric_limits doesn't exist in gcc 2.95 (MorphOS), so back to tree and use ~0 instead (peter1138)
KUDr [Sat, 10 Mar 2007 20:05:31 +0000] rev 6611
(svn r9104) -Fix(r9080, r9081): UINT32_MAX is undefined on MSVC, std::numeric_limits doesn't exist in gcc 2.95 (MorphOS), so back to tree and use ~0 instead (peter1138)

Sat, 10 Mar 2007 16:21:29 +0000(svn r9102) -Codechange: (NewGRF) Apply cargo translation table to vehicle refit masks
peter1138 [Sat, 10 Mar 2007 16:21:29 +0000] rev 6610
(svn r9102) -Codechange: (NewGRF) Apply cargo translation table to vehicle refit masks

Sat, 10 Mar 2007 12:10:00 +0000(svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
truelight [Sat, 10 Mar 2007 12:10:00 +0000] rev 6609
(svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
-Change: store news_display_opt in his own section, so it is no longer stored as uint in openttd.cfg (allows adding news-types easier)

Sat, 10 Mar 2007 10:08:38 +0000(svn r9094) -Codechange: Don't set up refit masks for engine types not in the current climate, and exclude engine types if their cargo type is invalid and they have no refittable type.
peter1138 [Sat, 10 Mar 2007 10:08:38 +0000] rev 6608
(svn r9094) -Codechange: Don't set up refit masks for engine types not in the current climate, and exclude engine types if their cargo type is invalid and they have no refittable type.