truelight [Tue, 01 Feb 2005 18:32:01 +0000] rev 1260
(svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
you have that amount of towns in a map ;))
truelight [Tue, 01 Feb 2005 18:30:11 +0000] rev 1259
(svn r1763) -Add: pool.c / pool.h: generalized routines for dynamic arrays (MemoryPools)
truelight [Tue, 01 Feb 2005 17:48:20 +0000] rev 1258
(svn r1762) -Codechange: renamed 'MemoryPool' to 'SettingsMemoryPool' (we need
MemoryPool for general-dynamic-arrays)
tron [Tue, 01 Feb 2005 16:57:16 +0000] rev 1257
(svn r1761) Don't set CC and CXX
If somebody tried to use alternate compilers via an environment variable the assignment in the Makefile simply overwrote that.
celestar [Tue, 01 Feb 2005 09:47:18 +0000] rev 1256
(svn r1760) -Fix: [ 1113399 ] Game no longer crashes when right-clicking a disabled Full Load button
miham [Tue, 01 Feb 2005 09:36:07 +0000] rev 1255
(svn r1759) Daily/Weekly/Monthly langfile updates
tron [Tue, 01 Feb 2005 05:28:18 +0000] rev 1254
(svn r1758) Replace `` with $(shell), because the latter is only evaluated once instead of over and over again
tron [Mon, 31 Jan 2005 22:17:15 +0000] rev 1253
(svn r1757) Stop the new AI from trying to build its HQ on non-existent tiles
tron [Mon, 31 Jan 2005 21:57:05 +0000] rev 1252
(svn r1756) Cleanup: if cascade -> switch, uint -> TileIndex
tron [Mon, 31 Jan 2005 19:22:44 +0000] rev 1251
(svn r1755) Trim trailing whitespace