bjarni [Fri, 28 Jan 2005 17:31:42 +0000] rev 1203
(svn r1707) - Feature: [autoreplace] road vehicles now tries to find a depot if they needs to be replaced
tron [Fri, 28 Jan 2005 15:31:04 +0000] rev 1202
(svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()
These scale a number relative to the map size/circumference.
Use them to scale the amount of map objects.
Of course at the moment they return just the input, because there are no bigger/smaller maps yet.
dominik [Fri, 28 Jan 2005 12:21:04 +0000] rev 1201
(svn r1705) Sign owner variable is a byte, not int32 of course
dominik [Fri, 28 Jan 2005 12:20:06 +0000] rev 1200
(svn r1704) - Fix: [newgrf] rotors of custom helicopters are displayed correctly in the hangar window
dominik [Fri, 28 Jan 2005 09:30:19 +0000] rev 1199
(svn r1703) - Fix: Scrolling with the arrow keys is now smooth and it now also scrolls exactly in tile direction if e.g. up and left are pressed
dominik [Fri, 28 Jan 2005 08:56:43 +0000] rev 1198
(svn r1702) - Fix: [ 1110407 ] Game does not crash any more when a newgrf file doesn't exist
tron [Thu, 27 Jan 2005 21:18:03 +0000] rev 1197
(svn r1701) Style police ^^
bjarni [Thu, 27 Jan 2005 21:00:05 +0000] rev 1196
(svn r1700) - Fix: Hacked clients can no longer be used to build vehicles that are not available yet (Hackykid)
bjarni [Thu, 27 Jan 2005 20:38:19 +0000] rev 1195
(svn r1699) - Feature [autoreplace] a plane will now go to the hangar right after landing if it needs to be replaced
- Fix [autoreplace] fixed a typo that could prevent autoreplaced aircraft from automatically go to a hangar
bjarni [Thu, 27 Jan 2005 15:43:44 +0000] rev 1194
(svn r1698) - Feature [autoreplace] helicopters will now go to the nearest hangar if they are set to autoreplace and don't have any airport with a hangar in
schedule