Wed, 06 Apr 2005 09:34:56 +0000(svn r2155) - Fix: Company value was $2 when value more than an int32 could handle (use max64 instead of max)
Darkvater [Wed, 06 Apr 2005 09:34:56 +0000] rev 1651
(svn r2155) - Fix: Company value was $2 when value more than an int32 could handle (use max64 instead of max)

Tue, 05 Apr 2005 22:06:02 +0000(svn r2154) - Fix: [NPF] Vehicles should no longer try to drive through the back of depots and road stations.
matthijs [Tue, 05 Apr 2005 22:06:02 +0000] rev 1650
(svn r2154) - Fix: [NPF] Vehicles should no longer try to drive through the back of depots and road stations.
- Add: GetDepotDirection() wrapper function.
- Fix: [NPF] Ships can now actually reach buoys.

Tue, 05 Apr 2005 21:09:36 +0000(svn r2153) - Fix: [ 1173690 ] Path displaying as "C:\\" in saveload window win32-only (glx)
darkvater [Tue, 05 Apr 2005 21:09:36 +0000] rev 1649
(svn r2153) - Fix: [ 1173690 ] Path displaying as "C:\\" in saveload window win32-only (glx)

Tue, 05 Apr 2005 21:03:30 +0000(svn r2152) - Fix: Chatbar in MP games is now on-top of the news window.
darkvater [Tue, 05 Apr 2005 21:03:30 +0000] rev 1648
(svn r2152) - Fix: Chatbar in MP games is now on-top of the news window.
- CodeChange: Introduction of SendWindowMessage() where a window can send another window a message (ala windows style msg, wparam, lparam). Messages can be sent by windowclass and by windowpointer.
- CodeChange: IsVitalWindow() simplifies a lot of checks for window handling that need to know what windows it can close, or be on top of, etc.

Tue, 05 Apr 2005 20:52:55 +0000(svn r2151) [Translations] Updated translations (36 strs/2 langs)
miham [Tue, 05 Apr 2005 20:52:55 +0000] rev 1647
(svn r2151) [Translations] Updated translations (36 strs/2 langs)

Mon, 04 Apr 2005 21:25:15 +0000(svn r2150) [Translations] Updated translations (14 strs/10 langs)
miham [Mon, 04 Apr 2005 21:25:15 +0000] rev 1646
(svn r2150) [Translations] Updated translations (14 strs/10 langs)

Mon, 04 Apr 2005 19:14:40 +0000(svn r2149) - Fix (Regression): [ 1175877 ] Inputbox of savegamedialog did not have "focus", keyinput went to game. A quick fix for the horrid inputkey-handling.
Darkvater [Mon, 04 Apr 2005 19:14:40 +0000] rev 1645
(svn r2149) - Fix (Regression): [ 1175877 ] Inputbox of savegamedialog did not have "focus", keyinput went to game. A quick fix for the horrid inputkey-handling.

Mon, 04 Apr 2005 18:36:08 +0000(svn r2148) - Add: [NPF] Trains can now plan taking into account that they can reverse in depots. This makes forced servicing tracks work with NPF.
matthijs [Mon, 04 Apr 2005 18:36:08 +0000] rev 1644
(svn r2148) - Add: [NPF] Trains can now plan taking into account that they can reverse in depots. This makes forced servicing tracks work with NPF.

Mon, 04 Apr 2005 17:53:39 +0000(svn r2147) - Add: [NPF] Give red presignal exit signals a different (higher) penalty, to discourage trains from waiting at presignal exits.
matthijs [Mon, 04 Apr 2005 17:53:39 +0000] rev 1643
(svn r2147) - Add: [NPF] Give red presignal exit signals a different (higher) penalty, to discourage trains from waiting at presignal exits.

Mon, 04 Apr 2005 16:47:03 +0000(svn r2146) - Fix: [ 1175973 ] Crash if any key is pressed in startup (pkirchhofer)
matthijs [Mon, 04 Apr 2005 16:47:03 +0000] rev 1642
(svn r2146) - Fix: [ 1175973 ] Crash if any key is pressed in startup (pkirchhofer)