Darkvater [Thu, 01 Feb 2007 16:21:56 +0000] rev 6145
(svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
rubidium [Thu, 01 Feb 2007 15:49:12 +0000] rev 6144
(svn r8511) -Codechange: make WindowClass an enumerated value.
Darkvater [Thu, 01 Feb 2007 14:29:06 +0000] rev 6143
(svn r8509) -Cleanup: Add some enum names to the create scenario window
Darkvater [Thu, 01 Feb 2007 13:01:05 +0000] rev 6142
(svn r8508) -Codechange (r5762): [win32] Use an atomic operation to query and set the value of _global_dir_is_in_use for opendir etc to guarantee concurrency.
Darkvater [Thu, 01 Feb 2007 12:51:10 +0000] rev 6141
(svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this.
peter1138 [Thu, 01 Feb 2007 01:40:46 +0000] rev 6140
(svn r8505) -Codechange: Ensure GRM allocated sprites will be below the original 16384 sprite limit. If not, fail and disable the NewGRF.
maedhros [Wed, 31 Jan 2007 22:33:24 +0000] rev 6139
(svn r8501) -Fix (r7377) [FS#539]: Keep track of how much cargo has been paid for, so that cargo cannot be paid for more than once.
tron [Wed, 31 Jan 2007 21:42:58 +0000] rev 6138
(svn r8499) -Fix
-Fix (?): When removing an oil rig replace the station tile by water, not bare land
tron [Wed, 31 Jan 2007 21:38:09 +0000] rev 6137
(svn r8498) -Fix
-Codechange: Move the update of the oil rig airport type to the recently (r8485) added loop
Darkvater [Wed, 31 Jan 2007 20:20:36 +0000] rev 6136
(svn r8497) -Codechange: Increase the size of the sound/video/music-drivers to 32 bytes (instead of 16) so their actual parameters can be passed. Sound has for example 'bufsize' and 'hz'. Also use the recently introduced StrEmpty().