Sun, 24 Jul 2005 14:12:37 +0000 |
tron |
(svn r2701) Insert Id tags into all source files
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Sun, 17 Jul 2005 15:34:10 +0000 |
truelight |
(svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
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Fri, 24 Jun 2005 12:38:35 +0000 |
tron |
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
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Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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Sat, 05 Feb 2005 15:58:59 +0000 |
tron |
(svn r1803) Move debugging stuff into files of it's own
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Fri, 07 Jan 2005 17:02:43 +0000 |
tron |
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
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Wed, 15 Dec 2004 22:18:54 +0000 |
tron |
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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Tue, 31 Aug 2004 16:12:52 +0000 |
truelight |
(svn r146) -Fix [AI]: Tunnel/bridge bug
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Sun, 22 Aug 2004 15:56:56 +0000 |
truelight |
(svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
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Fri, 20 Aug 2004 09:32:32 +0000 |
truelight |
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
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