Sun, 07 Aug 2005 14:18:17 +0000 |
tron |
(svn r2831) Fix some potential and real buffer overflows
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Sun, 07 Aug 2005 12:41:57 +0000 |
tron |
(svn r2830) Move CheckSwitchToEuro() to currency.[ch] and hide the truth about the custom currency behind a #define
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Sat, 06 Aug 2005 16:07:22 +0000 |
bjarni |
(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside
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Sat, 06 Aug 2005 14:59:54 +0000 |
tron |
(svn r2815) Store the currency information in one central place instead of scattering it in several unrelated files
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Fri, 29 Jul 2005 18:26:53 +0000 |
celestar |
(svn r2751) -Fix: Disabled buttons in the patches and difficulty windows are now rendered properly again
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Tue, 26 Jul 2005 19:04:19 +0000 |
tron |
(svn r2717) Move _userstring to strings.[ch]
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Sun, 24 Jul 2005 15:56:31 +0000 |
celestar |
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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Sun, 24 Jul 2005 14:12:37 +0000 |
tron |
(svn r2701) Insert Id tags into all source files
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Fri, 22 Jul 2005 07:02:20 +0000 |
tron |
(svn r2673) Include functions.h directly, not globally via openttd.h
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Thu, 21 Jul 2005 22:15:02 +0000 |
tron |
(svn r2669) Shuffle some more stuff around to reduce dependencies
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Wed, 20 Jul 2005 15:29:28 +0000 |
tron |
(svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read
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Tue, 19 Jul 2005 11:42:40 +0000 |
ludde |
(svn r2635) Fix: [ntp/misc] Improve the old pathfinder. Changed it to A* instead of Dijkstra.
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Fri, 15 Jul 2005 15:09:52 +0000 |
ludde |
(svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the new string system.
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Thu, 14 Jul 2005 09:43:59 +0000 |
ludde |
(svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
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Tue, 12 Jul 2005 20:28:19 +0000 |
ludde |
(svn r2553) - Fix: [pathfinding] Remove old-old train pathfinder. Enhanced old pathfinder.
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Mon, 04 Jul 2005 14:58:55 +0000 |
hackykid |
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
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Wed, 15 Jun 2005 17:27:14 +0000 |
hackykid |
(svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_)
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Thu, 02 Jun 2005 19:30:21 +0000 |
Darkvater |
(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
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Sat, 14 May 2005 21:01:57 +0000 |
Darkvater |
(svn r2310) - Fix: Game would crash if you full-screened with the 'fullscreen' button than chose a resolution from the dropdown box that was no longer valid. Big thanks to DaleStan for track down the crashing bug.
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Sat, 14 May 2005 19:34:59 +0000 |
Darkvater |
(svn r2309) - CodeChange: Change all _iconsole_color_whatever into _icolour_wtv (abbreviated). Besides the changed into proper english, yes this commit is pretty useless ;)
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Sat, 14 May 2005 18:25:01 +0000 |
Darkvater |
(svn r2307) - Fix (regression): it was not possible to change the drive-side in the intro-game.
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Thu, 12 May 2005 23:46:01 +0000 |
Darkvater |
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
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Thu, 12 May 2005 00:18:30 +0000 |
Darkvater |
(svn r2298) - CodeChange: removed CmdAbuses: CmdSetTownNameType(), CmdStartNewGame(), CmdCreateScenario(), CmdSetNewLandscapeType() and CmdGenRandomNewGame().
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Mon, 09 May 2005 13:26:15 +0000 |
Darkvater |
(svn r2285) - Codechange: Fix up some of the missing things from server-checking; namely bridge-type, bridge-length, dragged end-tile (bridge/station), station_spread
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Tue, 03 May 2005 22:05:34 +0000 |
Darkvater |
(svn r2263) - Fix: If the seperator string is empty for custom currencies, everything after that is cut off. Fix it by replacing nothing with ' '. Thanks for noticing peter1138
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Tue, 03 May 2005 15:20:08 +0000 |
Darkvater |
(svn r2260) - Fix (regression): custom currency input works again ingame
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Mon, 02 May 2005 16:01:53 +0000 |
Darkvater |
(svn r2245) - CodeChange: simplify the clamping of values for patch-settings by using clamp()
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Mon, 02 May 2005 15:52:19 +0000 |
Darkvater |
(svn r2243) -Fix: Rework of console. Use 'help command|variable' to get help about it. You can assign variables with =, ++, --, or just new value. Console parser is now lenient towards typed spaces, and more robust in general (at least readable). Removed the 'set' command, instead implemented all such variables as 'variables'.
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Sun, 13 Mar 2005 11:47:04 +0000 |
Darkvater |
(svn r2005) - Fix: fix previous commit. Using 'New Game (scenario)' will use YOUR difficulty settings but ingame options (eg townnames, currency). Also settings are correctly saved when closing the difficulty window now.
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Sat, 12 Mar 2005 21:21:47 +0000 |
Darkvater |
(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
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Thu, 10 Mar 2005 07:01:43 +0000 |
tron |
(svn r1981) Typedef some structs and enums
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Fri, 18 Feb 2005 22:17:33 +0000 |
celestar |
(svn r1889) -Fix: [ 1108637 ] 'Play scenario' now loads game options and difficulty, 'Load game' starts game with user-selected values.
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Sun, 13 Feb 2005 11:18:02 +0000 |
tron |
(svn r1867) Include tables/sprites.h only in files which need it
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Sun, 06 Feb 2005 18:30:45 +0000 |
tron |
(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers
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Sun, 06 Feb 2005 13:41:02 +0000 |
tron |
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
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Sun, 06 Feb 2005 08:18:00 +0000 |
tron |
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
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Fri, 04 Feb 2005 14:24:23 +0000 |
truelight |
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
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Mon, 31 Jan 2005 11:36:16 +0000 |
darkvater |
(svn r1753) - Fix: [ 1113037 ] crash when accessing hi-scores in editor, it is now disabled.
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Mon, 31 Jan 2005 11:23:10 +0000 |
matthijs |
(svn r1751) - Feature: New PathFinder (NPF).
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Sat, 29 Jan 2005 19:45:14 +0000 |
tron |
(svn r1722) -Feature: Bigger maps - anyone?
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Sun, 23 Jan 2005 13:45:20 +0000 |
dominik |
(svn r1614) Fix: Signals were not updated correctly when the vehicle drive side was changed
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Sat, 22 Jan 2005 22:47:58 +0000 |
tron |
(svn r1596) Add some more statics
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Sun, 16 Jan 2005 12:29:52 +0000 |
darkvater |
(svn r1538) -Feature: [988816] Disable servicing when breakdowns set to none (jaguar7)
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Sun, 16 Jan 2005 00:23:19 +0000 |
darkvater |
(svn r1532) -Fix: [1103078] default service period patch options are now cast to 0 with right variable size.
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Sat, 15 Jan 2005 00:42:01 +0000 |
darkvater |
(svn r1515) -Removed the 'close ALL windows' from the toolbar since shift+del does this.
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Thu, 13 Jan 2005 16:28:47 +0000 |
darkvater |
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
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Tue, 11 Jan 2005 00:54:06 +0000 |
darkvater |
(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
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Tue, 11 Jan 2005 00:24:27 +0000 |
darkvater |
(svn r1478) -Fix: [1099195] mouse-wheel in train replace window. Scrollbar1 and Scrollbar2 now work independently. You can only scroll on list and scrollbar itself; scrollbar must be next widget of the list.
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Mon, 10 Jan 2005 14:43:00 +0000 |
darkvater |
(svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped year between 1920-2090 as wel as adding defines for it.
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Sun, 09 Jan 2005 21:25:44 +0000 |
tron |
(svn r1451) Fix some of the signed/unsigned comparison warnings
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Sun, 09 Jan 2005 10:04:30 +0000 |
celestar |
(svn r1441) Fixed a couple of warnings, and removed a pointless assert
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Fri, 07 Jan 2005 23:59:59 +0000 |
darkvater |
(svn r1418) -Feature: [1098254] (dis)Allow Shares. Add patch options to allow buying/selling of shares (Hackykid)
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Thu, 06 Jan 2005 18:45:28 +0000 |
tron |
(svn r1402) Trim trailing whitespace
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Tue, 04 Jan 2005 21:28:09 +0000 |
darkvater |
(svn r1379) -Fix: various GUI glitches. Added default sizes to various widgets. Sticky/Resize- and Scrollbar must be 11 pixels wide, Horizontal scrollbar 11 pixels high, caption must be 13 pixels. I hope I didn't forget any widgets, the game will assert for that so report them to me!
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Mon, 03 Jan 2005 21:05:03 +0000 |
darkvater |
(svn r1352) -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it.
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Mon, 03 Jan 2005 19:45:18 +0000 |
truelight |
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
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Sun, 02 Jan 2005 17:23:04 +0000 |
bjarni |
(svn r1323) Adding autoreplace feature
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Fri, 31 Dec 2004 18:57:24 +0000 |
truelight |
(svn r1312) -Add: Patch which is on by default: population in label of the town
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Fri, 31 Dec 2004 14:43:47 +0000 |
truelight |
(svn r1307) -Fix/feature: rewrote the townname generation code. Code is much more
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